osculim

Well-Known Member
Aug 21, 2019
1,282
1,149
another help regarding opening the console dev because of Josy & Maya path. Changed stuff on the renpy files (config.console = True), Shift+O'd and nothing happened, maybe I'm stupid
Maby your console is not enabled. Use URM much easier.
 

d123456789

Member
Jun 19, 2018
194
137
I hid his secret, he still went hard on MC and triggered Rusty Jill thing, which made my MC really angry.
Yeah, he was such a dick for that. Like to be called out by Tommy for throwing you under the bus, and then you're the one ignoring me in the hallways like I'm the bad guy! Dude I bought you a lapdance and you're mad at Tommy not me!
 

osculim

Well-Known Member
Aug 21, 2019
1,282
1,149
i've only done the multiplyer early once and wasn't real impressed with it, but i've never managed to get an s on the chrismas party, so maybe thats the secret
By the time you get to the Xmas party you will have others too. The worst thing that can happen is getting a shitty layout.
 

Valithor

Newbie
May 2, 2017
40
23
Yeah it was!

I get what you mean, but honestly I think differently. Sure, space saving perks can be counterintuitive because sometimes you need the cups or garbage cans anyway, but I don't think you're able to get the maximum multiplier for the first 2 parties without at least the beer cup perk. Not only do space saving perks allow you to not use extra cups/cans if you don't need to/want to, but they also give you more flexibility to put the cups/cans in random places if you do need to place them in order to fulfill someone's needs. So now if you need 5 cups, you're not locked into placing those cups next to beers; if you have an extra space in a random corner, you can just put the cup there! This can be helpful in certain situations beyond just avoiding taking up spaces.

I assume your strategy is to go for the 50 happiness bonus multiplier perk as early as possible? My feeling was that, especially on the early parties, this wouldn't be able to compensate for the higher multiplier you can get using the cups perk, however I don't think I've ever tested so I'm not sure. If you could get 7 DIKs to 50+ happiness by the end of Episode 9 that would be equal to .7 extra multiplier which is equivalent to 3 fulfilled needs. So theoretically you could miss out on 3 needs and still end up with a very similar multiplier. But can you get 7 DIKs up to 50% happiness while missing 3 needs? I don't know. Regardless, I still think other than that perk, the cups and trash cans perks are worth it.

I used cheats on my full playthrough so I can get the activities I want without having to worry about money, so my totals might not be an accurate comparison, and for some reason I picked Easy to Please instead of Multiplier Madness for the last perk, which I would probably switch looking back on it. But I had 122,705 on the Halloween Party (7.75x multiplier), 115,855 on the Thanksgiving Party (7.25x multiplier), and 97,233 on the Christmas Party (6.5x) for a total of 335,793. I may try a playthrough where I use the Multiplier Madness perk from the beginning to compare totals.
Those are wierd totals, pretty sure that my parties score ~1m, I'll grab a screen once I'm home. Iirc I had same multiplayer without pink weiß, but would need to double check, I was retrying that party multiple times.
What I don't like about free cups/trashcans is how each perk is supposed to push your total score forward. Like you said multiplayer is probably best for it, happiness feats also have huge impact on totals - your final score is calculated based on % on each dik. Meanwhile space saving perks are very conditional, coz they don't provide value on their own and can even take some value away (like in Christmas party). You can get some value out of saving crucial slots, but I feel like dpc has been creating boards that don't give you much value. The main thing though is that to get value out of those perks you need to replace cups/trashcans with other items which usually will cost you $, so you get into catch 22 situation. You've got the space but you don't have enough $. And that's the main reason I don't really like them. I feel like +4$ is one of the best perks out there, super flexible, I started out with it and never had issue with not having enough money.

I'll need to check order of my perks. Rn I have +4$, easy to please and multiplyer, I think I also picked up lowered loss on unfulfilled needs. Based on mansion minigame next episode should be the last one we play party planner, so it shouldn't matter much anyways. But yeah multiplyer is why I focused on fuckface in my party. 5 beers was a low blow tho, even if you go for beers you'll jam like 3 at most so getting to 5 is too pricey.

Yeah that could also skew your perspective on $. They can be really tight, but with my build I have never had problems balancing the most expensive activities and bought items.
 

d123456789

Member
Jun 19, 2018
194
137
Those are wierd totals, pretty sure that my parties score ~1m, I'll grab a screen once I'm home. Iirc I had same multiplayer without pink weiß, but would need to double check, I was retrying that party multiple times.
What I don't like about free cups/trashcans is how each perk is supposed to push your total score forward. Like you said multiplayer is probably best for it, happiness feats also have huge impact on totals - your final score is calculated based on % on each dik. Meanwhile space saving perks are very conditional, coz they don't provide value on their own and can even take some value away (like in Christmas party). You can get some value out of saving crucial slots, but I feel like dpc has been creating boards that don't give you much value. The main thing though is that to get value out of those perks you need to replace cups/trashcans with other items which usually will cost you $, so you get into catch 22 situation. You've got the space but you don't have enough $. And that's the main reason I don't really like them. I feel like +4$ is one of the best perks out there, super flexible, I started out with it and never had issue with not having enough money.

I'll need to check order of my perks. Rn I have +4$, easy to please and multiplyer, I think I also picked up lowered loss on unfulfilled needs. Based on mansion minigame next episode should be the last one we play party planner, so it shouldn't matter much anyways. But yeah multiplyer is why I focused on fuckface in my party. 5 beers was a low blow tho, even if you go for beers you'll jam like 3 at most so getting to 5 is too pricey.

Yeah that could also skew your perspective on $. They can be really tight, but with my build I have never had problems balancing the most expensive activities and bought items.
My last Christmas party I had no beer cups, no liquor cups and 4 bucks and in the end I had no space, 8 dollars left over and an A rating. Like if we are supposed to be able to get an S it may be a problem with the mc being always positioned against the top wall.
 

Roger-a-Dale

Well-Known Member
May 9, 2024
1,109
1,621
Hi guys! I'm back!

Aaaaaand there's a 1000+ posts to read... Well I'll try to go through them while keeping up with where the thread is now.

So, lots to say about ep 11. LOTS. Can't possibly get all of it in one post.

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So Nick left. I firmly believe he isn't an actual traitor, but it's nice that all the red herrings are addressed as something that the other DIKs fall for. The scene plays out very neatly. Mostly I felt sorry for the guy. He was cornered and lashed out. It was forgivable. But then HE STOLE THE FISH MONEY! He is dead to me!

Tara and Tiffani were hot, but Becky is worse than the Manatee.

Seeds for a Jill and Bella threesome are sprouting and seeds for a Jill and Sage threesome are sown. And the longed for Jade and Cathy threesome may happen in the next episode.

I'm going to check my previous posts so I can brag about all the things I foretold and probably go to detail on Party Planner strategy, but now I've got 10 days worth of house chores to catch up on.
 
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