Vill3m
Member
- Jul 25, 2022
- 363
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Shrimp-shrimpAfter getting flamed for over a month, Josy decided to replace her "duck" bag
View attachment 4777774
It must be going around - Tybalt got himself a nice new clutch purse too.After getting flamed for over a month, Josy decided to replace her "duck" bag
View attachment 4777774
That's a low quality bag, it's always leaking "lotion"
It used to be bright red. 2 days later, that 'lotion' has dulled the color considerably.That's a low quality bag, it's always leaking "lotion"![]()
That darn Tyballs never takes good care of his stuff. He stepped on his prosthetic teeth, his Italian suit was ruined, his toothbrush smells funnyIt used to be bright red. 2 days later, that 'lotion' has dulled the color considerably.![]()
He's screwed when Daddy stops paying for his stuff.That darn Tyballs never takes good care of his stuff. He stepped on his prosthetic teeth, his Italian suit was ruined, his toothbrush smells funny![]()
How is that fun ? It sounds like tortureJust finish my run with 0 girls for fun.
I was just interesting what events look like, wanna see some chat I didn't have before, etc. To be fair I fast skip most of run because I see all that dialogs before. So it take not so long actually. also I was interested in how no minigames game look like. Basicly I just confirm to myself that some events look forced and out of logic if you go this unlikly routeHow is that fun ? It sounds like torture![]()
I think I cracked it.I'm curious to see if anyone notices anything.
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Mf did NOT just say that wtf I thought only Camila was allowed such nonsenseWoop woop!
Well this all sounds like a disaster waiting to happen.Status update Episode 12
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This week, I've been working on the two lewd scenes I talked about last week. I have finished one of them and made good progress on the other. Both scenes required environment design, which always takes extra time.
After I complete the scene I'm working on, I will continue working on a main girl lewd scene - including writing and art. I'm currently doing plenty of this kind of work to increase the render queue. It isn't the most exciting thing to write about weekly in these updates, but that's what's going on on my end.
The animation count for episode 12 is now over 100 posed animations. Woop woop! A mini-milestone for the episode development right there.
I wanted to share my thoughts on upgrading hardware. The render software I use, DAZ3D, updated its support for 5090 GPU cards this week, and it's something I am looking into. It's a buggy alpha build, but it shows potential.
I won't be able to upgrade my hardware as fast this time, as there are other issues than just building new render stations and buying GPUs. To use 5090 cards, I need to upgrade DAZ3D to the latest version, which renders the scripts I use during development useless, as I've kept an older DAZ version for years to use obsolete scripts.
I would need to find ways to either make these important scripts compatible with a newer version of DAZ or find suitable substitutes. There are also other changes to lighting and settings that I haven't upgraded, which require time to relearn and tweak.
However, to be able to work with new GPUs in the future, I have to make this switch at some point. That's why I will be exploring this, as well as a migration to Windows 11, during this development cycle on a PC built for testing purposes. Whenever
I have something to share with you in this area, I'll let you know.
Have a nice weekend
Dr PinkCake
New environment design? How exciting. Maybe something like... Cinderella's room?Status update Episode 12
![]()
This week, I've been working on the two lewd scenes I talked about last week. I have finished one of them and made good progress on the other. Both scenes required environment design, which always takes extra time.
After I complete the scene I'm working on, I will continue working on a main girl lewd scene - including writing and art. I'm currently doing plenty of this kind of work to increase the render queue. It isn't the most exciting thing to write about weekly in these updates, but that's what's going on on my end.
The animation count for episode 12 is now over 100 posed animations. Woop woop! A mini-milestone for the episode development right there.
I wanted to share my thoughts on upgrading hardware. The render software I use, DAZ3D, updated its support for 5090 GPU cards this week, and it's something I am looking into. It's a buggy alpha build, but it shows potential.
I won't be able to upgrade my hardware as fast this time, as there are other issues than just building new render stations and buying GPUs. To use 5090 cards, I need to upgrade DAZ3D to the latest version, which renders the scripts I use during development useless, as I've kept an older DAZ version for years to use obsolete scripts.
I would need to find ways to either make these important scripts compatible with a newer version of DAZ or find suitable substitutes. There are also other changes to lighting and settings that I haven't upgraded, which require time to relearn and tweak.
However, to be able to work with new GPUs in the future, I have to make this switch at some point. That's why I will be exploring this, as well as a migration to Windows 11, during this development cycle on a PC built for testing purposes. Whenever
I have something to share with you in this area, I'll let you know.
Have a nice weekend
Dr PinkCake
At that moment the MC also learns that Tybalt is a Burke. Since they're basically mortal enemies, the MC is afraid he could ruin the mission with his presence.Jade mother of Sage moment where mc spam f-word look stupid if you not do anything with Jade or Sage.
I was also surprised when I got the first chance for a lewd scene with Mel in ep11. Before that there had always been intricate rules in place in order to have a chance with her and Sarah but now she was suddenly all lovey-dovey out of nowhere. I guess it was to show how desperate all the restaurant nymphos had gotten.some girls wanna fk u even if you treat them like shit before (Mel and Sarah as example. and Becky especialy).
Perhaps, idk, hire a temporary system admin or something? They could help set up the machines, write new scripts and whatnot. That shouldn't affect his artistic vision in any away and he could focus on developing the game.I wanted to share my thoughts on upgrading hardware. The render software I use, DAZ3D, updated its support for 5090 GPU cards this week, and it's something I am looking into. It's a buggy alpha build, but it shows potential.
I won't be able to upgrade my hardware as fast this time, as there are other issues than just building new render stations and buying GPUs. To use 5090 cards, I need to upgrade DAZ3D to the latest version, which renders the scripts I use during development useless, as I've kept an older DAZ version for years to use obsolete scripts.
I would need to find ways to either make these important scripts compatible with a newer version of DAZ or find suitable substitutes. There are also other changes to lighting and settings that I haven't upgraded, which require time to relearn and tweak.
However, to be able to work with new GPUs in the future, I have to make this switch at some point. That's why I will be exploring this, as well as a migration to Windows 11, during this development cycle on a PC built for testing purposes. Whenever
Thanks!Status update Episode 12
![]()
This week, I've been working on the two lewd scenes I talked about last week. I have finished one of them and made good progress on the other. Both scenes required environment design, which always takes extra time.
After I complete the scene I'm working on, I will continue working on a main girl lewd scene - including writing and art. I'm currently doing plenty of this kind of work to increase the render queue. It isn't the most exciting thing to write about weekly in these updates, but that's what's going on on my end.
The animation count for episode 12 is now over 100 posed animations. Woop woop! A mini-milestone for the episode development right there.
I wanted to share my thoughts on upgrading hardware. The render software I use, DAZ3D, updated its support for 5090 GPU cards this week, and it's something I am looking into. It's a buggy alpha build, but it shows potential.
I won't be able to upgrade my hardware as fast this time, as there are other issues than just building new render stations and buying GPUs. To use 5090 cards, I need to upgrade DAZ3D to the latest version, which renders the scripts I use during development useless, as I've kept an older DAZ version for years to use obsolete scripts.
I would need to find ways to either make these important scripts compatible with a newer version of DAZ or find suitable substitutes. There are also other changes to lighting and settings that I haven't upgraded, which require time to relearn and tweak.
However, to be able to work with new GPUs in the future, I have to make this switch at some point. That's why I will be exploring this, as well as a migration to Windows 11, during this development cycle on a PC built for testing purposes. Whenever
I have something to share with you in this area, I'll let you know.
Have a nice weekend
Dr PinkCake
5090s are fighting with him for us, to stop the another increase of production timeStatus update Episode 12
![]()
This week, I've been working on the two lewd scenes I talked about last week. I have finished one of them and made good progress on the other. Both scenes required environment design, which always takes extra time.
After I complete the scene I'm working on, I will continue working on a main girl lewd scene - including writing and art. I'm currently doing plenty of this kind of work to increase the render queue. It isn't the most exciting thing to write about weekly in these updates, but that's what's going on on my end.
The animation count for episode 12 is now over 100 posed animations. Woop woop! A mini-milestone for the episode development right there.
I wanted to share my thoughts on upgrading hardware. The render software I use, DAZ3D, updated its support for 5090 GPU cards this week, and it's something I am looking into. It's a buggy alpha build, but it shows potential.
I won't be able to upgrade my hardware as fast this time, as there are other issues than just building new render stations and buying GPUs. To use 5090 cards, I need to upgrade DAZ3D to the latest version, which renders the scripts I use during development useless, as I've kept an older DAZ version for years to use obsolete scripts.
I would need to find ways to either make these important scripts compatible with a newer version of DAZ or find suitable substitutes. There are also other changes to lighting and settings that I haven't upgraded, which require time to relearn and tweak.
However, to be able to work with new GPUs in the future, I have to make this switch at some point. That's why I will be exploring this, as well as a migration to Windows 11, during this development cycle on a PC built for testing purposes. Whenever
I have something to share with you in this area, I'll let you know.
Have a nice weekend
Dr PinkCake
It wasn't really a mistake though. look carefully.I saw your mistake funkymonkeyjedi, even if you realized it![]()