Mistrophera
Member
- Apr 26, 2020
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unlikely. once he finished and the game is ready to enter beta testing , that is when he usually announced the release date, .if everything works out fine for him. the end of september, early october , is a good estimate.So, it's quite likely that we get an official release window next week then ?
Ok, thanks for the response.unlikely. once he finished and the game is ready to enter beta testing , that is when he usually announced the release date, .if everything works out fine for him. the end of september, early october , is a good estimate.
I think it’s likely we’ll start to see some time jumps, or at least more time passing per chapter. Christmas would seem an odd time to end.Also, as has been noted ob a few occasions, based on the timeline thus far, andthe numberof planned episodes, the end point is likely Christmas of his first year.
Good news on the progress. Excited to see what he is going to do. He seems pretty happy with his progress. Seems to me late Oct early Nov is on the cards
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Last week I've mainly been writing/coding and posing some static renders.
These last few weeks I've been working on the checklist I made. It originally had roughly 160 bullet points and now it's down to 27, with several sub-tasks per task.
My strategy was to do every simple task at first to gain momentum, leaving the bigger tasks to the end and that's where I'm at right now.
To break it down for you, this is what remains in terms of development.
Coding tasks:
- Writing: 6 scenes + 2 free roam events
- Static renders: 18 scenes + 2 free roam events
- Animations: 4 scenes (~20-50 animations, depending on the length of the animations)
The current render count is 2365 renders and 94 animations.
- Adding Bios
- Some phone content
- Making sure gallery scenes work
- A tutorial for something new
- Some code for something else that's new
- Relationship reports
- 1 minigame
- Freeroam code
- Adding music/sound to 10 scenes
- Playtesting and polishing before beta testing and proofreading can begin.
I have a queue with 49 static renders and 26 animations. Animations have been rendering rather slow lately, but you'll likely understand why when you see what's been cooking.
I estimate what's left in terms of art to be 20-50 animations and 500-1000 static renders. These are rough numbers.
The checklist is a bit more tangible now and it's nice to look at it without having to scroll to see the remaining tasks.
I want to finish writing the remaining scenes as soon as possible, so I can focus on the art afterward. That will be my main priority next week.
It's a story-heavy update and as you can see from the animation count, there will be lewd events to satisfy as well.
I passed episode 5 size in terms of writing sometime last week and there will be more things to do, unlock and discover in this update as well.
I've been working through a pesky cold this week, but nothing is going to stop me.
I hope you're as excited as I am because the mountain of work for episode 6 is almost down to pebble size.
Have a nice weekend
Dr PinkCake
You must be registered to see the links
Me too man. There are only two things i've been waiting for now: BaD and CyberpunkI hope I hope, not gonna lie, I'm starting to get a little impatient. the only other thing that I'm as excited about it, is Cyberpunk 2077.
I'm pretty sure he will have itDPC needs a pair of the upcoming RTX 3090(incoming in 20 days)
My internet is trash and my pc is trash. Maybe I'm using Windows 10 its faster.Okay we get it you have good internet coverage, no need to brag . (And i'm not saying that because i live in the pampa with the fucking shittiest internet coverage ever, nope not at all)
My internet is trash and my pc is trash. Maybe I'm using Windows 10 its faster. and im using a HP laptop to play this game.
I seem to recall he has several computers dedicated to just rendering, so he would need more than two. But I’d probably advise he waits a few months for the drivers to be completely stable.DPC needs a pair of the upcoming RTX 3090(incoming in 20 days)
hopefully" Animations have been rendering rather slow lately, but you'll likely understand why when you see what's been cooking. "
Josy and Maya Threesome SEX. and an Orgy in the DnG environment, with Jill, Josy and Maya, and possible Sage.oh and with Sally, She is there, to, asking for another round of Spanking
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So... Is that animated hand-holding with Sage coming or nah?
You must be registered to see the links You must be registered to see the linksYou must be registered to see the links
![]()
Last week I've mainly been writing/coding and posing some static renders.
These last few weeks I've been working on the checklist I made. It originally had roughly 160 bullet points and now it's down to 27, with several sub-tasks per task.
My strategy was to do every simple task at first to gain momentum, leaving the bigger tasks to the end and that's where I'm at right now.
To break it down for you, this is what remains in terms of development.
Coding tasks:
- Writing: 6 scenes + 2 free roam events
- Static renders: 18 scenes + 2 free roam events
- Animations: 4 scenes (~20-50 animations, depending on the length of the animations)
The current render count is 2365 renders and 94 animations.
- Adding Bios
- Some phone content
- Making sure gallery scenes work
- A tutorial for something new
- Some code for something else that's new
- Relationship reports
- 1 minigame
- Freeroam code
- Adding music/sound to 10 scenes
- Playtesting and polishing before beta testing and proofreading can begin.
I have a queue with 49 static renders and 26 animations. Animations have been rendering rather slow lately, but you'll likely understand why when you see what's been cooking.
I estimate what's left in terms of art to be 20-50 animations and 500-1000 static renders. These are rough numbers.
The checklist is a bit more tangible now and it's nice to look at it without having to scroll to see the remaining tasks.
I want to finish writing the remaining scenes as soon as possible, so I can focus on the art afterward. That will be my main priority next week.
It's a story-heavy update and as you can see from the animation count, there will be lewd events to satisfy as well.
I passed episode 5 size in terms of writing sometime last week and there will be more things to do, unlock and discover in this update as well.
I've been working through a pesky cold this week, but nothing is going to stop me.
I hope you're as excited as I am because the mountain of work for episode 6 is almost down to pebble size.
Have a nice weekend
Dr PinkCake
You must be registered to see the links
I didn't particularly like the whole Rena pregnancy in AL and i really hope they force don't jump forward to years after in epilogue for that in BADIK.If anything, the only pregnancy content I could see would be a few static renders as part of an epilogue ending with a LI in a flash forward to years after college, but that's it.
Thank youHere
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Hey, is it just special reward renders or part of the story in the game? If it's part of the story how to achieve this scene? Thanks.Here
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You pretty much just need CHICK affinity. It's part of the tennis date.Hey
Hey, is it just special reward renders or part of the story in the game? If it's part of the story how to achieve this scene? Thanks.