shinkei
Member
- Jun 18, 2018
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I agree a lot comes down to how you have chosen to play your MC. I actually agree that giving the money to the DIK's would undercut his whole speech, I forgot about that speech. As for Quinn, I agree that helping her would be a short term solution to a larger problem she has, also, I personally wouldn't give her the money, because I don't like her (controversial opinion?). Much rather spend it on Lily and NicoleOnce again it all comes down to the path that you the player has chosen for the MC.
It makes no sense to me that the MC would give his Mother's inheritance to Maya or Quinn. If Maya doesn't solve her own problems this time I'm convinced that it's not going to be the only time in her life that she will need someone to bail her out. Bail out Quinn? I don't see the sense in that either. Quinn's problems are of her own making. If the MC bails her out this time, who will bail her out the next time?
As far as giving the money to the DIK's, isn't that just the opposite of what MC said in his speech at the end of ep 5? The DIK's are learning to take care of their own home and to earn their own money.
And I don't see what relevance 'game implementation' has either. That's just gaming the game. Personally, I make my decisions in the game based on what I would do if I was in the MC's shoes. If you choose a different way of playing that's up to you, but I think I'll make my own choices.
Regarding Maya though, I don't agree fully. I think you are right that it is important for people to solve their own problems, and this is something Maya needs to do ultimately. BUT attempting to do so before a person is ready can hurt them so much worse, and instead of solving the problem leave them spiraling further downward. From the Maya I have seen in the game, I am not sure she has yet developed the inner strength to be able to stand on her own feet. Given the personality of both her and Derek, I think it is fair to say their father did a bang up job...
To me if you are playing CHICK MC, you are much more likely to be aware of this and act in order to protect her from that danger, given MC's personality. DIK MC well he might, or might not imo.
As for game implementation, it is relevant insofar as to what a developer would probably put in their game. Much more likely scenarios are ones that move the story forward, and less likely scenarios are ones that add 'fluff' in order to add 'choice'. i.e. when Chekov shows a gun, it is more probable someone will get shot, than the gun being handed into the police station for possession without a license, or thrown into the dumpster and forgotten. Sometimes that makes me happy, and sometimes it makes me upset, because I would like the option too, but them's the breaks.
All that being said, my personal preference would be spending the money on my dad's home, because that to me seems to be one of the main motivations of the MC, and I could get behind that feeling.
Edit: Out of curiosity - would you find it preferable that Quinn robs you of your inheritance (a likely scenario), and removes the choice from your MC, instead of being stuck with choices you don't like?
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