I love the job of DPC, but it doesn't have a monopoly on good writing.
Where heis very strong is that he leaves the beginnings of the track all over the place. Even if it is false leads, it does the job, it intrigues the attentive player.
For example the photo frames during the Jade-Stephen dispute. We see three executives, in the middle Jade and Stephen, on the left Tybalt, and on the right we go not who. Either it's nothing, or it suggests that there is another child potentially at university.
What is also very good is to review scenes after learning certain things. For example at the very beginning of the game, the confrontation with the Jocks and Chad's reaction to the joke about being gay.
Where heis very strong is that he leaves the beginnings of the track all over the place. Even if it is false leads, it does the job, it intrigues the attentive player.
For example the photo frames during the Jade-Stephen dispute. We see three executives, in the middle Jade and Stephen, on the left Tybalt, and on the right we go not who. Either it's nothing, or it suggests that there is another child potentially at university.
What is also very good is to review scenes after learning certain things. For example at the very beginning of the game, the confrontation with the Jocks and Chad's reaction to the joke about being gay.