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darkt01

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Jul 26, 2020
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Being a DIK [v0.7.2] [Compressed]

Original Size Win/Linux: 13.80 GB
Original Size Mac: 13.78 GB

Original Size Patch Win/Linux/Mac (0.7.2): 3.92 GB

Compressed Size Win/Linux: 3.50 GB: MEGA -
Compressed Size Mac: 3.48 GB: MEGA -

Compressed Size Patch Win/Linux (0.7.2): 727 MB: MEGA - WORKUPLOAD -
Compressed Size Patch Mac (0.7.2): 726 MB: MEGA - WORKUPLOAD -

This compression is unofficial. Compressing process reduces image/audio/video quality and can break the game, be aware of that.

You can find all of my Walkthrough Mods content here:

Or you can:
Sorry to bother you but the game can't launch. It says that a file's missing.
 

ename144

Engaged Member
Sep 20, 2018
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Hey guys, anything interesting happen while I was at work?





It was a good week.

As you know, I've been working on static renders for quite some time now.

And the development has passed a very nice milestone: 200 animations and 2000 renders fully produced.

I have 5 more scenes that I can pose renders for, but I need to get back to writing again after that.

I've yet to write several big and important scenes, and it feels good that I've almost caught up my writing with the art.

Next week I'll likely work on static renders again and then write the rest of the episode.

I cannot accurately estimate the remaining work, but I'd be surprised if it didn't surpass the next milestone I have my eyes on: 300 animations and 3000 renders.

Have a nice weekend

Dr PinkCake
Oh, DPC released a new update with a few numbers. I guess that's nice. I mean it's nothing to get too excited over since it's the sort of thing that could happen any time and really isn't a big deal so there's no reason DPC won't keep giving us numbers in the future even though he hasn't in a while but surely that could change at any time like maybe even next week, right??

... Errr, right. It's a totally sensible and unremarkable thing for him to do, so there's no sense in making a fuss about it. Of course since we do have these numbers now, I suppose we might as well take a calm, very understated look at them.

In the 49 days since DPC last gave us some numbers he has completed at least 1000 static renders and 85 animations. That means his minimum render pace is 143 statics and 12.1 animations per week. His overall render rate for Episode 8 has increased from 111 statics/week to 125, while his animation render rate can only dip from 12.8/week to 12.5 at worst. For those interested, I happen to have a few charts.
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As you can see, going by these numbers we're still a long way off. It would take until early October for DPC to hit his 3000 static/300 animation target, and I personally doubt he'll wind up with "only" 3000 renders. I'm sure the animation/static ratio will continue to increase, but statics are too central to telling the story to see them drop from the Episode 6 and 7 level, especially if Episode 8 is as big as DPC suggests. There are just too many characters over too many days to save much time by reusing generic renders (and frankly, I think the game would loose a lot of its charm if it tried). So I think we're still looking at 3500+ statics.

Of course, the other side to the story is that DPC only said the 2000/200 bar had been cleared. He didn't say when it was cleared, nor by how much. DPC's highest known render rates in Episode 7 were 307 statics/week and 27 animation/week. Admittedly those were on very different weeks, but he still managed ~218 statics and 17 animations per week simultaneously on at least one occasion.

If we pretend DPC has been secretly working at that pace since his last numerical update, he'd actually hit the 3000/300 mark around the second week of September. If we assume the more likely scenario that DPC has only cleared hit the 2000/200 bar recently but will now resume a 218/17 pace, he could reach 3000/300 by mid September. That's probably still too rosy, but it's basically the best case scenario: release in early October (add 2 weeks for testing) after a development time comparable to Episodes 6 & 7.

Meanwhile the worst case scenario remains DPC's estimate that he was ~30% complete back on June 25. By that metric we'd hit 100% on November 5, and might still need 2 weeks for testing since DPC tends to refer to that as a separate phase from writing/artwork.

In short, while numbers are always appreciated, we're basically where we've been for the last month: a very nebulous target that stretches from October through November. Given that DPC continues to stress how much more work there is to do, we should probably lean towards the November half of the estimate, sadly.

Even more sadly, we're unlikely to know anything more next week. :(
 
Last edited:

ename144

Engaged Member
Sep 20, 2018
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Alright, back to my ol' stomping grounds here.

I've taken several months off from this thread and have gotten more involved in other games that still give me an emotional and story driven kick that I want and need.

Playing a game these last two months that's heavy on a music theme, and every time I do, it reminds me of Jill's upcoming piano gig here. I haven't touched Ep. 7 at all and I guess I'll want to hear about what happens in Ep. 8 before I decide to come back to it. I've watched some videos and playthroughs so I know what to expect in a certain blackmail situation, but this game feels like it's so long as it is and going through two more "new" episodes to me sounds ominous and oppressive.

I guess I'm waiting to hear from those who do her (Jill's) route about and how, or when, this Tybalt issue gets solved. I've played a lot of games over these many months I was absent from here but I always seem to think about this one, especially around the time of a possible update dropping since it coincides with another major game on this site.

And don't worry, I'm not going to be here that often bothering you guys about anything or about her, drooling from my chin as I was during my last appearance. I just want to keep tabs on updates and going to avoid getting into nonsensical disputes.
Welcome back! Jill definitely had some good scenes in Episode 7, but she's still stuck carrying the idiot ball to keep the blackmail subplot going. And the damn thing has at least one more act to go, so if you really need clear skies to reinvest in the game you are probably right to wait for Episode 8.

Personally, I think Jill's last date with Tybalt will be mostly harmless - we'll probably get the MC himself crashing it in spectacular fashion and Jill won't suffer anything worse than insufferable boorishness - and maybe a little angst about having sex with the MC someday soon. (Admittedly, I think there *is* a chance Tybalt will finally cross a line and insist Jill quit telling him no. But in the unlikely event that does happen, I also think the end result will be Jill kicking him in the groin very hard. So I'm not too worried.)

Basically, if you want to return, I don't think Episode 7 will scar you much at all. But we don't know what the future will bring and my tolerance for these sorts of things seems to be higher than yours. So take my advice with an appropriate sprinkling of salt.


I never did that in any of my runs and free-roams, I 99.9% did everything CHICK, so I'm not too concerned about that, but thanks for the warning (y)
Strangely, I thought the brief fallout from the MC photo 'batting' Tybalt's presentation was one of Jill's best scenes. It makes me wonder if there might be a realistic romance path for a DIK character with Jill - assuming you want one. Probably just me reading too much into things, but it was still an unexpectedly interesting development.
 

shazba

Engaged Member
Aug 4, 2020
3,506
19,666
585
Hey guys, anything interesting happen while I was at work?


Oh, DPC released a new update with a few numbers. I guess that's nice. I mean it's nothing to get too excited over since it's the sort of thing that could happen any time and really isn't a big deal so there's no reason DPC won't keep giving us numbers in the future even though he hasn't in a while but surely that could change at any time like maybe even next week, right??

... Errr, right. It's a totally sensible and unremarkable thing for him to do, so there's no sense in making a fuss about it. Of course since we do have these numbers now, I suppose we might as well take a calm, very understated look at them.

In the 49 days since DPC last gave us some numbers he has completed at least 1000 static renders and 85 animations. That means his minimum render pace is 143 statics and 12.1 animations per week. His overall render rate for Episode 8 has increased from 111 statics/week to 125, while his animation render rate can only dip from 12.8/week to 12.5 at worst. For those interested, I happen to have a few charts.
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As you can see, going by these numbers we're still a long way off. It would take until early October for DPC to hit his 3000 static/300 animation target, and I personally doubt he'll wind up with "only" 3000 renders. I'm sure the animation/static ratio will continue to increase, but statics are too central to telling the story to see them drop from the Episode 6 and 7 level, especially if Episode 8 is as big as DPC suggests. There are just too many characters over too many days to save much time by reusing generic renders (and frankly, I think the game would loose a lot of its charm if it tried). So I think we're still looking at 3500+ statics.

Of course, the other side to the story is that DPC only said the 2000/200 bar had been cleared. He didn't say when it was cleared, nor by how much. DPC's highest known render rates in Episode 7 were 307 statics/week and 27 animation/week. Admittedly those were on very different weeks, but he still managed ~218 statics and 17 animations per week simultaneously on at least one occasion.

If we pretend DPC has been secretly working at that pace since his last numerical update, he'd actually hit the 3000/300 mark around the second week of September. If we assume the more likely scenario that DPC has only cleared hit the 2000/200 bar recently but will now resume a 218/17 pace, he could reach 3000/300 by mid September. That's probably still too rosy, but it's basically the best case scenario: release in early October (add 2 weeks for testing) after a development time comparable to Episodes 6 & 7.

Meanwhile the worst case scenario remains DPC's estimate that he was ~30% complete back on June 25. By that metric we'd hit 100% on November 5, and might still need 2 weeks for testing since DPC tends to refer to that as a separate phase from writing/artwork.

In short, while numbers are always appreciated, we're basically where we've been for the last month: a very nebulous target that stretches from October through November. Given that DPC continues to stress how much more work there is to do, we should probably lean towards the November half of the estimate, sadly.

Even more sadly, we're unlikely to know anything more next week. :(
Nonchalant my ass! :geek:
 
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znar25

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Apr 25, 2021
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Only been playing VNs for about 7 months or so. And BaD for only 2 and a half months.
Just did the Josey/Maya path and yet again, incredible story telling by DPC. Extremely well done.
 

shazba

Engaged Member
Aug 4, 2020
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Sally, is a textbook Tsundere :cool:
Although it's clichéd as fuck, I wonder if Sally will have to come to the mc for help over something. I can't really see any other way for them to bond over anything (assuming they ever get that opportunity in this game).

It's a little refreshing that every issue in the game doesn't require the mc to come to the rescue:
  • Elena basically tells the mc to fuck off when she's consoling Ashley over her upset with Derek.
  • Mel and Sarah usher the mc out of the room when they are dealing with Chad and his issues.
  • Cathy ends up leaving and there's nothing the mc can do about it.
But there are still enough girls turning to the mc for him to help them and feel validated as a man, and adding Sally to that mix wouldn't be too lame, I guess.

Maybe something to do with her drug habit and association with Quinn, or even a Pulp Fiction-esque scene with KRJ OD'ing and Sally is too scared to involve Magnar. And when the mc saves the day, the two girls will be very appreciative of his help (even if KRJ doesn't know what the fuck is going on).

:unsure:

I suspect that, as is often the case, we are overestimating that preview

Quinn may simply have stopped to talk to MC, and the girl has never had a problem being very "tactile", even in the early chapters, she's not shy and doesn't generally care what others think

until proven otherwise to me every preview is a trap.... fault of DPC's fame this too
I didn't respond to this comment earlier, but looking at the look on both the mc's and Quinn's face, and the fact that the mc has his hand on Quinn's leg, I don't think this is just a typical "Quinn getting in your face" kinda scene. It truly looks like they are just chilling together (which they've done a bit of already, just this is the most public so far).
 

felicemastronzo

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May 17, 2020
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  • Elena basically tells the mc to fuck off when she's consoling Ashley over her upset with Derek.
thanks to whom Derek and Ashley got back together?

surprise surprise: MC
  • Mel and Sarah usher the mc out of the room when they are dealing with Chad and his issues.
  • Cathy ends up leaving and there's nothing the mc can do about it.
Mc has already been involved in the Chad issue and will certainly play an important role in the coming out with Sage at least.

Cathe is still at BR, and considering that in order to woo her we have to give up Maya, Josy and Bella I'm pretty sure her story is not over yet.

Mc doesn't deal with all the problems as they arise, but he usually solves them:cool:
 
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JETracktor

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Apr 14, 2021
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so jill is a psychologically damaged girl who only falls for guys who get bullied & ridiculed? I really doubt that.
I suspect that's the reason why she hangs with Tybalt before the story starts.
Remember his teeth, that MC can knock out, is prosthetic?
Maybe she took care of him when he got beaten (or just lost his teeth by accident) before and he just keeps that victim-face to keep her close. That's not healthy at all and totally dick move from Tybalt to pretend victim but it's not so rare IRL.
 
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zetsupetsu

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Dec 22, 2019
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Since the name of the game is Being A DIK, are you supposed to try and stick with the DIK alignment? I feel like a lot of the DIK choices are asshole options so I don't like doing them. But being a nice guy in alignment literally calls you a "Chick" and its like it's mocking you. So which is it?

Reminds of the paragon and renegade in Mass Effect but at least there both names sound badass. Why does it have to be CHK.
 
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Zirael Q

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Aug 28, 2017
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Although it's clichéd as fuck, I wonder if Sally will have to come to the mc for help over something. I can't really see any other way for them to bond over anything (assuming they ever get that opportunity in this game).

It's a little refreshing that every issue in the game doesn't require the mc to come to the rescue:
  • Elena basically tells the mc to fuck off when she's consoling Ashley over her upset with Derek.
  • Mel and Sarah usher the mc out of the room when they are dealing with Chad and his issues.
  • Cathy ends up leaving and there's nothing the mc can do about it.
But there are still enough girls turning to the mc for him to help them and feel validated as a man, and adding Sally to that mix wouldn't be too lame, I guess.

Maybe something to do with her drug habit and association with Quinn, or even a Pulp Fiction-esque scene with KRJ OD'ing and Sally is too scared to involve Magnar. And when the mc saves the day, the two girls will be very appreciative of his help (even if KRJ doesn't know what the fuck is going on).

:unsure:


I didn't respond to this comment earlier, but looking at the look on both the mc's and Quinn's face, and the fact that the mc has his hand on Quinn's leg, I don't think this is just a typical "Quinn getting in your face" kinda scene. It truly looks like they are just chilling together (which they've done a bit of already, just this is the most public so far).
Of course not all of the girls can come to MC to ask for help... Not when Maya needs MC's help 24/7, you know :p All of them need to know their places!1
 

Zirael Q

Well-Known Member
Aug 28, 2017
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Since the name of the game is Being A DIK, are you supposed to try and stick with the DIK alignment? I feel like a lot of the DIK choices are asshole options so I don't like doing them. But being a nice guy in alignment literally calls you a "Chick" and its like it's mocking you. So which is it?

Reminds of the paragon and renegade in Mass Effect but at least there both names sound badass. Why does it have to be CHK.
"Being a DIK" doesn't mean choosing DIK choices. It's about being a member of DIK frat.
Tho CHIK path making the game kinda stale, it's still okay to make them. (I mean, choices like ; preferring to look at a little picture and leaving to hot steamy sex with 2 hot milf strippers is fucking weird if you ask me :KEK: )
 

zetsupetsu

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Game Developer
Dec 22, 2019
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"Being a DIK" doesn't mean choosing DIK choices. It's about being a member of DIK frat.
Tho CHIK path making the game kinda stale, it's still okay to make them. (I mean, choices like ; preferring to look at a little picture and leaving to hot steamy sex with 2 hot milf strippers is fucking weird if you ask me :KEK: )
Yes but the in game tutorial says that the more closer you are to the DIK alignment your affinity with the DIK members improve, so naturally a first time player would think that DIK = the best option.
 

Hendriyugi

Member
Jan 7, 2019
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THE BEST GAME EVER I EVER PLAYED
Jill is very perfect girl, its very unfair why in my real world i cannot find girl like her
all the girl is very perfect and i never taste college experience because not have money thats why i taste college experience in this game.
the game make me cry in happy.
and the animation+music make it more perfect.
 

znar25

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Apr 25, 2021
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Something fun, silly and enduring would be between published episodes. DPC puts out a little short story (using one example), a visit to the "actor" that plays "Quinn" at her home and what she does "off-set". Shows her hanging out and a totally kind and fun person. :cool: :p
 

SpearOfReigns

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Nov 8, 2017
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Something fun, silly and enduring would be between published episodes. DPC puts out a little short story (using one example), a visit to the "actor" that plays "Quinn" at her home and what she does "off-set". Shows her hanging out and a totally kind and fun person. :cool: :p
I would love that but the thing is, that requires DPC to do another renders for this behind the scene skit. I think it would be better for him to focus on rendering ongoing storyline for now.
 
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