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Better Cock Spock

Half Vulcan, Half Simp
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what is the difference of sancho's mod?
It does as little as possible to mess with the game. You can change variables, add cash, it'll tell you what happens with certain choices, you can cheat the minigames, but it's as close to as invisible as you can get. Sancho himself can help you out, but you should read everything about cleaning up first before installing his mod.
 
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a-lex

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It does as little as possible to mess with the game. You can change variables, add cash, it'll tell you what happens with certain choices, you can cheat the minigames, but it's as close to as invisible as you can get. Sancho himself can help you out, but you should read everything about cleaning up first before installing his mod.
thanks for the suggestion mini-games feature is great but i gotta ask

in scrappy's mod there is a variables section, you can change your old choices with that. for example you need to reject cathy's bj for isabella's path (as far as i remember) and i was accept but for isabella's path i changed that later. is there feature like this in sancho's mod? cathy.png
 

Deleted member 6546851

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I personally like how most of the choices have some short term effect, but in the long term they mostly just affect your DIK score. You can try out a lot of different combinations and still end up in the result you want so long as the majority of your choices are compatible with it. Especially with the Major choices. I appreciate the ability to make four DIK choices and still end up with a permanent CHICK affinity and vice versa.
Sure. It also allows you to get a bit of perspective early on in the game on what the CHICK and DIK status/affinity stands for and what the repercussions of making those kinds of choices are without being too linear, so that you can pretty much figure out how you want to play the game as you're playing it since it lets you make a few errors in your playthrough at times without being too unforgiving in order for you to be able to continue with your preferred path even if you might've fucked up with a few choices in your run. Of course, that depends on the path itself as well since some of the girls are way easier to get with than others. With Jill or Quinn, you'll have to be careful with your decisions so that you don't end up with a scene that ends their path, whereas with someone like Sage, you don't really have to be too wary of things like that.

And the DIK - CHICK spectrum is actually a very good way to measure a person's character. Sometimes being a DIK (PUN!) is to be brave and sometimes it is to be an asshole. Sometimes being a CHICK is to be caring and sometimes it is to be a coward. Which is good and which is bad is very dependent on the situation. But a person defaulting to a cautious or a bold approach still tells you a lot about them. It is a significant detail about a person that is completely neutral in terms of morality.
It's a simple system but it works very well. What the most favourable choice may be depends on the situation and more importantly your own point of view on it.
 
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Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
13,203
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1,054
thanks for the suggestion mini-games feature is great but i gotta ask

in scrappy's mod there is a variables section, you can change your old choices with that. for example you need to reject cathy's bj for isabella's path (as far as i remember) and i was accept but for isabella's path i changed that later. is there feature like this in sancho's mod? View attachment 3619807
To a lesser degree, yes. Like I said, Sancho wants his mod to be as unobtrusive as possible. More of a guiding hand for the majority than a sledgehammer. Changing variables on the fly makes it extremely easy for a save to get fucked beyond recognition.

Scrappy is like a guy forcing his girlfriend into uncomfortable positions, while Sancho uses foreplay and sensual persuasion to get his girl to do everything she is comfortable doing, and maybe more.
 
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a-lex

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Nov 12, 2017
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To a lesser degree, yes. Like I said, Sancho wants his mod to be as unobtrusive as possible. More of a guiding hand for the majority than a sledgehammer. Changing variables on the fly makes it extremely easy for a save to get fucked beyond recognition.

Scrappy is like a guy forcing his girlfriend into uncomfortable positions, while Sancho uses foreplay and sensual persuasion to get his girl to do everything she is comfortable doing, and maybe more.
thank you mate, i will try sancho's
 

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
13,203
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1,054
thank you mate, i will try sancho's
Cool. Like I said, Sancho will help you out, but making it easier for him will make it easier for you. Read the first page and see what you need to do, I know people who switch from Scrappy to Sancho think it's as easy as just installing the mod and them get surprised when it isn't.
 
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Roger-a-Dale

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May 9, 2024
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Sure. It also allows you to get a bit of perspective early on in the game on what the CHICK and DIK status/affinity stands for and what the repercussions of making those kinds of choices are without being too linear, so that you can pretty much figure out how you want to play the game as you're playing it since it lets you make a few errors in your playthrough at times without being too unforgiving in order for you to be able to continue with your preferred path even if you might've fucked up with a few choices in your run. Of course, that depends on the path itself as well since some of the girls are way easier to get with than others. With Jill or Quinn, you'll have to be careful with your decisions so that you don't end up with a scene that ends their path, whereas with someone like Sage, you don't really have to be too wary of things like that.


It's a simple system but it works very well. What the most favourable choice may be depends on the situation and more importantly your own point of view on it.
Yes and now that we have demonstrated genuine appreciation for the game's good points we get to criticise it and both our criticism and praise will seem more valid to people who aren't paying attention to the mind games.

One thing that really, REALLY annoys me are the diary flashbacks. Not what they do to the story, that is very interesting. Not the Neilynn romance which is adorable. No it's the music. The game presumably takes place in the late 2010s, so the parents' romance would have happened in the 1990s. So why is the BGM from the 1930s? It has absolutely no impact on the story. It is a completely trivial detail, but it annoys the crap out of me.



Yes, I am the single weirdest person you have ever met.
 
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