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-d2d-

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Feb 26, 2020
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Yeah, we know the connection. Lynette and Vivian are friends. All three of the girls there come from rich backgrounds so they're likely friends from that avenue.

Sorry, there isn't any deeper meaning than that. Sometimes a box is just a box, a friend is just a friend.
I just wonder how the Royce family came into the equation, the "simple" way is just Jill's dad being part of the friend group I guess or maybe a sister we don't know about?
 

iamcomming

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Apr 22, 2024
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I just made another discovery for those who are now interested in Cindy / Yoga Girl.

She appears to be quite friendly with Mia & Erin. If you helped them out with their missions, there is a good chance that is going to bite you in the ass.


View attachment 4647883
nice cath.
there is also Gina who will hear everything from Tiffani. not sure how close is Gina to Tara. maybe another story to Cindy. maybe the kiss with Sally will be problem since she is in the class too.

Helping Mia & Erin also has a variable that can be turned on in the code, but currently it's only for some extra TC dialogue. It indeed wouldn't surprise me if it will have further consequences in the future.

I still wonder why we know nothing about the girl second on the right, although DPC kind of focussed on her quite often and has been in the game since season 1.
she is in the same class. maybe we will know her.
 
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f96zonetrooper

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Ep 11 Finale

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...
If you play Bella's path she will reveal that the house is actually the house of her parents who died in a car accident. It's her family home. It is possible that she kept some of their or her own old stuff in that chamber and so the stuff may look unusual to visitors ...
 

MiltonPowers

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nice cath.
there is also Gina who will hear everything from Tiffani. not sure how close is Gina to Tara. maybe another story to Cindy. maybe the kiss with Sally will be problem since she is in the class too.
Tiff and Tara are pretty close (within minutes they already knew each other had fucked MC). Gina is close with them too, you can almost guarantee if one knows, the other 2 do as well. So I'd be pretty confident Gina knows about Tara.
 
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iamcomming

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Tiff and Tara are pretty close (within minutes they already knew each other had fucked MC). Gina is close with them too, you can almost guarantee if one knows, the other 2 do as well. So I'd be pretty confident Gina knows about Tara.
Cindy is cool with a fast kiss, she just dont like if mc acting like a player. maybe she will have problem only if you banged both.
 

La Dani

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Aug 26, 2020
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Hello!
If someone is in my path can help me ?
I'm in:
- Jill love path;
- MC sometimes don't say no to some adventure.
So, in the finale MC takes Jill to buy a hot dress. Is a start to corrupt Jill a little or with the right choices before, at this point Jill is more corrupted ?
 

Yellowie The Goldie

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May 8, 2022
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Imo it's more likely that she thinks any fucking outside of a relationship is acting like a player.
I guess it depends on the MC overall and the MC's reputation. If you sleep around during the first two seasons with as many girls as you can, then she'll likely find out through reputation. Especially if it's Melanie or Sarah, the regular shit stirrers and gossipers.

But for instance if you've only fucked around with Sage & Quinn, or one of them...I don't think she'd probably care that much, since she'd assume MC was to some extent saving himself up for either of them.

Just my take on it ofc. But I imagine if MC does sleep around with anyone in Cindy's friend group, she'd probably not want to get involved for obvious reasons.
 
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MilesEdgeworth

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Nov 8, 2021
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.


Well... At least we have one character who acts realistically and DON'T become your friend after you and her break up... That ridiculous entourage of 5 ex-girlfriends (or 1~2 girfriends and 3~4 ex-girlfriends) is already enough.
To be fair Josy doesn't either esp if its a bad one. She just tolerates tremolo after that
 
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So I have a question about "Seen dialogue" mechanic implemented in the new episode. First of all, idk why, but during the transfer of saves from ep 10 to ep 11, all my seen dialogue disappeared, as if I've never played ep 9-10 (which means I'll need to replay it from the beginning of season 3, yay! Fuck me and my perfectionist ass who wants to see everything completed). I wanted to ask how exactly does it work. Does it collect the dialogue history from all the routes and makes it universal (like with renders and wallpapers/2d art, where it saves for all the routes once it's unlocked). Or is it unique for each route? Because one thing I noticed on my first playthroughs is that for every path that I've played in ep 11, in each run my "seen dialogue" bar was at 0.00%, which implies dialogue from previous runs didn't save and that this bar is unique for each save/playthrough.

I also wanted to ask if it's even possible to unlock ALL the dialogue? I know that some portion of dialogue will come through interaction with randoms things/people during free roams, but what about choices? For example, we have a choice A and choice B, each one having a unique response and changes in dialogue. Does this mean that if I choose A, the game won't count choice B as seen dialogue? Will I be able to unlock everything despite not seeing the response for choice B?
 

La Dani

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My honest opinion, the part of the game with party are ALWAYS better.
Lot of choiches, lot of fantasy, comic.
Dev should put a party always in every update.
 

TomUK

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Sep 28, 2021
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Do we know the connection between the Royce's and MC's mom yet? I know there's the picture in front of her house and the lady who is likely Bianca's mom but we don't know the Royce connection yet exactly do we?
The Royce's bought the house after Lynette died, I think that's what Jill said, although she doesn't realise the daughter that died was the mc's mother.
 
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MilesEdgeworth

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Do we know the connection between the Royce's and MC's mom yet? I know there's the picture in front of her house and the lady who is likely Bianca's mom but we don't know the Royce connection yet exactly do we?
The current working theory is jill's grandparents and Tremolo's grandparents likely founded the college. Biancas family ran in the same circles
 

DarkKiller

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Tbf they just assumed MC fucked a teacher or something and it was all over. They didn't really talk much about it after.

Nick snitching on MC and saying that MC & Bella are an item, now that's a bit more different. But I do like how none of the brothers really give a fuck, shows how loyal they are to their own. Really proves how each of the brothers (minus Nick) stands by 'Family Comes First' code.
Nick did not say they were an item though, he just said fuckface was fucking the librarian, so the diks may be assuming it's just sex and nothing really serious.
Plus, with their fraternity imploding right in front of their eyes, fuckface fucking Bella is probably the least of their concerns.
Hell, even Jill apparently thought it was just sex and nothing more serious.
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TomUK

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The current working theory is jill's grandparents and Tremolo's grandparents likely founded the college. Biancas family ran in the same circles
I get the feeling that Jill's friends are older than her as they aren't in college and Jill herself is at least a couple of years older than the mc and from Lynette's diary it's starting to sound like the mc was conceived the first time his mom and dad fucked and I don't think Lynette's friends were already mothers at the time.
 

iamcomming

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Apr 22, 2024
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So I have a question about "Seen dialogue" mechanic implemented in the new episode. First of all, idk why, but during the transfer of saves from ep 10 to ep 11, all my seen dialogue disappeared, as if I've never played ep 9-10 (which means I'll need to replay it from the beginning of season 3, yay! Fuck me and my perfectionist ass who wants to see everything completed). I wanted to ask how exactly does it work. Does it collect the dialogue history from all the routes and makes it universal (like with renders and wallpapers/2d art, where it saves for all the routes once it's unlocked). Or is it unique for each route? Because one thing I noticed on my first playthroughs is that for every path that I've played in ep 11, in each run my "seen dialogue" bar was at 0.00%, which implies dialogue from previous runs didn't save and that this bar is unique for each save/playthrough.

I also wanted to ask if it's even possible to unlock ALL the dialogue? I know that some portion of dialogue will come through interaction with randoms things/people during free roams, but what about choices? For example, we have a choice A and choice B, each one having a unique response and changes in dialogue. Does this mean that if I choose A, the game won't count choice B as seen dialogue? Will I be able to unlock everything despite not seeing the response for choice B?
screenshot0004.png to me it looks buggy
 
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