Yeah, one thing you gotta give DPC credit for is that he succeeded in making each successive party planner more difficult than the last. I couldn't get past 7.25x on the Thanksgiving party with Pink Weib either. Best I saw for Christmas is 6.75x.
Thanks for sharing your knowledge!
I'm curious since you mentioned seeds, are you just using "Seed 0, Seed 1, Seed 2, etc.." to denote the layouts for your own use or are you aware of a seed value in the code that decides your layout? Is this seed the same for the entire playthrough or for each episode/planner? If it's within each episode, are you aware when in the story it randomizes?
I think that's a good thing.
It's the only mini-game that's a fun puzzle. Weird how the last was with the MC at 10% happiness. The problem becomes the story reasoning behind it though; you're now the PARTY PLANNER of all parties! They gotta start branching out, and maybe have him do it for the jocks or HOTs, now that Nick is gone and the MC is added (would've been cool to see a DIK/CHICK variables impact his interests.) Also, what do the points/rank get you?
I thought the whole Brawler game would've made more sense based on the MC's background, and contrasting that with a potential guitar playing one. The school tests are just silly and redundant at this point, actually feeling like tests at times. Maybe the first math and science classes were interesting, but they've lost their appeal, especially after doing all the replays. And the English, ugh, googling another anagram finder...