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I've been working on static renders for almost the entire week, and I finished posing the big scene I talked about last week.
What do you do after you complete a big scene? You start working on another one. This scene I'm working on now will roughly be 350 static renders long, and I'm about halfway into it.
My problem at the moment is that I can't divulge any more details about these scenes because I don't want to spoil things. So, there's not much else for me to say while I'm working on these scenes aside from reassuring you that progress is being made. Oh, and I think that I have made one of the most cursed images in this game this week. I laughed so hard making it.
The animation queue is hanging in there and lets me work on static renders without stress. PCs are working on two different lewd scenes and the cutscene animations I've posed. I estimated that both cutscene animations will be done within 36 days from now, using a PC each to render. And while that sounds like a long time, the speed is actually very good.
I'm trying a few new tricks with animation post-processing, so I've spent some time learning new techniques this week, too. It's been fun, and the results have been worth it.
There's still another week to go in the Special render poll. If you haven't voted yet, you can do it
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(+$10 tiers).
Have a nice weekend
Dr PinkCake