Not just VNs. To be fair, all games with a story and a main quest requires you to make meta choices to continue. One gets railroaded as Darth Revan to find the Star Forge, Commander Shepard to defeat the Reapers, the Dragonborn to kill Aldiun etc. plenty of times. (Often we have to endure companions/followers/housecarls we don’t particularly care for as well.)
Some AAA games are worse than BaDIK IMO. I quit the much acclaimed Neverwinter Nights 2 myself after too many dumb false choices.
How much one enjoys a game often depends on how much some forced choices goes against our grain (or not) compared to how much we like the other content and the story (or not). At this time, the main objective of BaDIK is getting into the DIK frat (and to get laid as often as possible

). For me, the positives still far outweigh the negatives, but of course, all of us are different.