felicemastronzo
Message Maven
- May 17, 2020
- 12,222
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the third point would not be forced.That's precisely what I was saying would be a mistake.
If the game is going to treat you as having an affair with Sage regardless of whether you have an affair with Sage, what does the "choice" not to start an affair with Sage really mean?
I mean, if we play out your scenario, what are the possible end points?
Rather than offer a branching path only to force you back onto the rails at the first opportunity, I think it would be better to say the MC is young and horny and thus DOES fool around with all the LIs. Keep the narrative unified until we get to a point in the story where the choices we make can actually be reflected by the game around us.
- Everyone believes MC/Sage is a thing: This makes those trying to avoid Sage feel railroaded. As I mentioned before, it's Maya/Josy 2: Redhead Boogaloo.
- No one believes MC/Sage is a thing: The much foreshadowed confrontation with Chad becomes a nothing burger, despite all the blatant actions by MCs on the Sage path.
- Non-Sage-path MCs easily prove their innocence, Sage-path MC have to deal with a major crisis: This avoids railroading the players, but then again, what was the point of accusing non-Sage-path MCs in the first place? It's also a major branch, making it extremely resource intensive.
- Both paths face major crisis relating to Chad for other reasons, Sage-path MCs get additional scenes dealing with their affair: This seems like the best case by far, and you'll note that it gets nothing out of having Mel/Sarah lie about the MC and Sage.
Or just accept the branch and only have the MC accused of cheating with Sage when he did.
It is credible that Chad still has some suspicions about MC, regardless of whether it is true or not.
also even if there was nothing between Sage and MC, the fact of having to "prove" it to Chad could reopen their relationship