dalli_x
Engaged Member
- Jul 7, 2017
- 3,608
- 7,950
- 718
Dude what do you want from me. Of course, reflections are not added. That's why it's called reflections.It happens in almost every picture because thats how DAZ 3D works.
holy fucking shit… I’ve been reading your stuff under the impression you knew how this all worked. Have we all collectively been confused by your posts because we assumed you know how DPC renders his stuff?
Those reflections aren’t added in by DPC. DAZ isn’t photoshop. Whilst we’re at it these aren’t hand drawn either… nor reality. They’re 3D models rendered by software.
Their eyes have reflections because that shit is a feature of whatever he’s using… be that Iray, Octane or whatever.
Eye reflections take zero effort (edit: they don’t, they take careful lighting of the scene but he’s doing that anyways) for DPC to put in. There’s a reason he needs top end PC’s and it takes forever to render his work. He sets a scene up and sets up a “camera” and any Light sources and the software “renders” the scene. Eyes can reflect whatever is infront of them. Decent models will actually reflect whats behind them too causing red eye. Skin will glow, mirrors will reflect.
Eyes having reflections in them doesn’t automatically mean DPC put them there. He doesn’t have to put anything there because the software does it for him.
Christ on a bike… so much bullshit because you assumed DPC was putting reflections in eyes by hand.
The one in Bella's eye is a rendered reflection.
Original post
https://f95zone.to/threads/being-a-dik-v0-7-2-dr-pinkcake.25332/post-6070723
My reply
https://f95zone.to/threads/being-a-dik-v0-7-2-dr-pinkcake.25332/post-6071798
In the next post, which is mine, DPC added three images to the pupil. That is not reflection. That is post-processing in an image editing program and not rendered in Daz3D.
On the left side of the pupil is a head with blond or white hair, whose hand is on a tail. On the right side of the pupil I see a person with black hair and red sweater reading a blue book. Between the two images is a woman's face.
1. Render the Daz3D scene and the image is created (the bright white in the pupil is a light source)
2. Subsequent insertion of the three images. The three images are scaled from the original size to the size of the pupil. This reduces the contrast and with such a massive scaling the blur is extremely stressed. After that, the opacity of the images is reduced and then pasted.
https://f95zone.to/threads/being-a-dik-v0-7-2-dr-pinkcake.25332/post-6072227
You don't need to explain anything I already know. I started with 3D and image processing 26 years ago.
Last edited: