So remove the things that are not needed and it becomes more manageable from a release standpoint. The madame adds nothing. Interlude was disappointing. He spent significant time reworking the phone system in between releases. Quite a few mini-games have added little. Recently, he spent plenty of time working on a way to create revenue on another platform.
The amount of waste in this game is adding up. DPC's greatest quality is his storytelling, but he continues to add in other areas. Not great for the audience.
Absolutley disagree.
Yeah there are some things i can do better "without" but most of them add just a huge part to the feeling of a whole college-dik-life.
It would feel completely different without the pink rose, the phone is essential, cause well... dude its collegelife, do you know anybody between 18-25 years old not attached to the phone? I dont.
I dont like Zoe and her comeback, but for what DPC obviously planned with her, the interlude was necessary. Its clear that she will be the main character aside from the MC, as LI or not... if you decide that she will not be his LI anymore, than at least best friend. And maybe, its a big big big hope of mine... we can make a couple out of derek and Zoe... that would be awesome (but yeah i already see the NTR whining ahead) and overall, the intelrude was good made, and we at least got some insight in this relationship with the MC, what is a benefit as itself.
Yeah i could do without the interlude too, could have been cut short and implemented in episode 9... but cut it all out would be no good...
The minigames i like overall pretty much, yeah playing brwaler hundred times and so on gets a little bit annoying the longer the game goes, but well, after one playthorugh you can easily turn them off without missing anything anymore... but would there be no minigame at all, this game would feel rather incomplete... it has the whole package, and everything in good quality. Cut something out completely and it would be not the same...
Of course these things are extra stuff DPC has to made, but lets face it, he is calling it out himself, he need sometimes just a little distraction from the ongoing making arts and 08/15 code. So i think its a good way if he likes coding something different, that he put in minigames, and as we see in his dev-updates he really likes these kind of things from time to time, to get his mind off other things. Would he stop doing these things, i bet making this game would be only a shore at some point, and he will burn out faster. We dont want that...
Besides, i dont think the minigames (doesnt matter which) are that time consuming to make. They are pretty simple, Would say, they add a maximum of 1-2 weeks development time for each epsiode... the code itself not even a day. Coded minigames like this myself with c++ for about 20 years ago (made a tetris copy and such for a school-project)... its really easy and by far not that time consuming as you think.
For DPC these things are kinda a "break" i think.
Same goes for the girls-cast... writing years and years only for a couple of girls could be way to boring in the long run... so he creats diversion and distraction a lot, but look up all the other games out there... which concentrate only on 2-3 girls, sometime only on 1... after a while you can really SEE how the dev gets exhausted and bored with his own game... and at the end, if these games get an end, it will be rushed cause the dev just want to get over with it.
To create diversion and distraction is not only a way to make the game "bigger" but a way to stay interested in making it too...
Do i whish the updates would come out faster and some stuff i think is not necessary will be cut short? Yeah!!
But if i think another time about it... all the stuff is not only for us to play, its for DPC to make and distract himself too. If this means, this stuff is necessary to keep him working, that iam happy about it...
DPC is kinda seeking stuff he just WANTS to create and not "has to create" to stay interested... and stuff like the pink rose girls, minigames, music, and all those little things, seems to keep him energized.
I was wants against this stuff too, and i think there are way to many girls in the games and he should focus on less girls... but i just playing the game again and just notice how good all these little things add up and making the whole experience way better. And of course i notice... they were made cause DPC wants to make them, and thats the main reason i think.
Just another example, i LOVE Red Dead Redemption 2 so much... but lets face it, 80% of the game is filled just with little "sidestuff" like feeding the horse, pet it, cleaning weapons, and on and on and on... but man it adds some pretty nice immersion i dont want to miss, its about a whole experience. not everybody likes that, or would prefer a short and fast paced tension building story... but yeah, i think DPC loves these kind of things too and wants to create them.