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felicemastronzo

Message Maven
May 17, 2020
12,219
23,209
978
How do you come to a conclusion any electric appliance starts flashing, when it gets knocked out from a power surge?
Mine always stop working in such events.... ;)

And why should there be a powercord near a battery device in the corner of a room if its not to feed it?
Power cords never run from a corner to the middle of the room, always straight from side to the point for a device, usually wall to middle for feeding a lamp...
it's not like it's isolated in the corner of the room, it's inside a lamp (I think) a place where a power cable comes in anyway, connecting the camera to that power cable is not a complicated operation (by normal standards, at BR I don't know)

the flashing light could also be the normal stand by warning (if it was basically a security camera it would be believable, i don't think Vinnie has cia supplies) or a malfunction

but does it matter why it flashes?
 

lobotomist

Well-Known Member
Sep 4, 2017
1,139
1,243
369
I actually get the feeling with Jill that that is exactly what is developing if you ask her out and she rejects you. You see her coming out of her shell a little bit when she comes to the party wearing a sexier outfit (versus the banana), etc. with her friend even commenting that it suits her and that she can't believe Jill rejected MC.

I've had the feeling for a while that if the MC doesn't get onboard with Jill's "CHICK" ways, she doesn't mesh with him initially, but will gradually pull a "Sandy" from Grease as the narrative progresses and evolve more into her sister with a "bad side", eventually culminating in a compatible "DIK" version of Jill.
she gets a banana outfit on her route? screenshot please
 

meth8472

Newbie
May 1, 2017
88
50
244
This error happens at the Haunted Mansion, tried new install without mod, without mod and save fix and with sancho mod.
any ideas?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/misc/flashlight.rpy", line 23, in render
TypeError: '<' not supported between instances of 'NoneType' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/freeroam/episode9/ep9_freeroam_ph2_events.rpyc", line 1091, in script
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/ast.py", line 1658, in execute
    renpy.exports.with_statement(trans, paired=paired)
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/exports.py", line 1657, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 2798, in do_with
    return self.interact(trans_pause=True,
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 3912, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 2602, in draw_screen
    surftree = renpy.display.render.render_screen(
  File "render.pyx", line 495, in renpy.display.render.render_screen
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/transition.py", line 378, in render
    top = render(self.new_widget, width, height, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/screen.py", line 704, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "game/scripts/misc/flashlight.rpy", line 23, in render
TypeError: '<' not supported between instances of 'NoneType' and 'int'

macOS-10.16-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
Being a DIK 0.9.1
Sat Dec 31 09:47:21 2022
 

chgzrr

New Member
Feb 9, 2020
5
9
63
Since I have about a hundred things on my plate, help me help you... what pathing were you on (I don't have time to load your specific save as I have two machines busy coding the mod update currently). I'm also hearing there's another loop issue. Tag me with specifics either here or in SanchoMod's thread if you'd be so kind. Regards.
When Bella meets sage in the side hallway it keeps repeating for modded saves bro.pleaseee help me
 

The Glorious LIME

Well-Known Member
Oct 20, 2019
1,771
10,230
638
Is there a way to share videos here?
A good choice for video hosting that is not public like YT, for one to embed here after?
 

DanMotta

Active Member
Dec 7, 2022
517
894
103
why was scrappy mods removed from OP?
Because DPC doesn't like him and created a lot of cheat checks to make some saves that had 2 or more branches in the same gameplay useless. And some DPC warriors were here raging at people who used his mods and were asking for help instead of reading the first page to find the fixes.
But you can still find his mods if you do a search.
Also there is the problem that a lot of people keep asking for the update version of his mod that is already updated, only because on his page says his mod is version 0.9 and the game is 0.91. People can't understand that the 0.91 was only bug fixes and that he mods works in this version as well.
 
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*Dreamer*

Active Member
May 2, 2017
694
1,452
359
Because DPC doesn't like him and created a lot of cheat checks to make some saves that had 2 or more branches in the same gameplay useless. And some DPC warriors were here raging at people who used his mods and were asking for help instead of reading the first page to find the fixes.
But you can still find his mods if you do a search.
Also there is the problem that a lot of people keep asking for the update version of his mod that is already updated, only because on his page says his mod is version 0.9 and the game is 0.91. People can't understand that the 0.91 was only bug fixes and that he mods works in this version as well.
I know all this and have already downloaded its updated version 0.9.1
I mean there is a version of Sancho1969 and people will also ask for help from Sancho1969 in the future when new versions come out, why not just leave 2 links to Sancho1969 and Scrappy...
I'm just interested in the reason for removing the Scrappy mod :unsure:
 
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BorgiaBou

Well-Known Member
Jul 24, 2021
1,730
5,394
637
Because DPC doesn't like him and created a lot of cheat checks to make some saves that had 2 or more branches in the same gameplay useless. And some DPC warriors were here raging at people who used his mods and were asking for help instead of reading the first page to find the fixes.
But you can still find his mods if you do a search.
Also there is the problem that a lot of people keep asking for the update version of his mod that is already updated, only because on his page says his mod is version 0.9 and the game is 0.91. People can't understand that the 0.91 was only bug fixes and that he mods works in this version as well.
Yeah but then why is the other multi mod still there in the OP but not scrappy's?
 
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DanMotta

Active Member
Dec 7, 2022
517
894
103
This error happens at the Haunted Mansion, tried new install without mod, without mod and save fix and with sancho mod.
any ideas?

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/misc/flashlight.rpy", line 23, in render
TypeError: '<' not supported between instances of 'NoneType' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/freeroam/episode9/ep9_freeroam_ph2_events.rpyc", line 1091, in script
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/ast.py", line 1658, in execute
    renpy.exports.with_statement(trans, paired=paired)
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/exports.py", line 1657, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 2798, in do_with
    return self.interact(trans_pause=True,
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 3912, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/core.py", line 2602, in draw_screen
    surftree = renpy.display.render.render_screen(
  File "render.pyx", line 495, in renpy.display.render.render_screen
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/transition.py", line 378, in render
    top = render(self.new_widget, width, height, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/screen.py", line 704, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "/Users/stephankafer/Desktop/renpy-7.4.4-sdk/renpy/display/layout.py", line 884, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "game/scripts/misc/flashlight.rpy", line 23, in render
TypeError: '<' not supported between instances of 'NoneType' and 'int'

macOS-10.16-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
Being a DIK 0.9.1
Sat Dec 31 09:47:21 2022
When Bella meets sage in the side hallway it keeps repeating for modded saves bro.pleaseee help me
Help me out of the loop plz
1. Always when you have a problem caused by modded saves or mods, check the first page of the thread for the fixes. there are 2 fixes in the first page, try to see if any of them help with your situation.
2. Also it has been a week since the game release, it means a lot of people may have run into the same situation you are in righ now.
Use the "Search" in the top right corner of this thread to search your issue. You gonna get a lot of results of people who already typed the same problem as you and others who already offered the help to fix the situation.
 

DanMotta

Active Member
Dec 7, 2022
517
894
103
I know all this and have already downloaded its updated version 0.9.1
I mean there is a version of Sancho1969 and people will also ask for help from Sancho1969 in the future when new versions come out, why not just leave 2 links to Sancho1969 and Scrappy...
I'm just interested in the reason for removing the Scrappy mod :unsure:
Yeah. The difference between Sancho mod and Scrappy mod is that Scrappy's previous mods would allow people to do more than 1 branch in 1 only gameplay (DPC wants the people to play each path, each branch, he didn't like that feature of his mod). Like Bella and Sage. Or Jill And others. Stuff like that. Many people ended up running in loops because DPC has created a lot of anticheat checks to stop these people. With that, everyone said that it only happened with Scrappy mods. Because of it his mod got removed from the first page.

Also, every mod has their own threads. People instead of going look for help on their threads they flood this chat with the same question over and over instead of looking the first page for help. They want the easy route to fix their problems.

If people keep asking for help over and over for this sancho mod and start to irritate the old members of this thread, they will remove that too soon enough.
 
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Raphael77

Member
Aug 14, 2017
137
190
226
I've read somewhere, that F95 rules "only" allows the sharing of 1 walkthrough/multi-mod in the OP (was scrappy's only, now is sancho's only)
 

Jimayo

Well-Known Member
Jan 1, 2018
1,683
2,036
439
I've read somewhere, that F95 rules "only" allows the sharing of 1 walkthrough/multi-mod in the OP (was scrappy's only, now is sancho's only)
Given that on some games I've seen three wt/multi-mods in the op that doesn't seem likely.
 

vogelbeest

Engaged Member
Jan 9, 2021
2,008
2,871
354
it's not like it's isolated in the corner of the room, it's inside a lamp (I think) a place where a power cable comes in anyway, connecting the camera to that power cable is not a complicated operation (by normal standards, at BR I don't know)

the flashing light could also be the normal stand by warning (if it was basically a security camera it would be believable, i don't think Vinnie has cia supplies) or a malfunction

but does it matter why it flashes?
The camera has view from the left corner in the back of Derek's room, you can see from the angle on the photo with Jacob and Arieth (and possibly Derek).
And no need for CIA supplies, for just over 50 euro you can buy such a device... It's just a regular smoke detector including a 4k camera and wifi connection... Looks like one, works like one, but it has camera/wifi and movement detection too....
There's battery powered ones and powernet so connecting them is no problem indeed.
If batteries low usually appliances like these start beeping at a certain interval, so flashing could mean it's for another problem, possibly wifi connection lost....
 

DanMotta

Active Member
Dec 7, 2022
517
894
103
it worked thank you, and even if i actually looked the OP, it wont fix because i didnt have the information that DPC break old mod saves on purpose and that i need a fix at first, how would i find my awser if i dont know the question :WeSmart:
If you are using mods, you should know that it may break the game. After all, you have this information in any thread that has a mod available. And if you decided to use one, you are using at your own risk. How you "don't know the question?"

Use of the Walkthrough Mod might cause save problems, use it at your own risk!
* This unofficial port/version is not released by developer, download at your own risk.
Trying to be a smartass with someone who just helped you, or dumb on purpose. The least you could do when "looking at OP" and reading there "DETECTED MOD FIXES" OR "FIXES FOR MODDED SAVES" is click the link to see what is it about, and then you would know it fixes your problem.
 
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