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This week I focused on producing static renders and working on a free-roam event.
The animation playtime of this episode alone is now over 18 minutes, which is a +110% increase compared to episode 6. I think I've produced all animations needed, but a few scenes remain to be written.
The static render count of 3505 has also officially surpassed episode 6.
To show you the work I have left to do, I can try to make a bullet point list of it:
Missing content:
- Static renders for a handful of scenes (Estimation: 200-1000 renders)
- The final free-roam event is ~50% done
- 2 new/updated features need coding/art
- 3 scenes haven't been written yet
- Any animation(s) for the unwritten scenes
- Content for 2 mini-games
- Add sound and music for ~30% of the update
- Phone content (Mainly chats/Rooster/phone calls)
Other development activities:
- Meticulously play and polish the update
- Double-check variables, choices, branches
- Compatibility test changes with older saves
- Rewrite/trim/touch up scenes after playing
- Initial spellcheck before proofreading
After this, beta testing and proofreading will start, which will get the time it needs to make sure that the new features work.
10,000 Patrons wallpaper series
For the seventeenth wallpaper, I give you Quinn.
View attachment 1080381
View attachment 1080382
Only 2 wallpapers remain in the series.
Have a nice weekend
Dr PinkCake