ChipLecsap

Conversation Conqueror
Aug 4, 2019
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The main problem is that with roughly 80 animations to render thats still 5+ weeks given his best average is around 15 per week. Even now that takes us to mid October then 2-3 weeks of testing takes us to early November.
20 his best 20 animation per week. (y)
My current estimation is that I have 40-60 animations left to pose for the remaining lewd scenes.
and last week there was 33 animation waiting to get rendered. I would assume those 33, were nearly finished by this week. Anyway, I hope we will be smarter by this week status update:)(y)
 

N7

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Apr 5, 2017
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This week I worked on the final lewd scenes for the episode, and I made huge progress.

I posed ~200 static renders for these scenes, it's a decent number considering that the animations have been the primary focus this week. I managed to pose 57 animations, and I have one partial lewd scene left to animate.

Last week's estimation for the animation count was a bit too low; I ended up enjoying what I was doing a bit too much. I have 10-20 animations left to pose, and I expect to finish that next week.

265 animations are complete, and 72 are in the queue waiting to render; this brings the current total to 337 animations.

I'm looking forward to working on the rest of the checklist, and I expect to make further progress on it next week.

Have a nice weekend

Dr PinkCake
 

sorco2003

Well-Known Member
Sep 3, 2020
1,847
13,585





This week I worked on the final lewd scenes for the episode, and I made huge progress.

I posed ~200 static renders for these scenes, it's a decent number considering that the animations have been the primary focus this week. I managed to pose 57 animations, and I have one partial lewd scene left to animate.

Last week's estimation for the animation count was a bit too low; I ended up enjoying what I was doing a bit too much. I have 10-20 animations left to pose, and I expect to finish that next week.

265 animations are complete, and 72 are in the queue waiting to render; this brings the current total to 337 animations.

I'm looking forward to working on the rest of the checklist, and I expect to make further progress on it next week.

Have a nice weekend

Dr PinkCake
Again a status update with juicy numbers. Early November seems to be a more realistic scenario with all this info.
 

ChipLecsap

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Aug 4, 2019
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Well, our Nerds will slice this to pieces, and will give us the details :ROFLMAO:.
But we can add 200 static renders to the mix, of course I assume they are not finished, I mean not rendered.
But we will have 3357 Static Render as of it now.
and the animation were 247 finished, we have 265 complete this week. so 18 animation were completed from last week. as for the Bad News. well, Good but also a Bad news. There is more animation remained then we assumed :ROFLMAO:. the " late october " , start to slip away again. :(
 

mpa71

Member
Dec 18, 2017
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Updated BigTable with the recent informations.
  • Compared to EP7 with about +200 renders, we are from 84% to 90% close.
  • Last week DPC had an objective of +32% total animation (+80/330) and like a champ it's done with 337;
    The man still hungry to push into +40% with about 350 total, meaning a +100 animation threshold.
  • 3 weeks left; regarding the Recent Average release time. DPC is a crunch time monster, i'm still confident.
    My table count posed = done; as to me he can beta-test without needing all of them rendered yet.

EpisodeRendersAnimationsMusic*SizeRelease DateDevelopment Time
Episode 1130151≈1.1 GB07 Feb 2019000 days
Episode 21709 (+31%)77 (+51%)≈2.3 GB (+1.2 GB)04 May 2019087 (2 months, 28 days |≈12 weeks)
Episode 32289 (+34%)99 (+29%)≈4.1 GB (+1.8 GB)16 Aug 2019105 (3 months, 13 days |≈15 weeks)
Episode 42532 (+11%)134 (+35%)≈6.1 GB (+2.0 GB)10 Jan 2020148 (4 months, 26 days |≈21 weeks)
Episode 52456 (-3%)157 (+17%)17 (3.4K$)≈8.0 GB (+1.9 GB)29 May 2020141 (4 months, 20 days |≈20 weeks)
Episode 63336 (+35%)162 (+3%)24 (4.8K$)≈11.1 GB (+3.1 GB)13 Nov 2020169 (5 months, 16 days |≈24 weeks)
Episode 73723 (+12%)250 (+54%)18 (3.6K$)≈14.5 GB (+3.4 GB)23 Apr 2021162 (5 months, 11 days |≈23 weeks)
Episode 83357 (≈90%)337 (+35%)26 (5.2K$)>18.1 GB (+3.6 GB)in development148 (4 months, 26 days |≈21 weeks)
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 7 months, 11 days (31 months / 136 weeks / 954 days / 22,896 hours)
*199$ Premium Licensed Music


> Release Date Estimate:
Recent Average: Early October 2021 (24 weeks) — Delayed Scenario: Late October 2021 (26 weeks) — Growing Scenario: Early November 2021 (28 weeks)

(y)
Thumb up to well made Casiope's DIK Walkthrough
 
Last edited:

SpearOfReigns

Member
Nov 8, 2017
459
1,166
Well, our Nerds will slice this to pieces, and will give us the details :ROFLMAO:.
But we can add 200 static renders to the mix, of course I assume they are not finished, I mean not rendered.
But we will have 3357 Static Render as of it now.
and the animation were 247 finished, we have 265 complete this week. so 18 animation were completed from last week. as for the Bad News. well, Good but also a Bad news. There is more animation remained then we assumed :ROFLMAO:. the " late october " , start to slip away again. :(
Honestly, I've given up estimating. DPC weekly works progress is unpredictable. Like several weeks ago when turns out he already had over 3k static renders ready :ROFLMAO: Time flies so fast for me nowadays anyway.
 
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JETracktor

Well-Known Member
Apr 14, 2021
1,107
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View attachment 1408918


On a different note, 2 1/2 weeks is too long to be gone from this forum and expect to catch up on the 1500+ posts in that time. Have I missed anything entertaining besides a certain ninja's idiocy?
Hm, looks like it's Quinn sitting next to Heather. Since it's Quinn's second year at B&R this confrontation between Tommy and Vinny happened right before Vinny left - is it was the reason of it?
Never notice Quinn there before.
 

The_Hybrid

Member
Nov 3, 2020
367
509
Updated BigTable with the recent informations.
  • Compared to EP7 with about +200 renders, we are from 84% to 90% close.
  • Last week DPC had an objective of +32% total animation (+80/330) and like a champ it's done with 337;
    The man still hungry to push into +40% with about 350 total, meaning a +100 animation threshold.
  • 3 weeks left; regarding the Recent Average release time. DPC is a crunch time monster, i'm still confident.
    My table count posed = done; as to me he can beta-test without needing all of them rendered yet.

EpisodeRendersAnimationsMusic*SizeRelease DateDevelopment Time
Episode 1130151≈1.1 GB07 Feb 2019000 days
Episode 21709 (+31%)77 (+51%)≈2.3 GB (+1.2 GB)04 May 2019087 (2 months, 28 days |≈12 weeks)
Episode 32289 (+34%)99 (+29%)≈4.1 GB (+1.8 GB)16 Aug 2019105 (3 months, 13 days |≈15 weeks)
Episode 42532 (+11%)134 (+35%)≈6.1 GB (+2.0 GB)10 Jan 2020148 (4 months, 26 days |≈21 weeks)
Episode 52456 (-3%)157 (+17%)17 (3.4K$)≈8.0 GB (+1.9 GB)29 May 2020141 (4 months, 20 days |≈20 weeks)
Episode 63336 (+35%)162 (+3%)24 (4.8K$)≈11.1 GB (+3.1 GB)13 Nov 2020169 (5 months, 16 days |≈24 weeks)
Episode 73723 (+12%)250 (+54%)18 (3.6K$)≈14.5 GB (+3.4 GB)23 Apr 2021162 (5 months, 11 days |≈23 weeks)
Episode 83357 (≈90%)337 (+35%)26 (5.2K$)>18.1 GB (+3.6 GB)in development148 (4 months, 26 days |≈21 weeks)
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 7 months, 11 days (31 months / 136 weeks / 954 days / 22,896 hours)
*199$ Premium Licensed Music


> Release Date Estimate:
Recent Average: Early October 2021 (24 weeks) — Delayed Scenario: Late October 2021 (26 weeks) — Growing Scenario: Early November 2021 (28 weeks)

(y)
Thumb up to well made Casiope's DIK Walkthrough
Soon. It will be soon now. And I think Late October will be more logical in this episode
 
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