This would only be true if the MC was shown in every render...
Bigger than necessary, tho.
technically true.
MC is not in every render. So if dev was organized it would be less. but from looking at how he works it would require time consuming reorganization.
Also while we are at it, looking at the files they are using ridiculously out of date codecs
a bunch of older video renders are in mpeg1 codec
while the newest renders in VP8 codec.
mpeg1 was obsoleted by mpeg2 was obsoleted by mpeg3 was obsoleted by mpeg4 was obsoleted by h264 was obsoleted by h265 was obsoleted by h265 10 bit was obsoleted by AV1.
VP8 was obsoleted by VP9 was obsoleted by AV1
h265 sorta kinda obsoletes VP9 except that VP8, VP9, AV1 chain are all royalty free open codecs while all the other codecs I mentioned are proprietary.
And yes, currently in 2024 the worlds most superior codecs (by far, to the point of completely obsoleting all other codecs) are open and royalty free.
being opus audio codec and av1 video codec.
if you want lossless audio compression then flac which is also foss and royalty free.
dev could probably shave a few gigs by just rerendering everything into proper AV1 files.
and rerender all the audio files in opus while he is at it.
I did some tests, converting the mpeg1 to av1 reduces filesize by over 91% without affecting quality.
converting the VP8 files reduces filesize by over 95%.
this 5.4gb game should have easily been a 500mb game.
The official compressed version is trash.
This game puts all the images in a single file
/game/images.rpa
file
while all videos and audio go into the folder
/game/images/
folder
The official compressed version compressed the files in the
same format as before! just lowered the quality a lot.
It only took 30 min for tdarr to automatically recompress the 2.3GB of loose unpacked mpeg1 and VP8 video files to 202 MB AV1 files without any noticeable visual quality loss... had i left it in 1080p instead of lowering to 720p it would have likely been 300MB. still, no noticeable loss in quality.
While the official compressed version crunches the 2.3GB of loose unpacked mpeg1 and VP8 video into 1.5GB of mpeg1 and VP8 files at horribly bad quality...
While the 2.3GB of images (found in images.rpa file) are compressed to 1GB.
This is just
awful.