Tool Unity [BepInEx][plugin] Texture Replacer v1.0.8.0

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
Spending_a_month_with_my_sister_v2022-05_koumarin don't work uncensor.
If put anime2_223e2d80348058c5f1cff6547080ef67.png file. It works.
I remember 05ver was use anime2_6617d49337c5b4d66d98e4ad1f0aa230 file.
And 06ver released and I reworked. Then anime2_223e2d80348058c5f1cff6547080ef67 was out.

And.. testing.
There is no match with U and me.
But I have no warning with unity. But U have.
Is different unity flatform ?
exe file and sub folder's files are all same. why different result is out...
so is maybe on your pc the problem? and not mine LOL!!!!
Snap26.jpg
this is the md5 than you need to use for 06.2022
Spending_a_month_with_my_sister_v2022-05_koumarin don't work uncensor.
If put anime2_223e2d80348058c5f1cff6547080ef67.png file. It works.
I remember 05ver was use anime2_6617d49337c5b4d66d98e4ad1f0aa230 file.
And 06ver released and I reworked. Then anime2_223e2d80348058c5f1cff6547080ef67 was out.

And.. testing.
There is no match with U and me.
But I have no warning with unity. But U have.
Is different unity flatform ?
exe file and sub folder's files are all same. why different result is out...
this is the md5 you use for ver05
anime2_223e2d80348058c5f1cff6547080ef67.png

they are different mine is same for BOTH!!!!!!!
anime2_6617d49337c5b4d66d98e4ad1f0aa230
this work using censored game 05.2022 & 06.2022....so who is the wrong pc now!?
Use imouto_with_month_resource_v1.0.6.div16_bin.dll and dump anime2 file.
Upload to here.
My dumped files attached.
Snap27.jpg
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
so is maybe on your pc the problem? and not mine LOL!!!!
View attachment 1856951
this is the md5 than you need to use for 06.2022

this is the md5 you use for ver05
anime2_223e2d80348058c5f1cff6547080ef67.png

they are different mine is same for BOTH!!!!!!!
anime2_6617d49337c5b4d66d98e4ad1f0aa230
this work using censored game 05.2022 & 06.2022....so who is the wrong pc now!?

View attachment 1856956
Not web... attach it here... I will compare with mine.
And.. The issue is like this.
 

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
Not web... attach it here... I will compare with mine.
And.. The issue is like this.
ok here

geez look at that.....

  1. Response avatar


    Resolution Note (fix version 2021.1):

    This observed issue was caused due to a temporary RenderTexture remaining active after being used as the target of a Graphics.Blit operation when RenderTexture.ReleaseTemporary wascalled on it, followed by being reallocated with RenderTexture.GetTemporary. GetTemporary internally invalidates the texture which causes incorrect load/store actions to be set due to it being still bound as active. This causes the difference in rendering on mobile devices in comparison with desktop, as load/store actions have different effects there. The observed effect of this in this particular case is that the first blit operation on mobile would be discarded incorrectly.
    A fix has been made such that if a temporary RenderTexture remains active after RenderTexture.ReleaseTemporary followed by being reallocated by RenderTexture.GetTemporary then the RenderTexture will not be invalidated, to avoid this issue.
    Fixed in 2021.2.0a4.739
  2. Response avatar


    Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0b10.2062
  3. Response avatar


    Resolution Note (fix version 2020.3):

    Fixed in 2020.3.0f1.21
  4. Response avatar


    Resolution Note (fix version 2019.4):

    2019.4.22f1 (9fdda2fe27ad)
is this crap fixed or not ? DUMBASS!!!!!
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
ok here

geez look at that.....

  1. Response avatar


    Resolution Note (fix version 2021.1):

    This observed issue was caused due to a temporary RenderTexture remaining active after being used as the target of a Graphics.Blit operation when RenderTexture.ReleaseTemporary wascalled on it, followed by being reallocated with RenderTexture.GetTemporary. GetTemporary internally invalidates the texture which causes incorrect load/store actions to be set due to it being still bound as active. This causes the difference in rendering on mobile devices in comparison with desktop, as load/store actions have different effects there. The observed effect of this in this particular case is that the first blit operation on mobile would be discarded incorrectly.
    A fix has been made such that if a temporary RenderTexture remains active after RenderTexture.ReleaseTemporary followed by being reallocated by RenderTexture.GetTemporary then the RenderTexture will not be invalidated, to avoid this issue.
    Fixed in 2021.2.0a4.739
  2. Response avatar


    Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0b10.2062
  3. Response avatar


    Resolution Note (fix version 2020.3):

    Fixed in 2020.3.0f1.21
  4. Response avatar


    Resolution Note (fix version 2019.4):

    2019.4.22f1 (9fdda2fe27ad)
is this crap fixed or not ? DUMBASS!!!!!
Two file's size are same. but. binary is different.
1654621638196.png
 

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
Two file's size are same. but. binary is different.
View attachment 1857007
found 04.2022 censored
https://f95zone.to/threads/spending-a-month-with-my-sister-v-2022-05-yakumo-milk.113025/post-7910147

mhhh yeah like a different color of the same object.....
so is maybe on your pc the problem? and not mine LOL!!!!
View attachment 1856951
this is the md5 than you need to use for 06.2022

this is the md5 you use for ver05
anime2_223e2d80348058c5f1cff6547080ef67.png

they are different mine is same for BOTH!!!!!!!
anime2_6617d49337c5b4d66d98e4ad1f0aa230
this work using censored game 05.2022 & 06.2022....so who is the wrong pc now!?

View attachment 1856956
got a new idea...
instead of focus of testing stuff using my system....
why do you focus instead to find an hash argoritm than can give you the same value of anime2_xxx
using both censored version 05, 06....this way i think you can replicate my system behavior more closely
without the needed of my assistance....? sounds like a good plan to me?
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
found 04.2022 censored
https://f95zone.to/threads/spending-a-month-with-my-sister-v-2022-05-yakumo-milk.113025/post-7910147

mhhh yeah like a different color of the same object.....

got a new idea...
instead of focus of testing stuff using my system....
why do you focus instead to find an hash argoritm than can give you the same value of anime2_xxx
using both censored version 05, 06....this way i think you can replicate my system behavior more closely
without the needed of my assistance....? sounds like a good plan to me?
I made v1.0.7 another resizing method. So, MD5 value is changed. But If It work same with me, It OK.
Using attached file. and view console. Put all modded file to ModImages folder. Of course, It's not work. But for view MD5 values.
[Info :imouto_with_month_resource] anime2_792e057544122d8e77335e41216940ec
[Info :imouto_with_month_resource] mozaiku_042b4569893f5b04913ff988fd2ac767
[Info :imouto_with_month_resource] mozaiku_ed56ed51c6400018de30eab6645ba225
[Info :imouto_with_month_resource] mozaiku_10eed8bfea023d34abd585cd16bc59ab
[Info :imouto_with_month_resource] mozaiku_042b4569893f5b04913ff988fd2ac767
[Info :imouto_with_month_resource] ed4_a45e5053e69a3e146d953ece6b20b5c3
[Info :imouto_with_month_resource] mozaiku_20640d6f883f1b9c783fa0c9ca6f8402
If anime2_792e057544122d8e77335e41216940ec comes to your PC. It's over.
 

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
I made v1.0.7 another resizing method. So, MD5 value is changed. But If It work same with me, It OK.
Using attached file. and view console. Put all modded file to ModImages folder. Of course, It's not work. But for view MD5 values.
[Info :imouto_with_month_resource] anime2_792e057544122d8e77335e41216940ec
[Info :imouto_with_month_resource] mozaiku_042b4569893f5b04913ff988fd2ac767
[Info :imouto_with_month_resource] mozaiku_ed56ed51c6400018de30eab6645ba225
[Info :imouto_with_month_resource] mozaiku_10eed8bfea023d34abd585cd16bc59ab
[Info :imouto_with_month_resource] mozaiku_042b4569893f5b04913ff988fd2ac767
[Info :imouto_with_month_resource] ed4_a45e5053e69a3e146d953ece6b20b5c3
[Info :imouto_with_month_resource] mozaiku_20640d6f883f1b9c783fa0c9ca6f8402
If anime2_792e057544122d8e77335e41216940ec comes to your PC. It's over.
If anime2_792e057544122d8e77335e41216940ec comes to your PC. It's over.
I DUMPED THIS!!!!
Snap30.jpg
 

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
OK. Completed.
Thamks for your efforts.
I will update Texture Replacer & imouto.
May I prepare imouto's all texture? (include books, and so on)
yeah take everything!!! does not matter if we win anyways!!!!!
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
yeah take everything!!! does not matter if we win anyways!!!!!
Testing here.
Small(?) textures are worked. and That format was RGBA32.
And not worked textures. It's 2048x2048. and DXT5.
Test with attached file. delete ModImages files and dump and compare original key. or just check uncensor is working. (ModImages folder be prepared)
 

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
Testing here.
Small(?) textures are worked. and That format was RGBA32.
And not worked textures. It's 2048x2048. and DXT5.
Test with attached file. delete ModImages files and dump and compare original key. or just check uncensor is working. (ModImages folder be prepared)
Test with attached file. delete ModImages files and dump and compare original key.
Snap1.jpg

or just check uncensor is working. STILL CENSORED!!!!
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
so all this damn problems are starting from 1.0.6 then?

imouto v1.0.5 was using Hash128() in UnityEngine.

can you force 1.0.6 to use THAT instead.....!?

or can you elaborate something simple than can calculate hashes & works on both pc WITHOUT (.net framework)??????
Test with attached file.
Just enter Soft SM scene in the gallery page 2.
My result is
[Info :imouto_with_month_resource] Dupllicate texture texture_00
[Info :imouto_with_month_resource] Dupllicated texture MD5 def, def 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 def, lin 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 def, rgb 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, def 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, lin 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, rgb 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, def 340e5239410e8c2a8f77101bfc56546c
[Info :imouto_with_month_resource] Dupllicated texture MD5 r64, lin 340e5239410e8c2a8f77101bfc56546c
[Info :imouto_with_month_resource] Dupllicated texture MD5 r64, rgb 340e5239410e8c2a8f77101bfc56546c
[Info :imouto_with_month_resource] Dupllicated texture MD5 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Resize texture texture_00
[Info : Console] Resize dimension is 256 x 256 Length : 65536 incX 0.00390625 incY 0.00390625
[Info : Console] Pixel reads compl.
[Info :imouto_with_month_resource] texture_00_a9af3c6e74962b6a5a864029bbe071b5


May be somewhere are different with me.
 

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
Test with attached file.
Just enter Soft SM scene in the gallery page 2.
My result is
[Info :imouto_with_month_resource] Dupllicate texture texture_00
[Info :imouto_with_month_resource] Dupllicated texture MD5 def, def 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 def, lin 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 def, rgb 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, def 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, lin 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, rgb 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Dupllicated texture MD5 r32, def 340e5239410e8c2a8f77101bfc56546c
[Info :imouto_with_month_resource] Dupllicated texture MD5 r64, lin 340e5239410e8c2a8f77101bfc56546c
[Info :imouto_with_month_resource] Dupllicated texture MD5 r64, rgb 340e5239410e8c2a8f77101bfc56546c
[Info :imouto_with_month_resource] Dupllicated texture MD5 3faae25f4eba4e2ade8ffbf61a8d3636
[Info :imouto_with_month_resource] Resize texture texture_00
[Info : Console] Resize dimension is 256 x 256 Length : 65536 incX 0.00390625 incY 0.00390625
[Info : Console] Pixel reads compl.
[Info :imouto_with_month_resource] texture_00_a9af3c6e74962b6a5a864029bbe071b5


May be somewhere are different with me.
Snap2.jpg
done
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
Thank you.
For texture resize & dump, uses duplicate function.
But your system is different with me function's result.
2048 x 2048 size is different result. but below size is same..
Don't use "RenderTexture.GetTemporary" makes compute slow. It's using a GPU hardware function.
But result is different belong to PC.
 

bwebrwkerw

Active Member
Sep 23, 2017
707
2,232
Thank you.
For texture resize & dump, uses duplicate function.
But your system is different with me function's result.
2048 x 2048 size is different result. but below size is same..
Don't use "RenderTexture.GetTemporary" makes compute slow. It's using a GPU hardware function.
But result is different belong to PC.
so is the GPU all the cause and NOT the CPU.....

damn i have to rewrite all instrucion than explain this on all my realease package lol
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
so is the GPU all the cause and NOT the CPU.....

damn i have to rewrite all instrucion than explain this on all my realease package lol
It's a Not sure GPU issue.
My GPU is ryzen internal. cpu is G5700.

test attached file with same way.
My result is
1654698752944.png
 
Last edited:

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
ARGB2101010 and RGBAUShort are useless...
If use ARGB2101010 and dump. result is below.
1654702907835.png
RGBAUShort makes all white color image.
So, Result is same MD5 U and me.
 

kumarin

Well-Known Member
Feb 19, 2022
1,883
2,683
I test on my notebook. intel CPU intel GPU.
There are same result is out.
Below 2048x2048 size textures are works ok.
But over is not work.

And above result is different from nvidia and amd.