- Aug 11, 2023
- 17
- 38
An update on the game, since new version did not come 2 weeks after as I said before.
Reason for it is that I come to realization how important is to allow players to play a type of character they want, so I've scrapped the paladin only route and developing my own class system with 3 paths. Each path will have more paths in it.
For simplicity I will describe it here to be a:
-Path of using mana, (correlated with Alra, goddess of women) with magic type of class paths in it, with much dark magic in it like necromancer or warlock.
-Path of using more health (correlated with Fehtl, god of men) with strength based types of class types in it including a pure tank like class and paladin.
-Path, for using stamina, a path of balance, (correlated with Allfather) and will have stealth and bardic and druidic classes in it.
(I will not name these classes the way I named them now, but in general it is going to be what I described)
Also I have come to conclusion that my game as of now is nothing but fighting, which is horribly boring, as such I am trying to revive my quest system and introduce dialogue system.
Before these two things are at-least somewhat implemented I will not feel that a release of a new version of the game is justified.
TLDR:
1 - working on class system
2 - working on quests and dialogue system
3 - after they are somewhat done, I'll be releasing next version.
Reason for it is that I come to realization how important is to allow players to play a type of character they want, so I've scrapped the paladin only route and developing my own class system with 3 paths. Each path will have more paths in it.
For simplicity I will describe it here to be a:
-Path of using mana, (correlated with Alra, goddess of women) with magic type of class paths in it, with much dark magic in it like necromancer or warlock.
-Path of using more health (correlated with Fehtl, god of men) with strength based types of class types in it including a pure tank like class and paladin.
-Path, for using stamina, a path of balance, (correlated with Allfather) and will have stealth and bardic and druidic classes in it.
(I will not name these classes the way I named them now, but in general it is going to be what I described)
Also I have come to conclusion that my game as of now is nothing but fighting, which is horribly boring, as such I am trying to revive my quest system and introduce dialogue system.
Before these two things are at-least somewhat implemented I will not feel that a release of a new version of the game is justified.
TLDR:
1 - working on class system
2 - working on quests and dialogue system
3 - after they are somewhat done, I'll be releasing next version.
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