Mod Cheat Mod Ren'Py Between Salvation and Abyss - WT/WT+/Cheat Mod [Ch9P2aWT] [KoGa3]

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,077
Between Salvation and Abyss - Mod Banner.jpg

Overview:
This Mod adds choices recommendations (WT and WT+),
game music + jukebox, cheating options and
a scene replay
to the game.

June 8, 2023
Since my Mod has still unfortunately troubles with the new game release
I made at least a Mod update with basic features for the new game version Ch9Part1.
Mostly it's now the walkthrough (and WT+) and the cheat option for the game points.
All other functions are stopped now because of the incompatibilities of the used RenPy version.


=======================================
Feb. 1, 2024
Updated my WT Mod for the new game version Ch9 Part 2
=======================================


Updated: 2024-02-01
Game: Between Salvation and Abyss
Developer: Ethan Krautz - - - -
Modder: KoGa3 - F95zone / /
Mod Version: Ch9P2aWT
Game Version: Ch9Part2
Language: English

Features:
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Installation:
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Change-Log:
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Download Mod-Ch9P2aWT (~2MB)
(with walkthrough/WT+, renaming, Cheats)
Info: fixed a bug with the renaming
-

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preview pics of the Mod
(info: some Mod features are not included anymore):
BSaA_01.jpg BSaA_02.jpg BSaA_03.jpg BSaA_04.jpg BSaA_05.jpg BSaA_06.jpg BSaA_07.jpg
 
Last edited:

WastedTalent

Active Member
Dec 11, 2020
910
1,448
```
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'button_delete_idle.png'>:
IOError: Couldn't find file 'button_delete_idle.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2223, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3790, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2521, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/transition.py", line 368, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 681, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 975, in render
surf = render(d, rw, height - y, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 493, in render
renders = [ render(i, renwidth, renheight, st, at) for i in children ]
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 791, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1017, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 791, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 607, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 271, in get
surf = image.load()
File "renpy/display/im.py", line 688, in load
raise e
IOError: Couldn't find file 'button_delete_idle.png'.

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Between Salvation and Abyss Chapter8part1
Wed Mar 8 16:48:38 2023
```
Got this error trying to load a save file didn't even open the saves just went straight to error without hesitation.... not sure if it is from the mod or on the dev's end but usually when I post one while using a mod the dev's say talk to the modder.
 

anonuser1999

Member
Apr 24, 2021
184
228
```
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'button_delete_idle.png'>:
IOError: Couldn't find file 'button_delete_idle.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2223, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3790, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2521, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/transition.py", line 368, in render
top = render(self.new_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 681, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 975, in render
surf = render(d, rw, height - y, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 493, in render
renders = [ render(i, renwidth, renheight, st, at) for i in children ]
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 791, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1017, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 791, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 607, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 271, in get
surf = image.load()
File "renpy/display/im.py", line 688, in load
raise e
IOError: Couldn't find file 'button_delete_idle.png'.

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Between Salvation and Abyss Chapter8part1
Wed Mar 8 16:48:38 2023
```
Got this error trying to load a save file didn't even open the saves just went straight to error without hesitation.... not sure if it is from the mod or on the dev's end but usually when I post one while using a mod the dev's say talk to the modder.
did you see this?


Installation:
- first the game
- second my Mod Ch7P2
- last the Mod patch Ch8P1pre
 
  • Like
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juan palote

Engaged Member
Dec 5, 2017
2,004
3,797
I did what you said but cant load a single save, all of them give me errors

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 923, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2223, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4107, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1297, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 322, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 769, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2178, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2005, in rollback
    self.load_failed()
  File "renpy/python.py", line 1923, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Between Salvation and Abyss Chapter8part1
Wed Mar  8 19:31:00 2023
 
  • Like
Reactions: swewolf

mikeygolucky

Newbie
Jan 1, 2021
15
16
I did what you said but cant load a single save, all of them give me errors

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 923, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2223, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4107, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1297, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 322, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 769, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2178, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2005, in rollback
    self.load_failed()
  File "renpy/python.py", line 1923, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Between Salvation and Abyss Chapter8part1
Wed Mar  8 19:31:00 2023
i got the same problem
EDIT
I just did a fresh unpack without the mod and im still getting the same error so must be a problem with main game
 

WastedTalent

Active Member
Dec 11, 2020
910
1,448
I played without the mod and had no problem the choices are pretty simple so I would say you can probably handle this update without it....
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,077
Hi there. I checked some of my saves (made with my Mod). And even with a pure game Ch8P1 without any installed Mod I had no issues loading them. So I'm actually not sure what is causing the errors for some. The only thing I remember is that there was another one making a WT Mod in the last releases, maybe the saves are from that version. Or it's because switching between compressed/full game downloads, who knows...

Anyway, If needed here saves taken from the game chapter 7 part 2 (at save page 13).
 
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lawlawkagurL

Active Member
Nov 12, 2021
668
453
Hi there!
anyone here kind enough to share the KoGa3's mod file? I seem to be trouble accessing workupload, yet again..
I tried every possible DIY trick possible to tweak access, but to no avail.
sorry for the inconvenience.
But I'd really appreciate it.
thank you =)
 

daison78

Newbie
Jun 17, 2020
64
36
I did what you said but cant load a single save, all of them give me errors

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "renpy/ast.py", line 923, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2223, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4107, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1297, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 322, in run
    new_rv = run(i, *args, **kwargs)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 769, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2178, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2005, in rollback
    self.load_failed()
  File "renpy/python.py", line 1923, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.7.1862
Between Salvation and Abyss Chapter8part1
Wed Mar  8 19:31:00 2023
same here
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,077
Hi there!
anyone here kind enough to share the KoGa3's mod file? I seem to be trouble accessing workupload, yet again..
I tried every possible DIY trick possible to tweak access, but to no avail.
sorry for the inconvenience.
But I'd really appreciate it.
thank you =)
Added Mediafire now, too.
 
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Punto

Well-Known Member
Jun 18, 2020
1,622
1,754
GLG KoGa3 I deleted all and reinstalled the game. Then reload and install your mod. Unfortunately again error when starting. I didn't even get to load a save file at all. :unsure: :unsure: :unsure: :eek: :eek: :eek: :eek: o_O (Mod patch Ch8P1pre )
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,077
Info for those having errors:
My Mod is still only a PATCH! I'm on a work trip until the weekend, therefore was not able to do a full Mod update. Will try to start that hopefully on the weekend.

So if you want to use my Mod already and don't want to wait you MUST use the following installation steps so far:

- first: install the base game (chapter 8 part 1)
- second: install the OLD MOD version CH7P2!!!
- third: install the MOD PATCH version Ch8P1pre!!!

If you do not follow these steps you will probably get errors. Again, if that's still not working better wait till I finish the full Mod CH8P1.
 
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GamleErik89

Member
Sep 13, 2018
357
909
Info for those having errors:
My Mod is still only a PATCH! I'm on a work trip until the weekend, therefore was not able to do a full Mod update. Will try to start that hopefully on the weekend.

So if you want to use my Mod already and don't want to wait you MUST use the following installation steps so far:

- first: install the base game (chapter 8 part 1)
- second: install the OLD MOD version CH7P2!!!
- third: install the MOD PATCH version Ch8P1pre!!!

If you do not follow these steps you will probably get errors. Again, if that's still not working better wait till I finish the full Mod CH8P1.
This might also require a new game in its current state. Loading my save caused the game to shit bricks, but a new game did not, so there might be changes to the sauce too which might be the cause of crashes.:unsure: I have not tried loading the game unmodded yet though, so I might be wrong. :whistle:
 

Gerfenikss

Member
Dec 24, 2017
199
234
KoGa3 , why would you recommend your vision of playthrough, what's the benefit, more scenes?
And it seems that your patch is not not compatible with previous version saves.