Mod Cheat Mod Ren'Py Between Salvation and Abyss - WT/WT+/Cheat Mod [Ch9P2aWT] [KoGa3]

indio68

Engaged Member
Sep 26, 2020
2,969
2,309
what?? instead of goinmg forwards dev reverted to a older renpy version respect the last chapter update??hjow is this even possibile
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,074
Info: the Mod is now "officially" onhold.
Spent some hours yesterday and today for a solution to fix my "RenPy issue" with the new release, but without success for me. And actually don't want to put more time into it and decided to at least skip this game version. Maybe I'll have a look at it again with the next release.

For those mostly waited for a WT update: in the new game part was no choice in it. Also only one small branching with a few different dialogs. Chapter 8 Part 2 was therefore a kind of kinetic update, a WT not needed for it anyway.
 

Deleted member 4725210

Active Member
Mar 7, 2022
523
379
Info: the Mod is now "officially" onhold.
Spent some hours yesterday and today for a solution to fix my "RenPy issue" with the new release, but without success for me. And actually don't want to put more time into it and decided to at least skip this game version. Maybe I'll have a look at it again with the next release.

For those mostly waited for a WT update: in the new game part was no choice in it. Also only one small branching with a few different dialogs. Chapter 8 Part 2 was therefore a kind of kinetic update, a WT not needed for it anyway.
So does that mean that we can use this mod in this new version without getting errors?
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,074
So does that mean that we can use this mod in this new version without getting errors?
No, please don't use it for the new game version. Unfortunately that would have the same effect as my new Mod update tries, it would not work properly for the new game release. And also overwrite the new content with the old Ch8 Part 1 from my Mod.

Edit: got an interesting suggestion (thanks J.R.) to "cut down" the Mod to only basic functions. I'll check that, at least the WT should actually still work also in the new game version. I'll let you know more later.
 
Last edited:

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,074
ok
nice
but where to download mod ch7p2 ?
Attention, you've quoted an outdated post for the previous game version.

Info:
I made in the meantime as mentioned above a "partial" Mod update with the walkthrough (and WT+) and cheating for the game points. All the other former Mod functions (music, replay, most of the enhanced game settings) are stopped for now.
 

SonsOfLiberty

Board Buff
Game Compressor
Sep 3, 2022
16,867
135,422
Thanks for the update (hard work), for me mostly for these mods all I care about is the WT, so thanks :coffee:
 
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KoGa3

Engaged Member
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Donor
Aug 14, 2018
2,906
29,074
Are you gonna work on the replay feature just curious
As said it would not work properly with the current game version anymore ( the dev changed to an older RenPy version with Ch8P2)
 
Jun 30, 2023
18
11
Can someone help me please?
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3910, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1243, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1243, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 975, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 910, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 767, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2173, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2005, in rollback
    self.load_failed()
  File "renpy/python.py", line 1923, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Between Salvation and Abyss Chapter8part2
Tue Jul 11 08:17:14 2023
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,074
Can someone help me please?
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3910, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1243, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1243, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1053, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 245, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 975, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 910, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 767, in load
    log.unfreeze(roots, label="_after_load")
  File "renpy/python.py", line 2173, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "renpy/python.py", line 2005, in rollback
    self.load_failed()
  File "renpy/python.py", line 1923, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Between Salvation and Abyss Chapter8part2
Tue Jul 11 08:17:14 2023
Unfortunately that looks like an incompatible save. Maybe try another one or autosaves. I also have a save posted on the first page, it's from the end of Ch7P2 (a bit hidden under the spoiler for the old game Mod version). I checked, it actually should work with or without my Mod installed.
 
Jun 30, 2023
18
11
Unfortunately that looks like an incompatible save. Maybe try another one or autosaves. I also have a save posted on the first page, it's from the end of Ch7P2 (a bit hidden under the spoiler for the old game Mod version). I checked, it actually should work with or without my Mod installed.
My last save is from chapter7p2:cry:
 
Jun 30, 2023
18
11
Strange, I just checked on a fresh game install. And as said I had no problems with from me, with or without using my Mod.
I'm using your save now but I still have problems :cry:
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 31142, in script
    sof"Will it hurt a lot?"
TypeError: 'bool' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 31142, in script
    sof"Will it hurt a lot?"
  File "renpy/ast.py", line 715, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1393, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1205, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 871, in do_display
    **display_args)
  File "renpy/character.py", line 621, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3586, in interact_core
    if renpy.display.draw.update(force=self.display_reset):
TypeError: 'bool' object is not callable

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Between Salvation and Abyss Chapter8part2
Tue Jul 11 09:10:05 2023
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
2,906
29,074
I'm using your save now but I still have problems :cry:
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 31142, in script
    sof"Will it hurt a lot?"
TypeError: 'bool' object is not callable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 31142, in script
    sof"Will it hurt a lot?"
  File "renpy/ast.py", line 715, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1393, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1205, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 871, in do_display
    **display_args)
  File "renpy/character.py", line 621, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3586, in interact_core
    if renpy.display.draw.update(force=self.display_reset):
TypeError: 'bool' object is not callable

Windows-10-10.0.22621
Ren'Py 7.4.4.1439
Between Salvation and Abyss Chapter8part2
Tue Jul 11 09:10:05 2023
Have to admit I have no clue what is causing that in your case.

I only can do now the usual advice to download the game again and make a fresh install without Mod first and try it. Maybe also delete any exiting persistent files (in the save folder and also in the second one in the Windows appdata folder). Other then that I unfortunately have no further advices.

Edit: here a download from the game compressed and already included Mod + my save file End Ch7P2. I checked it again, and it did work on my PC.
 
Last edited: