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Well, if you know me, you will know that I work on a few games in one way or another! Whatever, Jeff, just get on with the post.
So, still slow on the render front, Lime is doing as much as he can, but it seems his IRL employer needs more than a pound of flesh from him, and so it's making it difficult to get renders done. However, a little glimmer of hope is around the corner with a small slack off in demands, so he is able to work more on things over the next couple of months.
We have not had the time to discuss it yet, but we are thinking of extending this update. At the moment we have 10 scenes in production; almost all are fully written, and word count is at around 19,600. We are thinking of adding another 4 or 5 scenes, so possibly another 5,000-6,000 words (very roughly). This would add more to the update, because why not, but it will lengthen the time to make it. We will find time between now and the next update to decide and we'll let you know.
Ok, won't bore you with needless waffle. Here are the promised renders (yes, we know we posted pics from the same scene last month XD); Quinn promised the MC a proper breakfast as a thank you for the night at the opera, so she has made a huge meal. One that will likely cause a food coma if the MC doesn't stop for a coffee on the way to the office. I think you will like the scene after the breakfast, when he stops for coffee he either bumps into Amara (if you are on her path (which is actually Selene's path)), or has a silly and flirty chat with the barista.
Till next time then, be seeing you!
The Mist Studios Team