- Feb 25, 2022
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- 2,663
A little info about Chapter 1 - a few changes
Hey everyone. So...
The guys are almost done with testing. I fixed a bunch of typos and visual bugs. I was pretty naive to think I sent them a 100% perfect version and they wouldn't report anything back
Oh well, no big deal. I feel better knowing no random errors will pop up
Anyway, I made some changes. Or rather, I was forced to make them...
Final cinematic:
I ended up removing it from the game, and I had exactly two reasons for that.
First reason: I don’t have any music. This isn’t such a big problem. I have a list of producers who’d be willing to do something, but I was working with just one track the whole time, and if it falls through, well, that’s not good.
Second reason: I couldn’t render the last 3 shots and kept running out of VRAM. Since we're just a few days away from release and I really don’t want any delays, I let it go. I replaced the cinematic with images, and even though it bums me out, it's fine.
You can find some images below
A little motivation to end on:
Chapter 2 has nearly 3,000 renders. None of it is rendered yet, of course. I haven’t had the time, and there's no way I'm diving into that much content with my poor RTX 3060. We’d be waiting for like 2 years, haha.
However... I hope the hard work I put into the rework will help increase support a bit, which will make it possible to bring these big updates to life. We're not too far off from it, really. I'm hopeful, we'll see
Stay safe out there, and thanks for your support. Welcome to the new patrons, greetings to the old ones, and I hope you'll enjoy what's coming ♥
//Dream
Hey everyone. So...
The guys are almost done with testing. I fixed a bunch of typos and visual bugs. I was pretty naive to think I sent them a 100% perfect version and they wouldn't report anything back
Anyway, I made some changes. Or rather, I was forced to make them...
Final cinematic:
I ended up removing it from the game, and I had exactly two reasons for that.
First reason: I don’t have any music. This isn’t such a big problem. I have a list of producers who’d be willing to do something, but I was working with just one track the whole time, and if it falls through, well, that’s not good.
Second reason: I couldn’t render the last 3 shots and kept running out of VRAM. Since we're just a few days away from release and I really don’t want any delays, I let it go. I replaced the cinematic with images, and even though it bums me out, it's fine.
You can find some images below
A little motivation to end on:
Chapter 2 has nearly 3,000 renders. None of it is rendered yet, of course. I haven’t had the time, and there's no way I'm diving into that much content with my poor RTX 3060. We’d be waiting for like 2 years, haha.
However... I hope the hard work I put into the rework will help increase support a bit, which will make it possible to bring these big updates to life. We're not too far off from it, really. I'm hopeful, we'll see




Stay safe out there, and thanks for your support. Welcome to the new patrons, greetings to the old ones, and I hope you'll enjoy what's coming ♥
//Dream