- Jul 2, 2017
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I think you need to turn Mouth realism to 0 before you make the morph. But there is a slight difference in the models because the geometry is different so you will still find places where they're slightly off.You must be registered to see the linksI have converted some morphs from G3 to G8. If you like you can play around with these. I'm having some trouble with the conversion so I have not uploaded anything up to now. So far:
The lips are thinner (Kate for instance) and as a result the mouths are a bit open.
The worst however is the eyes. Reflections are off when I apply the G3 skins. Using a G8 shader seems to solve the problem, however, there is still this circle around the iris (Ann)
View attachment 21502 View attachment 21501
If someone has a solution, please let us know.
I will give them a shot, as soon as I'm home again.You must be registered to see the linksI have converted some morphs from G3 to G8. If you like you can play around with these. I'm having some trouble with the conversion so I have not uploaded anything up to now. So far:
The lips are thinner (Kate for instance) and as a result the mouths are a bit open.
The worst however is the eyes. Reflections are off when I apply the G3 skins. Using a G8 shader seems to solve the problem, however, there is still this circle around the iris (Ann)
View attachment 21502 View attachment 21501
If someone has a solution, please let us know.
Thanks.A render using your mats/shaders. View attachment 21145
The converter I use only works on Gen 3 Female.Yup. I didn't use Gen3 Models for different reasons.
The one I used in my renders is up on my mega site, along with @celtic1138 's materials. Haven't gotten to the "readme" yet, but that mostly repeats information that's in the original post.It's amazing how you guys have managed to deconstruct this asset library. Well done!
Was there a consensus on the Kira shape/morph? There doesn't seem to be one for her in any of the MEGA links.
Got it Rich, thanks so much!The one I used in my renders is up on my mega site, along with @celtic1138 's materials. Haven't gotten to the "readme" yet, but that mostly repeats information that's in the original post.
My bad, I didn't include instructions for installation.@bubbas Okay, I didn't know what I'm making wrong but I couldn't get those morphs to work. The morph loader didn't recognise them, hence are .dson instead of .obj. When I try to apply the direct, DAZ is calculating but nothing changes, neither in the parameter section nor on the model itself. And the import funktion didn't recognize them either.
Looking pretty good dudeFor those who are interested. A small comparision between Max(bubbas Morphs) and Lisa(Celtic1138s Morphs) in Gen8. Yeah a little bit of tweaking is needed when you use them together. But I appreciate the work of both authors and will use them in future renders. View attachment 21713
The difference in height it's because when you use the Max slider it takes the scale down to 89%. I'm personally using all figures at 100% to avoid any problems with poses. Besides, Max is about 18-19? No need to be a tween ryan that much!For those who are interested. A small comparision between Max(bubbas Morphs) and Lisa(Celtic1138s Morphs) in Gen8. Yeah a little bit of tweaking is needed when you use them together. But I appreciate the work of both authors and will use them in future renders. View attachment 21713