This dev is a troll i swear to god.
He does really good animations with 3d models (with pregnancy) and holy shit they aren't made in daz for once his art is pretty good.
however nearly every other design decision he makes baffles the mind.
His few games before he lost his damn mind was made in renpy so it actually functioned.
After that he moved onto unity for some goddamn reason unity so half the time the games didn't work due to some graphical incompatibility and when they did work you could cook an egg on your PC.
and now he seems to be really smoking that zaza and we onto using bakin RPG because being able to walk through a 3d environments is such a selling point for these kind of games not the scenes or the story but being able to walkthrough 3d environments.
Perhaps he wanted to show off his admittedly good 3d models but there's better ways to do that than having the player walk very slowly from scene to scene while grinding money ingame.
Listen DonTaco if youre reading this Please either go back to using renpy or try RPGM because the first thing someone is going to notice when first running this game is how slowly they are walking and they'll wonder "is this game actually worth trying or will i waste my time".
He does really good animations with 3d models (with pregnancy) and holy shit they aren't made in daz for once his art is pretty good.
however nearly every other design decision he makes baffles the mind.
His few games before he lost his damn mind was made in renpy so it actually functioned.
After that he moved onto unity for some goddamn reason unity so half the time the games didn't work due to some graphical incompatibility and when they did work you could cook an egg on your PC.
and now he seems to be really smoking that zaza and we onto using bakin RPG because being able to walk through a 3d environments is such a selling point for these kind of games not the scenes or the story but being able to walkthrough 3d environments.
Perhaps he wanted to show off his admittedly good 3d models but there's better ways to do that than having the player walk very slowly from scene to scene while grinding money ingame.
Listen DonTaco if youre reading this Please either go back to using renpy or try RPGM because the first thing someone is going to notice when first running this game is how slowly they are walking and they'll wonder "is this game actually worth trying or will i waste my time".