Deaddarkness

Member
Donor
Jun 23, 2017
131
112
152
I'll check all the abandoned posts, maybe developers they'll start working on the project again. I don't mean to spam.
 

Sasugachan

Member
Nov 4, 2021
142
258
187
It's back, but it keeps crashing...

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/chapter2.rpy", line 397, in script
    jump gojo_dream
renpy.script.LabelNotFound: could not find label 'gojo_dream'. Did you mean: 'Gojo_dream'?

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/scripts/chapter2.rpy", line 397, in script
    jump gojo_dream
  File "game/scripts/chapter2.rpy", line 397, in script
    jump gojo_dream
TypeError: 'str' object is not callable
 

Slimedatta

New Member
Mar 7, 2022
9
43
112
It's back, but it keeps crashing...

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/chapter2.rpy", line 397, in script
    jump gojo_dream
renpy.script.LabelNotFound: could not find label 'gojo_dream'. Did you mean: 'Gojo_dream'?

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/scripts/chapter2.rpy", line 397, in script
    jump gojo_dream
  File "game/scripts/chapter2.rpy", line 397, in script
    jump gojo_dream
TypeError: 'str' object is not callable
Fuck…, i tryed the Game before releasing it and it didn’t do that, I fix that later today.
 
Last edited:
  • Like
Reactions: Sasugachan

SonsOfLiberty

Community Champion
Compressor
Sep 3, 2022
30,400
279,692
957
Bisque Doll [v0.3] [Slimeproduction]

COMPRESSED:

Win/Linux:
- - -

Mac:
- - -
 

DarKing_Duck

New Member
Apr 10, 2025
12
17
22
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/chapter2.rpy", line 397, in script
jump gojo_dream
renpy.script.LabelNotFound: could not find label 'gojo_dream'. Did you mean: 'Gojo_dream'?

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "game/scripts/chapter2.rpy", line 397, in script
jump gojo_dream
File "game/scripts/chapter2.rpy", line 397, in script
jump gojo_dream
TypeError: 'str' object is not callable
 

Slimedatta

New Member
Mar 7, 2022
9
43
112
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/chapter2.rpy", line 397, in script
jump gojo_dream
renpy.script.LabelNotFound: could not find label 'gojo_dream'. Did you mean: 'Gojo_dream'?

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File "game/scripts/chapter2.rpy", line 397, in script
jump gojo_dream
File "game/scripts/chapter2.rpy", line 397, in script
jump gojo_dream
TypeError: 'str' object is not callable
There is a fix file for this at the main post, download it
 
  • Like
Reactions: Sasugachan

vdka

Newbie
Donor
Oct 31, 2021
53
85
85
Can't get past the first day, this just happens when clicking the bed.
Hotfix is installed.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "game/game tip/rooms.rpy", line 35, in <module>
    $ advance_time()
      ^^^^^^^^^^^^ 
NameError: name 'advance_time' is not defined

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
TypeError: 'str' object is not callable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
TypeError: 'str' object is not callable

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "renpy/ast.py", line 1187, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1260, in py_exec_bytecode
    exec(bytecode, globals, locals)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/game tip/rooms.rpy", line 35, in <module>
    $ advance_time()
      ^^^^^^^^^^^^ 
NameError: name 'advance_time' is not defined

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "renpy/ast.py", line 2231, in execute
    self.call("execute")
    ~~~~~~~~~^^^^^^^^^^^
  File "renpy/ast.py", line 2195, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
           ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/statements.py", line 379, in call
    return method(parsed, *args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/000statements.rpy", line 689, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
                    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/exports/statementexports.py", line 348, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2216, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^               
  File "renpy/display/core.py", line 3299, in interact_core
    rv = root_widget.event(ev, x, y, 0)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 805, in event
    rv = self.child.event(ev, x, y, st)
         ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1184, in event
    return handle_click(self.clicked)
           ~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1107, in handle_click
    rv = run(action)
         ~~~^^^^^^^^
  File "renpy/display/behavior.py", line 404, in run
    new_rv = run(i, *args, **kwargs)
             ~~~^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 411, in run
    return action(*args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/common/00action_menu.rpy", line 120, in __call__
    renpy.call_in_new_context("_game_menu", *self.args, _game_menu_screen=screen, **self.kwargs)
    ~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/game.py", line 372, in call_in_new_context
    return renpy.execution.run_context(False)
           ~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^
  File "renpy/execution.py", line 1022, in run_context
    context.run()
    ~~~~~~~~~~~^^
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "renpy/display/error.py", line 135, in report_exception
    renpy.game.invoke_in_new_context(
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
        call_exception_screen,
        ^^^^^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        ignore_action=ignore_action,
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    )
    ^
  File "renpy/game.py", line 301, in invoke_in_new_context
    return callable(*args, **kwargs)
           ~~~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/display/error.py", line 44, in call_exception_screen
    return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
           ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2216, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^               
  File "renpy/display/core.py", line 2754, in interact_core
    root_widget.visit_all(lambda d: d.per_interact())
    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 503, in visit_all
    callback(self)
    ~~~~~~~~^^^^^^
  File "renpy/display/core.py", line 2754, in <lambda>
    root_widget.visit_all(lambda d: d.per_interact())
                                    ~~~~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 514, in per_interact
    self.update()
    ~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 715, in update
    self.screen.function(**self.scope)
    ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 788, in execute
    default fmt_short = __simple_traceback(traceback_exception)
  File "renpy/python.py", line 1292, in py_eval
    return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1285, in py_eval_bytecode
    return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 788, in <module>
    default fmt_short = __simple_traceback(traceback_exception)
                        ~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 561, in _m1__errorhandling__simple_traceback
    return traceback_exception.format(_ExceptionPrintContext(
           ~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
        filter_private=True, emit_context=False))
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/error.py", line 1564, in format
    exc.stack.format(ctx)
    ~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 1068, in format
    frame_summary.format(ctx)
    ~~~~~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 920, in format
    ctx.source_carets(dedent_lines[lineno], carets[lineno])
    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 533, in source_carets
    zipped = zip(line, carets, strict=True)
             ~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'str' object is not callable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "renpy/bootstrap.py", line 376, in bootstrap
    renpy.main.main()
    ~~~~~~~~~~~~~~~^^
  File "renpy/main.py", line 614, in main
    run(restart)
    ~~~^^^^^^^^^
  File "renpy/main.py", line 137, in run
    renpy.execution.run_context(True)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^
  File "renpy/execution.py", line 1022, in run_context
    context.run()
    ~~~~~~~~~~~^^
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "renpy/display/error.py", line 135, in report_exception
    renpy.game.invoke_in_new_context(
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
        call_exception_screen,
        ^^^^^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        ignore_action=ignore_action,
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    )
    ^
  File "renpy/game.py", line 301, in invoke_in_new_context
    return callable(*args, **kwargs)
           ~~~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/display/error.py", line 44, in call_exception_screen
    return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
           ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2216, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^               
  File "renpy/display/core.py", line 2754, in interact_core
    root_widget.visit_all(lambda d: d.per_interact())
    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 503, in visit_all
    callback(self)
    ~~~~~~~~^^^^^^
  File "renpy/display/core.py", line 2754, in <lambda>
    root_widget.visit_all(lambda d: d.per_interact())
                                    ~~~~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 514, in per_interact
    self.update()
    ~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 715, in update
    self.screen.function(**self.scope)
    ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 788, in execute
    default fmt_short = __simple_traceback(traceback_exception)
  File "renpy/python.py", line 1292, in py_eval
    return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1285, in py_eval_bytecode
    return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 788, in <module>
    default fmt_short = __simple_traceback(traceback_exception)
                        ~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 561, in _m1__errorhandling__simple_traceback
    return traceback_exception.format(_ExceptionPrintContext(
           ~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
        filter_private=True, emit_context=False))
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/error.py", line 1564, in format
    exc.stack.format(ctx)
    ~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 1068, in format
    frame_summary.format(ctx)
    ~~~~~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 920, in format
    ctx.source_carets(dedent_lines[lineno], carets[lineno])
    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 533, in source_carets
    zipped = zip(line, carets, strict=True)
             ~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'str' object is not callable

Linux-6.15.6-arch1-1-x86_64-with-glibc2.41 x86_64
Ren'Py 8.4.0.25071206
BisqueDoll 0.3
Thu Jul 17 14:24:27 2025
 

Slimedatta

New Member
Mar 7, 2022
9
43
112
Can't get past the first day, this just happens when clicking the bed.
Hotfix is installed.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "game/game tip/rooms.rpy", line 35, in <module>
    $ advance_time()
      ^^^^^^^^^^^^
NameError: name 'advance_time' is not defined

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
TypeError: 'str' object is not callable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
TypeError: 'str' object is not callable

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "renpy/ast.py", line 1187, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1260, in py_exec_bytecode
    exec(bytecode, globals, locals)
    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/game tip/rooms.rpy", line 35, in <module>
    $ advance_time()
      ^^^^^^^^^^^^
NameError: name 'advance_time' is not defined

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "renpy/ast.py", line 2231, in execute
    self.call("execute")
    ~~~~~~~~~^^^^^^^^^^^
  File "renpy/ast.py", line 2195, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
           ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/statements.py", line 379, in call
    return method(parsed, *args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/000statements.rpy", line 689, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
                    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/exports/statementexports.py", line 348, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2216, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^              
  File "renpy/display/core.py", line 3299, in interact_core
    rv = root_widget.event(ev, x, y, 0)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 805, in event
    rv = self.child.event(ev, x, y, st)
         ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/layout.py", line 1284, in event
    rv = i.event(ev, x - xo, y - yo, cst)
         ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1184, in event
    return handle_click(self.clicked)
           ~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 1107, in handle_click
    rv = run(action)
         ~~~^^^^^^^^
  File "renpy/display/behavior.py", line 404, in run
    new_rv = run(i, *args, **kwargs)
             ~~~^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/behavior.py", line 411, in run
    return action(*args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/common/00action_menu.rpy", line 120, in __call__
    renpy.call_in_new_context("_game_menu", *self.args, _game_menu_screen=screen, **self.kwargs)
    ~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/game.py", line 372, in call_in_new_context
    return renpy.execution.run_context(False)
           ~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^
  File "renpy/execution.py", line 1022, in run_context
    context.run()
    ~~~~~~~~~~~^^
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "game/game tip/rooms.rpy", line 35, in script
    $ advance_time()
  File "renpy/display/error.py", line 135, in report_exception
    renpy.game.invoke_in_new_context(
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
        call_exception_screen,
        ^^^^^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        ignore_action=ignore_action,
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    )
    ^
  File "renpy/game.py", line 301, in invoke_in_new_context
    return callable(*args, **kwargs)
           ~~~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/display/error.py", line 44, in call_exception_screen
    return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
           ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2216, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^              
  File "renpy/display/core.py", line 2754, in interact_core
    root_widget.visit_all(lambda d: d.per_interact())
    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 503, in visit_all
    callback(self)
    ~~~~~~~~^^^^^^
  File "renpy/display/core.py", line 2754, in <lambda>
    root_widget.visit_all(lambda d: d.per_interact())
                                    ~~~~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 514, in per_interact
    self.update()
    ~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 715, in update
    self.screen.function(**self.scope)
    ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 788, in execute
    default fmt_short = __simple_traceback(traceback_exception)
  File "renpy/python.py", line 1292, in py_eval
    return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1285, in py_eval_bytecode
    return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 788, in <module>
    default fmt_short = __simple_traceback(traceback_exception)
                        ~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 561, in _m1__errorhandling__simple_traceback
    return traceback_exception.format(_ExceptionPrintContext(
           ~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
        filter_private=True, emit_context=False))
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/error.py", line 1564, in format
    exc.stack.format(ctx)
    ~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 1068, in format
    frame_summary.format(ctx)
    ~~~~~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 920, in format
    ctx.source_carets(dedent_lines[lineno], carets[lineno])
    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 533, in source_carets
    zipped = zip(line, carets, strict=True)
             ~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'str' object is not callable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "renpy/bootstrap.py", line 376, in bootstrap
    renpy.main.main()
    ~~~~~~~~~~~~~~~^^
  File "renpy/main.py", line 614, in main
    run(restart)
    ~~~^^^^^^^^^
  File "renpy/main.py", line 137, in run
    renpy.execution.run_context(True)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^
  File "renpy/execution.py", line 1022, in run_context
    context.run()
    ~~~~~~~~~~~^^
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "game/day night/repeatong_choices.rpy", line 11, in script
    call screen homemorningUI
  File "renpy/display/error.py", line 135, in report_exception
    renpy.game.invoke_in_new_context(
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
        call_exception_screen,
        ^^^^^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        ignore_action=ignore_action,
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    )
    ^
  File "renpy/game.py", line 301, in invoke_in_new_context
    return callable(*args, **kwargs)
           ~~~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/display/error.py", line 44, in call_exception_screen
    return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
           ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2216, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^              
  File "renpy/display/core.py", line 2754, in interact_core
    root_widget.visit_all(lambda d: d.per_interact())
    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 503, in visit_all
    callback(self)
    ~~~~~~~~^^^^^^
  File "renpy/display/core.py", line 2754, in <lambda>
    root_widget.visit_all(lambda d: d.per_interact())
                                    ~~~~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 514, in per_interact
    self.update()
    ~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 715, in update
    self.screen.function(**self.scope)
    ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 782, in execute
    screen _exception:
  File "renpy/common/_errorhandling.rpym", line 788, in execute
    default fmt_short = __simple_traceback(traceback_exception)
  File "renpy/python.py", line 1292, in py_eval
    return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1285, in py_eval_bytecode
    return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 788, in <module>
    default fmt_short = __simple_traceback(traceback_exception)
                        ~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 561, in _m1__errorhandling__simple_traceback
    return traceback_exception.format(_ExceptionPrintContext(
           ~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^
        filter_private=True, emit_context=False))
        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/error.py", line 1564, in format
    exc.stack.format(ctx)
    ~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 1068, in format
    frame_summary.format(ctx)
    ~~~~~~~~~~~~~~~~~~~~^^^^^
  File "renpy/error.py", line 920, in format
    ctx.source_carets(dedent_lines[lineno], carets[lineno])
    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/_errorhandling.rpym", line 533, in source_carets
    zipped = zip(line, carets, strict=True)
             ~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'str' object is not callable

Linux-6.15.6-arch1-1-x86_64-with-glibc2.41 x86_64
Ren'Py 8.4.0.25071206
BisqueDoll 0.3
Thu Jul 17 14:24:27 2025
is the end of game, there is nothing clicking the bed, you can for now only access girls page and rewatch h-scene, but in next update there will be some gameplay