RPGM Complete Black Souls II - English

5.00 star(s) 2 Votes

SymbolicSalad

Member
Jan 7, 2020
475
345
Very obvious ragebait as other people stated but I'll bite.

-Originally I complained about there being a “Fufu” in the first line of the game. I thought this game was made by American weebs for a long time but they’re actually Japanese so I’ll let it slide.
Not an actual issue, it's fine if you don't like a certain writing style though. You should definitely try to do the bare-minimum amount of research on something before critiquing it though.

-Describes a character's voice as “translucent”. I don’t think they know what translucent means. Again I’ll blame the translator for this one, not the dev. I wrote this point when I thought they were American.
True, it's pretty easy to figure out that it was meant to be transparency/clarity though. You're waking up and the text is half cut off after-all.

-Creepy loli incest in the first scene. Don’t pretend that anybody picked the options to make her different ages, you know what this game is and who it’s for.
Pretty weird strawman to come so soon depending you can go into any popular black souls community/discord and find out that daughter Alice isn't actually the most common choice people make. Also very interesting how you call it "creepy" despite later on going on a rant about how nothing the game does is creepy or horror related whatsoever.

-First area looks terrible. I know what they were going for with the Ludwig corpses and the Alice in Wonderland floating furniture, it just looks bad. There’s no depth or perspective, it doesn’t even really look like they tried.
Might be a critique of the engine itself honestly. It's RPGMaker, no idea why you'd go "they didn't even try hmph" when that's pretty much the extent you can do to try and replicate something like that.

-Bunny disco dance room is the second location in this atmospheric horror game.
Ah yes, the disco room where the rabbits are.. eating corpses. You're in wonderland, where madness is completely normal and treated as such, you're essentially doing the equivalent of getting mad that the Oblivion Shivering Isles DLC, meant to portray the Land of the Mad God was too wacky for you because it's also exploring the topic of mental illness. Sorry that you don't think seeing what would've happened to your corpse if it hadn't been for the sheer luck of the man falling and giving you that key isn't "horror enough"

-Cringy fake player messages. Could have been interesting ways to see the thoughts of other adventurers and flesh out the history and atmosphere of the area, but the area is a disco bunny dance hall and all the messages are just dark souls memes.
Woah, the borderline schizophrenic rapist murderer protagonist is hearing.. VOICES?? (text) telling him to KILL THINGS?? I simply don't understand why that would ever happen! Although it also shows a hint for later in the level, showing that they portray more than just "memes" also your solution of making "cringy fake player messages" into cringy fake player messages that you like is pretty funny. Not to mention you can just turn them off if they're ruining your immersion or something.

-Loli catgirl in second room
Not a loli and not an issue, she's quite literally a character from Alice in wonderland, y'know, what 50% or more of the game is actually about?

-This dev doesn’t know what a horror game is. It’s loli hentai first, horror never. People say this game is on par with if not better than Fear and Hunger. Is the loli hentai meant to BE the horror? Like “look how immoral this game is, you can do such evil things”? Because I’ve been on the internet longer than a week and after witnessing your eighth literal on-camera murder you kind of stop being disturbed by “what if cartoon character but evil?” I don’t think any of the pedophilia is meant to be dark or immoral in the context of the game though, this is a loli game so it’s considered normal I assume. In that case, the only “scary” thing I’ve seen is the talking bunny monster and I don’t think we need to go over why that isn’t scary given the fact that it’s a talking bunny monster.
This entire little rant is beyond disingenuous in every way possible. You're sperging out because you aren't absolutely terrified.. around 20% through the tutorial. You ramble about how it's loli hentai first despite.. not seeing any loli hentai. You continue to ramble about how you're super tough and watch murder for funsies so how could a horror game affect lil ol' you before making a completely baseless assumption about a game you haven't played even 1% of. You do realize that basically all horror media ever ramps up, right? While I wouldn't consider Friday the 13th scary do you get irrationally upset if that doesn't have some gorey kill 5 minutes in? No, there's build-up, build-up you never reached despite the game laying foundations early that you never really caught onto because as you state later, you just get really weirdly upset playing this game. Not to mention the "bunny monster" which is just a normal bunny that eats human is intentionally trying to show you that even the cutest most harmless animals are not such in wonderland. Also Lol at your third point calling something creepy before going on a rant about how nothing is creepy.

-“Rape” option on NPCs isn’t a bad idea for a morally grey erotic-horror game, but all the npcs are little girls and there’s no horror so this is just a game about raping little girls. It doesn’t have the writing to make an option like that compelling.
You've only met a single little girl in the story so far, one that you intentionally chose to be a little girl, and she didn't even have a rape option. The rest is more nonsensical repeated points with you ending off that the game doesn't have the writing to support choices like that despite you not only having only read the prologue, but also very obviously didn't choose the rape option to see if it actually *is* well-written (which i don't think they are tbh) because trying to rape cheshire cat doesn't work lol

-If this was Black Souls 1 i’d forgive a lot of these little things but you already had a whole game to learn not to do this. The more I play this game the more clear it becomes that all of the gameplay is just an incidental way to connect the sex scenes, which is the main problem I have with ero games in general. Don’t make an ero game if you don’t have any ideas for the game part. This could have been a comic and it would've been quicker and easier for everyone involved.
I'm assuming you didn't play the first game due to how you portray yourself and your other points but even if you have this entire tangent is just random and nonsensical depending you haven't seen a single h-scene unless you used black ash to find node early, which you definitely didn't because you don't know how master keys work. Going on a rant about how this game is entirely about the hentai when you haven't seen any hentai and there's literally an option to turn it completely off is just wild.

-Enemies look nothing like their overworld sprites, which are bad. The entire overworld so far is pretty weakly designed and the combat is just vanilla RPG maker combat reskinned with dark souls words. All the pixel art is extremely weak to be honest.
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"Nothing like" is disingenuous and you know it, neither of them are assets created by the developer yet he does try to match them up correspondingly. He isn't plopping down a headless corpse then the enemy is some giant wolf. "The entire overworl-" You have explored a tiny bit of one area. You are in the tutorial, on the easiest difficulty, and you are complaining that the combat is simple, you have no gear, you have no skills. Ironically you'd definitely still be complaining if the game threw you in head-first and expected the same knowledge of its systems in the end-game as it does in the first half of the game. Though even at your level you can very easily see that it isn't actually just vanilla RPGMaker combat (which honestly I might be questioning if you've ever even played another RPGMaker game before depending on your previous points and more just using this as an insult because you saw some guy who got filtered in the tutorial, almost like you did, say it was.) Vanilla RPGMaker combat is very static in the turn order, simply using agility, while Black Souls is more akin to older final fantasy combat with allowing as many turns before your opponent as you want as long as your bar fills up first, having specific attacks to increase the speed your ball fills up again, parries and dodges to counter your opponents, and breaks which you definitely know exist because you mention them later. Even before it develops any of its actually interesting mechanics like weapon-swapping and field conditions you can tell it isn't "just vanilla." Pixel art bit is definitely subjective but you're likely being a contrarian anyways.

-This game really wants to be dark souls despite seeming to have learned nothing from the level design and atmosphere of the game it is claiming to be inspired by.
The first area being full of corpses and undead enemies is *exactly* what dark souls 1 did though. You're even escaping out of a "prison" in both games. You're right though, the crash chamber is definitely more complex than the Asylum was, and depending that was dark souls' best starting area it's looking pretty good.

-The biggest upside I see people bring up about this game is its art. So far the vast majority of which has been premade assets that come free with RPG maker. The original art that I have seen is good. Not great, but extremely solid. It’s certainly not worth playing this to see. I’ve been studying art my entire life. I’m a self taught traditional and digital artist with 10+ years studying human anatomy and still life painting, and in my expert opinion this is an extremely solid foundation to branch out from. They’ve got a really great style, personally I wouldn’t feel comfortable selling a game drawn in it at this point though. I would do a bit more study and try to hone the style just a bit more first. A lot of the art feels like concept sketches or a first draft, and I get that a lot of that is the intentional style of the game but it doesn’t always come across that way. The game doesn’t have enough of a consistent style to justify those choices. When playing a game you shouldn’t have to give the devs the benefit of the doubt all the time in order to appreciate it. That’s the most frustrating thing about this game, there’s real skill somewhere inside it but it’s buried by all this annoying cringy clutter.
This is very funny, it also confirms that you didn't play the first game.

-”puzzle” where you walk into a door that you can’t do anything but walk into a few times.
Nobody but you considers this a puzzle. Once again, it's showcasing just how broken wonderland is.

-I can’t get mad at the mandatory death because Fromsoft loves that trick too but making me die to a bunny is stupid.
There's... no mandatory death.

-No visual effect for hollowing whatsoever.
I'll give you the benefit of the doubt and assume you mean on your sprite, in which case true! Otherwise there's a status effect symbol under your level in the menu.

-So many combat options with boring descriptions. Most viable thing to do is still just spam basic attack button.
Obviously not if you thought there was a forced death sequence because the boss slaughtered you lol also I don't.. really get what else you'd want from the descriptions? It tells you exactly what it does as a good game should, would you rather they didn't give you the numbers for certain things to make it less boring? Instead of dodge telling you it only works 70% of the time they just need to say "Works majority of the time" would that be better to you..?

-The bunnies talk to you. Almost closed out right there.
This is very embarrassing and I don't know why you'd admit this.

-This game feels like I got my little cousin to play dark souls and they were like “um this is boring it would be way more awesome if it had dubstep and epic random bacon”
Ironically, from what you've said you would've enjoyed this game infinitely more if it was like that.

-You have to unequip your weapon to upgrade it. Also the bear is your level up maiden which seems like such a fucking weird choice in a hentai game. I was absolutely assuming it would be the catgirl. On one hand I want to give them points for originality but on the other hand it feels like they're taking the one little side character I enjoyed and forcing him to be a big unsubtle story point, like watching Planet Sheen instead of just enjoying the character in Jimmy Neutron. Yeah this list has Planet Sheen references, go fuck yourself.
Literally what are you even talking about here? The only thing you said that is even mildly relevant is that you have to unequip your weapon to upgrade it, which yes that is a genuine flaw. The bear ISN'T your level up maiden and I have no idea why you think he is, you talked to him, you obviously looked through his menus and what he could do, you didn't see the ability to level up yet you thought he was the one who leveled you up. I can't believe Andre is the level up maiden in DS1 AND DS3, From Software got so lazy smh. Once again making completely random assumptions based off of literally nothing you've experienced, no it doesn't feel like they're forcing him to be a big unsubtle plot point because he isn't even a plot point, since when have blacksmiths in souls games ever even been relevant (outside of the obvious). Andre has meme status and honestly Vamos might too but they certainly aren't a big part of the game's story.

-Hiding the master key behind me actually interacting with that catgirl is pure evil. I took it because whatever this game has in store for me to get to these areas regularly, I don’t trust it to be worth doing. I actually don't even trust the master key areas to be otherwise accessible.
Well you were right about something, they aren't accessible except with the master key.. which is because it's a consumable which you would've very quickly found out since you use it at the door RIGHT next to cheshire cat with the big bloodstain saying "Master Key Required" and then it wouldn't have been in your inventory anymore. They're also sold later in the game for super cheap, master keys as a mechanic honestly kind of feel like pandering to dark souls for the sake of being dark soulsy but that's far from your actual argument.

-Does this game actually legitimately have fans who actually like it for its gameplay beyond the sex scenes? Like if the game had no porn in it would you still play it? We remember dumb one off NPCs from souls games, I was like “will anybody even remember Dullahan if I write that?” and I don’t know if they will. He’s not a loli so I don’t think anybody who played this cares enough about him to remember him. I remember you, Dullahan. For at least the next ten minutes, I remember.
Yeah, you can check out people on youtube doing challenge runs of the game, SL1, blind, (as in blindfolded), no-hit, there's a few asexual fans you can even find if you look around a bit, the h-scenes aren't really that well written so turning them off honestly might make it a more fun experience. Though there's a few that you definitely wouldn't want to skip which ARE skipped with that option on so it's a bad idea for a first playthrough, mostly the endings and DLC stuff though, but one scene with red hood in particular in upper lutwidge is one you wouldn't want to miss. Also I don't really know why you're obsessed with some random enemy and trying to act like he's some interactable npc when you could've went with vernai, who people remember, vorpal the headhunting beast, who people remember, or even went with the actual unique invader miniboss who people actually don't remember instead of hyper-fixating on some random little enemy like you remember the exact name of the spear, shield wielding hollows in undead burg.

-The gun break dodge meta will live for a thousand years
Until, the endgame, correct.

-theres no rabbit theres no rabbit theres no rabbit theres no rabbit -note left by me apparently
Woahhh.. the direct sequel mentions the game before it... that's wild maaan...

-The horses are giraffes. Is there any original pixel art in this entire game?
Yes, maybe you'll see it now that you've finally left the tutorial area. Also is this you saying you think Giraffes and Horses look absolutely nothing alike? Aside from the neck and color (which color isn't a problem in this game because they aren't yellow) they're pretty similar build wise, maybe horses have a bit more toning in their muscles, that must be why they're on complete opposite ends of the spectrum of animals.

-Every time I walk past the catgirl in the disco room I remember the kill option exists and it tempts me
Do it then, you have the ability to save anytime you want for a reason.

-Yep. Detective Holmes emerges, because furries are to pedophiles as Marika is to Radagon. My desire to play this game is at an all time low. I don’t want to talk to this obvious OC. Catgirl is already closer to furry than I’m willing to tolerate and now you have given me a whole fuckwolf.
Do you.. not know who Sherlock Holmes is..? The obvious OC bit is pretty funny depending he's arguably the least original character in the entire game, all the alice in wonderland characters have unique art but he just has a normal asset plus he's based off of something else. It's weird that you actively had to pass Vernai, an npc A LOT more furry than Cheshire Cat to explore the areas you explored yet you didn't mention or scorn him like this, I guess that's a bit of confirmation that you're not really paying all that much attention to.. anything really.

-They made Crestfallen a crybaby coward instead of a nihilist. Complete and total misunderstanding of his character. He’s failed and defeated, not too scared to even start.
There's zero way you unironically think that one of the many generic NPCs which have like 2 lines of dialogue in lutwidge to try and show that the town is actually lived in is actually supposed to be the exact same character. Dude's sitting in the mental ward having a breakdown along with 3 other people and your sole thought is that he's a mischaracterization of a character he isn't replicating. They already had that NPC in the first game, they didn't need to and didn't do it again.

You know what, I'm on your side now, we all HAD to choose Daughter Alice at the start because Alice Liddell was a child throughout whatever was documented of her, picking the teen or adult options is simply willful misunderstanding of not only her character, but her as a person.

-Why even put in a secret door you have to spam to open if it’s next to a message telling you that you need to spam it to open it?
Because blood messages can be turned off.. also the developer did it again in the third dlc and it completely stumped tons of people lol, even with the message i'm guessing a ton of the people on this website struggled on how to open it.

-I found a note in the mental hospital someone wrote talking shit about the furries and I think theyre saying I’m crazy for not wanting to fuck dogs. You have to want to fuck both kids AND dogs to play this game, one or the other isn’t good enough.
What a crazy reading of a note that just gives you a hint on who Jack The Ripper's identity is.

-We’re doing silent hill now i guess, and the nurses can’t be dodged or damaged. I think that’s enough for me.
This is verifiably untrue, you simply did the equivalent of going to the graveyard early in DS1 and got mad about it lol. Tunnel vision will ruin you in games like these.


In conclusion, almost all your "points" are either willful misinterpretations, blatant contrarianism, or wildly unhinged rants about how things that haven't even happened are ruining your experience. How is this *not* ragebait?
 
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Gently Weeps

Member
Jun 25, 2021
262
122
I don't even really know how to respond to this.
First of all I'm an adult art creator who has been using this site for years, this is just a fairly new account for me. I flatout said that I have many years experience with the meduim. I also very clearly said multiple times that I hated that catgirl so I'm not sure how you got the impression that I was "hype" for her. Not to mention the fact that earlier you said that you agree with me. I know that anime fans like to make wild assumptions about people who disagree with them but you're just flatout ignoring everything I said. I also said that I don't hate loli, I just think it's handled poorly in this game.

I'm not a tourist, I'm very involved and passionate about this community and think that this game is creating a stain on its reputation. I'm not "scared" of the tags in this game, I'm telling you that I've seen them done well and this is not what that looks like. I get it, you're a fanboy and wont stop pretending this shitty game is flawless. Just know youre making us all look like idiots while you do it.

So your definition of a normie is somebody with enough taste to give you a detailed explaination on why something you like is garbage?
You said catgirl, the catgirl that stands up the most in the game is cheshire/dinah.

That's cool, alright you're different than the majority of the fanbase who like the game, you don't have to be too negative about it, I HATE THIS GAME AND YOU SHOULD HATE IT TOO mindset of yours
 

Gently Weeps

Member
Jun 25, 2021
262
122
at the very least you dislike the game for what it is and not some "UGHHH LOLI UGHHH RAPE CONTENT" from what i'd assume an outsider's perspective first impression
 

Gently Weeps

Member
Jun 25, 2021
262
122
were you told about this game and hyped up to be peak fiction that when you finally played it you constantly think "this game is bad its shit it will never be good as this game that game I played"
 

KillYourKarma

Newbie
Jun 6, 2024
27
21
Very obvious ragebait as other people stated but I'll bite.



Not an actual issue, it's fine if you don't like a certain writing style though. You should definitely try to do the bare-minimum amount of research on something before critiquing it though.



True, it's pretty easy to figure out that it was meant to be transparency/clarity though. You're waking up and the text is half cut off after-all.



Pretty weird strawman to come so soon depending you can go into any popular black souls community/discord and find out that daughter Alice isn't actually the most common choice people make. Also very interesting how you call it "creepy" despite later on going on a rant about how nothing the game does is creepy or horror related whatsoever.



Might be a critique of the engine itself honestly. It's RPGMaker, no idea why you'd go "they didn't even try hmph" when that's pretty much the extent you can do to try and replicate something like that.



Ah yes, the disco room where the rabbits are.. eating corpses. You're in wonderland, where madness is completely normal and treated as such, you're essentially doing the equivalent of getting mad that the Oblivion Shivering Isles DLC, meant to portray the Land of the Mad God was too wacky for you because it's also exploring the topic of mental illness. Sorry that you don't think seeing what would've happened to your corpse if it hadn't been for the sheer luck of the man falling and giving you that key isn't "horror enough"



Woah, the borderline schizophrenic rapist murderer protagonist is hearing.. VOICES?? (text) telling him to KILL THINGS?? I simply don't understand why that would ever happen! Although it also shows a hint for later in the level, showing that they portray more than just "memes" also your solution of making "cringy fake player messages" into cringy fake player messages that you like is pretty funny. Not to mention you can just turn them off if they're ruining your immersion or something.



Not a loli and not an issue, she's quite literally a character from Alice in wonderland, y'know, what 50% or more of the game is actually about?



This entire little rant is beyond disingenuous in every way possible. You're sperging out because you aren't absolutely terrified.. around 20% through the tutorial. You ramble about how it's loli hentai first despite.. not seeing any loli hentai. You continue to ramble about how you're super tough and watch murder for funsies so how could a horror game affect lil ol' you before making a completely baseless assumption about a game you haven't played even 1% of. You do realize that basically all horror media ever ramps up, right? While I wouldn't consider Friday the 13th scary do you get irrationally upset if that doesn't have some gorey kill 5 minutes in? No, there's build-up, build-up you never reached despite the game laying foundations early that you never really caught onto because as you state later, you just get really weirdly upset playing this game. Not to mention the "bunny monster" which is just a normal bunny that eats human is intentionally trying to show you that even the cutest most harmless animals are not such in wonderland. Also Lol at your third point calling something creepy before going on a rant about how nothing is creepy.



You've only met a single little girl in the story so far, one that you intentionally chose to be a little girl, and she didn't even have a rape option. The rest is more nonsensical repeated points with you ending off that the game doesn't have the writing to support choices like that despite you not only having only read the prologue, but also very obviously didn't choose the rape option to see if it actually *is* well-written (which i don't think they are tbh) because trying to rape cheshire cat doesn't work lol



I'm assuming you didn't play the first game due to how you portray yourself and your other points but even if you have this entire tangent is just random and nonsensical depending you haven't seen a single h-scene unless you used black ash to find node early, which you definitely didn't because you don't know how master keys work. Going on a rant about how this game is entirely about the hentai when you haven't seen any hentai and there's literally an option to turn it completely off is just wild.



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"Nothing like" is disingenuous and you know it, neither of them are assets created by the developer yet he does try to match them up correspondingly. He isn't plopping down a headless corpse then the enemy is some giant wolf. "The entire overworl-" You have explored a tiny bit of one area. You are in the tutorial, on the easiest difficulty, and you are complaining that the combat is simple, you have no gear, you have no skills. Ironically you'd definitely still be complaining if the game threw you in head-first and expected the same knowledge of its systems in the end-game as it does in the first half of the game. Though even at your level you can very easily see that it isn't actually just vanilla RPGMaker combat (which honestly I might be questioning if you've ever even played another RPGMaker game before depending on your previous points and more just using this as an insult because you saw some guy who got filtered in the tutorial, almost like you did, say it was.) Vanilla RPGMaker combat is very static in the turn order, simply using agility, while Black Souls is more akin to older final fantasy combat with allowing as many turns before your opponent as you want as long as your bar fills up first, having specific attacks to increase the speed your ball fills up again, parries and dodges to counter your opponents, and breaks which you definitely know exist because you mention them later. Even before it develops any of its actually interesting mechanics like weapon-swapping and field conditions you can tell it isn't "just vanilla." Pixel art bit is definitely subjective but you're likely being a contrarian anyways.



The first area being full of corpses and undead enemies is *exactly* what dark souls 1 did though. You're even escaping out of a "prison" in both games. You're right though, the crash chamber is definitely more complex than the Asylum was, and depending that was dark souls' best starting area it's looking pretty good.



This is very funny, it also confirms that you didn't play the first game.



Nobody but you considers this a puzzle. Once again, it's showcasing just how broken wonderland is.



There's... no mandatory death.



I'll give you the benefit of the doubt and assume you mean on your sprite, in which case true! Otherwise there's a status effect symbol under your level in the menu.



Obviously not if you thought there was a forced death sequence because the boss slaughtered you lol also I don't.. really get what else you'd want from the descriptions? It tells you exactly what it does as a good game should, would you rather they didn't give you the numbers for certain things to make it less boring? Instead of dodge telling you it only works 70% of the time they just need to say "Works majority of the time" would that be better to you..?



This is very embarrassing and I don't know why you'd admit this.



Ironically, from what you've said you would've enjoyed this game infinitely more if it was like that.



Literally what are you even talking about here? The only thing you said that is even mildly relevant is that you have to unequip your weapon to upgrade it, which yes that is a genuine flaw. The bear ISN'T your level up maiden and I have no idea why you think he is, you talked to him, you obviously looked through his menus and what he could do, you didn't see the ability to level up yet you thought he was the one who leveled you up. I can't believe Andre is the level up maiden in DS1 AND DS3, From Software got so lazy smh. Once again making completely random assumptions based off of literally nothing you've experienced, no it doesn't feel like they're forcing him to be a big unsubtle plot point because he isn't even a plot point, since when have blacksmiths in souls games ever even been relevant (outside of the obvious). Andre has meme status and honestly Vamos might too but they certainly aren't a big part of the game's story.



Well you were right about something, they aren't accessible except with the master key.. which is because it's a consumable which you would've very quickly found out since you use it at the door RIGHT next to cheshire cat with the big bloodstain saying "Master Key Required" and then it wouldn't have been in your inventory anymore. They're also sold later in the game for super cheap, master keys as a mechanic honestly kind of feel like pandering to dark souls for the sake of being dark soulsy but that's far from your actual argument.



Yeah, you can check out people on youtube doing challenge runs of the game, SL1, blind, (as in blindfolded), no-hit, there's a few asexual fans you can even find if you look around a bit, the h-scenes aren't really that well written so turning them off honestly might make it a more fun experience. Though there's a few that you definitely wouldn't want to skip which ARE skipped with that option on so it's a bad idea for a first playthrough, mostly the endings and DLC stuff though, but one scene with red hood in particular in upper lutwidge is one you wouldn't want to miss. Also I don't really know why you're obsessed with some random enemy and trying to act like he's some interactable npc when you could've went with vernai, who people remember, vorpal the headhunting beast, who people remember, or even went with the actual unique invader miniboss who people actually don't remember instead of hyper-fixating on some random little enemy like you remember the exact name of the spear, shield wielding hollows in undead burg.



Until, the endgame, correct.



Woahhh.. the direct sequel mentions the game before it... that's wild maaan...



Yes, maybe you'll see it now that you've finally left the tutorial area. Also is this you saying you think Giraffes and Horses look absolutely nothing alike? Aside from the neck and color (which color isn't a problem in this game because they aren't yellow) they're pretty similar build wise, maybe horses have a bit more toning in their muscles, that must be why they're on complete opposite ends of the spectrum of animals.



Do it then, you have the ability to save anytime you want for a reason.



Do you.. not know who Sherlock Holmes is..? The obvious OC bit is pretty funny depending he's arguably the least original character in the entire game, all the alice in wonderland characters have unique art but he just has a normal asset plus he's based off of something else. It's weird that you actively had to pass Vernai, an npc A LOT more furry than Cheshire Cat to explore the areas you explored yet you didn't mention or scorn him like this, I guess that's a bit of confirmation that you're not really paying all that much attention to.. anything really.



There's zero way you unironically think that one of the many generic NPCs which have like 2 lines of dialogue in lutwidge to try and show that the town is actually lived in is actually supposed to be the exact same character. Dude's sitting in the mental ward having a breakdown along with 3 other people and your sole thought is that he's a mischaracterization of a character he isn't replicating. They already had that NPC in the first game, they didn't need to and didn't do it again.

You know what, I'm on your side now, we all HAD to choose Daughter Alice at the start because Alice Liddell was a child throughout whatever was documented of her, picking the teen or adult options is simply willful misunderstanding of not only her character, but her as a person.



Because blood messages can be turned off.. also the developer did it again in the third dlc and it completely stumped tons of people lol, even with the message i'm guessing a ton of the people on this website struggled on how to open it.



What a crazy reading of a note that just gives you a hint on who Jack The Ripper's identity is.



This is verifiably untrue, you simply did the equivalent of going to the graveyard early in DS1 and got mad about it lol. Tunnel vision will ruin you in games like these.


In conclusion, almost all your "points" are either willful misinterpretations, blatant contrarianism, or wildly unhinged rants about how things that haven't even happened are ruining your experience. How is this *not* ragebait?
All the replies I've read so far have just been personal attacks and wild assumptions, which admittedly is fair because I do see now a lot of my original points were the same. I'm glad I took the time to read your response because it does show me that not only were a lot of my points unfair but there is clearly something here to be enjoyed by people beyond just loli furry porn. I genuinely did think that the praise was just an excuse to mask open indulgence in a very taboo fetish, but if there's something here to find then I'm willing to give the game another try and actually take it seriously this time.

At this point I trust your opinion, do you think that I will enjoy this game if I give it a fair shot? I really dislike the common staples of the anime aesthetic and furries make me uncomfortable but I've put those opinions aside before and wound up discovering some of my favourite media in doing so. If you legitimately do think I was unfair to this game then I'll give it another shot without the snark.

Edit: Also the whole Dullahan bit was a joke, I just thought his name was funny so I latched onto the character
Another Edit: I just realized why it reminded me of Hood! Hood is made by the same people who made Alice is Dead which this game definitely reminds me of.
 
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SymbolicSalad

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Jan 7, 2020
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All the replies I've read so far have just been personal attacks and wild assumptions, which admittedly is fair because I do see now a lot of my original points were the same. I'm glad I took the time to read your response because it does show me that not only were a lot of my points unfair but there is clearly something here to be enjoyed by people beyond just loli furry porn. I genuinely did think that the praise was just an excuse to mask open indulgence in a very taboo fetish, but if there's something here to find then I'm willing to give the game another try and actually take it seriously this time.

At this point I trust your opinion, do you think that I will enjoy this game if I give it a fair shot? I really dislike the common staples of the anime aesthetic and furries make me uncomfortable but I've put those opinions aside before and wound up discovering some of my favourite media in doing so. If you legitimately do think I was unfair to this game then I'll give it another shot without the snark.

Edit: Also the whole Dullahan bit was a joke, I just thought his name was funny so I latched onto the character
Another Edit: I just realized why it reminded me of Hood! Hood is made by the same people who made Alice is Dead which this game definitely reminds me of.
While yes, I do think you were greatly unfair to the game I don't really think you'd like it just from the sheer amount of vitriol you had talking about it, majority of which was completely unprompted and unwarranted.

Though I also don't really know you as a person so I'll leave a few disjointed thoughts about the game to give you a greater idea of what it actually is and addressing some of what your criticisms were outside the scope of your review, then leave the decision up to you.

First off, this is a sequel, and it's a *true* sequel, this isn't like jumping into The Witcher 3 without having played The Witcher 2 where it's either disconnected, the characters are re-introduced, or what happened in the previous games are just explained to you. Starting on Black Souls 2 first is like opening up a book to the halfway point and starting from there. Without the knowledge of the first game you won't know who the returning characters are because they aren't reintroduced, you won't know what the deal is with the main protagonist, and you also likely won't be able to connect why the events in this game are even happening without the context of the first one. The problem with this is while I like the first game a pretty good amount, it's definitely worse than this game. The art is a lot rougher, it wears the dark souls inspiration even more directly on its sleeve and straight up takes the Pate Vs Creighton questline from DS2 and just puts it into BS1. All the endings of it are canon and I find the C ending to be especially good and C and D manage to be very relevant going into BS2 especially. It's really hard to recommend you start there when it's an inferior product in almost every way, though once again emphasizing that I do find it interesting, it's also a lot easier and simpler. On the bright side the first game has no talking animals! (minus one VERY lore relevant character in the hub) which you really seemed to dislike.

Speaking on animals and furries, you seem to think this game is full of furry hentai and likely yaoi depending on how you called Holmes a "fuckwolf" and this isn't true. Almost all the true furry animals, such as Vernai and Holmes just are NPCs with questlines, there is no hentai of them though they do manage to be somewhat relevant throughout the game. Characters like Cheshire Cat do exist though, there's a lizard but the only furry aspect is a big tail, there's a bird who is all human except for wings, about the equivalent of what you'd see in something like Nekopara, not really *True* furry. Almost all the full furry characters were just to represent wonderland, since as like I mentioned before Wonderland is a land gone mad, animals can talk. This is, except for a decently easily missable prostitute who lies to you, and in the third DLC which the developer did actually get into furshit, with one character having full fur and snout, but that's also the DLC where you can have sex with a vat of acid so I think that speaks more to the playable character's mental state by that point than anything else. There's one yaoi h-scene and there's a trans MtF rep in this game that has H-scenes but I wouldn't consider those yaoi.

Leading from that, majority of the hentai in general is completely optional and mostly separated from gameplay and ignorable if you want to ignore it. The cycle of it usually goes 2 covenant scenes and 2 rape scenes. You get a covenant scene you can actively choose to initiate at-will when you level up characters throughout the world for a stat boost if you have their covenant equipped, and then a 2nd one when you level them up to max. The rape scene is just the normal rape, and then something happens to them and there's a 2nd new scene which is usually a lot shorter. There are scenes that differ from this mold and for the most part they're the ones that are relevant, though there are some lore drops in rape scenes. There's also multiple occasions where you're actually punished for doing the covenant scenes, two off the top of my head both with loli characters. For the most part I don't really find the h-scenes which fall under the covenant or rape cycle interesting at all, though i'm also not really into rape. A lot of them can come off as cheesy and I usually just like the ones that are done to show character growth or about how the protagonist is reaching his mental breaking point, which are interestingly all outside of the h-scenes with the covenants.

You complained about the art not quite being up to snuff for you and i'll say it's a MAJOR improvement from the first game and you can also actively see the developer improve throughout the game, by the time you reach DLC 3 the art is really good and the CGs he posts on Twitter for the next game look amazing.

You had a rant about how you don't think any of the pedophilia would be portrayed negatively and in the first game this *is* the case (minus the general vibe throughout that you're being manipulated), though in both games rape is almost always portrayed negatively with lots of characters crying and suffering because of it, the only exceptions to this a few of the female antagonists and the two bunnygirls However, it's hard to get into the main details of how everything goes down without BS1 and DLC 3 spoilers about the protagonist's nature but the protagonist is definitely considered an awful person throughout the game and specifically does try to recontextualize all the loli shit and how it's part of his fucked up nature of existence.

I'll also state that since I don't think you actually know what this game is going for, it's lovecraftian horror, lots of eldritch beings are introduced throughout the two games and the entire series is essentially just about them using the protagonist as their toy.

I don't know if I've forgotten anything but I can try to clarify anything if anything is unclear and in conclusion, I do think Black Souls as a series is a good game, I don't really care about the h-elements all that much but I also don't think the game could work without them as well. It isn't just a seque from h-scene to h-scene and I'd say almost all the value comes from what's outside of the h-scenes to start with. There's some nicely written characters, the world is very interconnected and feels good to go through, creating your own builds and going through the gameplay is fun and you aren't required to grind ever, though it would make it easier, and the writing, especially in DLC 3 is good. My personal favorite character from the game is Hein The Black Conductor, whose male and has absolutely nothing sexual going on with him. This game isn't on my Video Game 3x3 but I'd consider it pretty far up there, I like it and I am hyped for the sequel, there's a lot more than you give it credit for.
 
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