Naintemporel

New Member
Apr 9, 2019
6
18
J'ai vu qu'il y avais une traduction française, le dév est francophone ? :) Quoiqu'il en soit c'est un excellent jeu avec des scénarios recherchés et c'est une perle pour les fétichistes de ce genre de contenus. J'espère que vous continuerez sur cette voie, vous gérez !

I saw that there was a French translation, the dev is French? :) Anyway, it's an excellent game with sought-after scenarios and it's a gem for fetishists of this kind of content. Keep up the good work, you rock !
 

L7Bear

Active Member
May 29, 2017
937
1,578
Starting this game up in firefox results in an "Error: out of memory" message. You can click past it, but none of the media seems to be loading, displaying this error instead "Error: cannot execute macro <<video>>: media_resources is not defined".

What's up with that?
I had the same problem with the offline version.
The online public version didn't have any issues for me.

That said, the color scheme for this game is literally painful to my eyes. I don't just mean that it looks like the first webpage I created back in the 1990s, I mean that light blue background is giving me eyestrain.
 
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215303j

Guest
Guest
My opinion:

- I won't make review yet because it's not fair at this stage.

- The whited path is... not existing? You are basically forced into blacked choices and consequences. I think the whited path could be great, once implemented. At least it's a novel idea. If you are into black domination and NTR then I guess this game could be for you.

- Choices are not obvious where they lead to, so you are blindsides with unintended effects

- Not a lot of content yet, but I guess this should be expected

Edit: responses from the dev after I posted this does make me more hopeful for this game's future.
 
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baneini

Well-Known Member
Jun 28, 2017
1,997
3,091
Hope they minimize the repetitious clicking in the future. Otherwise it seems competent. Good idea to avoid silly black supremacy tropes.
I don't think "whited" is a thing. Bleached, whitened, purified, clarified, palened, decolorized, ivorized, whitewashed might work.

If you have a route where you feminize and fuck a black dude I imagine it's going to be fantastically unpopular and eventually stop being developed.
 
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Big Eiffel Tower

Pornplayer and `Blacked & Whited` developer
Donor
Game Developer
May 23, 2019
59
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The game doesn't have much content for now. But what I really dislike about it is the fake choices in there. Buttons like 'go to class' that I can't follow because the MC decides for me that he has to see the school's bully or scenes where I chose to fight back, only to get told 'nananana, you are too weak and don't even think about it'. This simply isn't fun.
I agree with you, for the moment it is complicated to see the consequences of our choices. The game is still in its early stage, and when the content will be more extensive, the differentiation between paths & choices will be much clearer.

Similarly, I want the character's alphaization to be very progressive. At first, the whited/domination/rebellion's path will be only fleeting thoughts, which will become wishes, then actions, etc. I should have specified it in the FAQ. Thank you for your return
 
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Big Eiffel Tower

Pornplayer and `Blacked & Whited` developer
Donor
Game Developer
May 23, 2019
59
340
So quite a few things are wrong about this.

1) It's not offline, it uses online fonts.

2) Mistags, again, I don't get why so many games get mistagged so hard, there is no NTR or incest in the game presently.

3) The game is a fucking grind already. Basically press the same 8 buttons in a row, do it 3 times and you progress one tiny step. Rinse and repeat for 50 days to get anywhere. This isn't gameplay.
Oh yes I forgot the online fonts. Thanks for your feedback! And stay update, I think the futur gameplay of the free city should better match your expectations. :)
 

Big Eiffel Tower

Pornplayer and `Blacked & Whited` developer
Donor
Game Developer
May 23, 2019
59
340
You are so right....i would love to see a game where the MC isnt a damn bitch and can actually kick the crap out of someone....
That's exactly what the Whited/dominant path will be! Be patient, I'm working on the content ;)
 
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Big Eiffel Tower

Pornplayer and `Blacked & Whited` developer
Donor
Game Developer
May 23, 2019
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Thanks for your feedback. You can read my previous answers, I have answered some of the points you raise. I have also a noob question hm. Can you explain me what is the "grind"? You're the second one to tell me about it but I didn't find any satisfactory explanations on the net.
 

somebodynobody

Engaged Member
May 11, 2017
3,269
4,208
Thanks for your feedback. You can read my previous answers, I have answered some of the points you raise. I have also a noob question hm. Can you explain me what is the "grind"? You're the second one to tell me about it but I didn't find any satisfactory explanations on the net.
By grind, people normally mean doing the same actions over and over to finally get a different result. In an RPG it would be pulling up 100 carrots per day for 10 days to get an item. Now not all grind is bad as long as their is something being shown for the grind that is useful and tangible to the game. Every day you pull carrots you get money, you are getting stronger/more fit, because you are more fit you can join a body building competition or the girls look at you differently. You are still grinding, but it has tangible effects and each time is worth something even if a minor thing, versus you had to do all 10 days to get 1 point in strength and you need 5 more to get to the next scene, it doesn't feel worth it.

Grinds
The keyhole, your character has to check the bathroom what might be 10 times before they think to do anything about the key in it. Logically he would know the key is there, and logically he would think either after the first few times that he could remove/hide it. Having to get to what I assume was sister in shower moaning twice before he thought to do it which for me was 10+ looking at a blocked keyhole was grindy.

Other "grinds" would be it seems you have to watch like 10 softporn to move on, and 10 bj to hard, it may have been story related but you can't tell.

Kissing the GF 5 to 10 to get to breasts which is 5 to 10, to get to ass which is 5 to 10, having to do the same thing 30 times to get anywhere is not something people like, a lot of it also is that it is the exact same text all the time, which makes it feel worse. So having the GF and the MC say the same things on try 1 and 5, then on 6 and 10, there feels like no progression or even no change, her saying something different, mother coming in, a nipple flick or whatever makes it seem more alive and less dig the same hole 10 times to get a carrot.

Some things make other things seem longer or grindier. I think the other part of the "grind" is that it is in its own full page, as I said before the game plays/loads slow, it isn't click and instant load, more like 1-2 seconds on click before the new thing shows, so a slow click to go there, then a slow click for the hole, then getting sent to kitchen which then you see ass and the end of character content for 10th time.

Some errors are the relationships rooms even if left as is say relationshipM's$room and relationshipS's$room rather than name or relationship.

Checking bathroom makes you go to "lunch" instead of breakfast so may want to fix that.

I think theo's house was named french.

As mentioned trophy and other whole sets of conversation are french, I didn't check the whole game though.


Small tips:

Either set up button pushes or allow player made keybinds to press them (1, 2 ,3 etc.), so you can use a number pad, or some other keyboard keybind to play the game, scrolling and clicking in a lot of html games can be hell on the wrist.

Try as hard as you can to keep each "page" without scrolling, unless of course new things happen. Again helps the player wrist and readability.

Also a small tutorial explaining what the white/blacked at the top means and what the stat bars mean/do/which side is what.

Sorry if this is a bit rambling, is kind of hard to explain a bunch of people's thoughts on something.
 

Big Eiffel Tower

Pornplayer and `Blacked & Whited` developer
Donor
Game Developer
May 23, 2019
59
340
Tried with 5 different browsers all give an error of some kind.
Nice for the trip back in time 20 years before the web mostly worked seamlessly.
I'm glad I could offer you this trip back in time! ;)
I haven't found out where this mistake came from yet, try the online version!

I had the same problem with the offline version.
The online public version didn't have any issues for me.

That said, the color scheme for this game is literally painful to my eyes. I don't just mean that it looks like the first webpage I created back in the 1990s, I mean that light blue background is giving me eyestrain.
Haha, you're rude, but I still laughed at the comparison. I wanted to implement a background that changes color according to the player's state (blacked or whited), and this blue was the intermediate state, but the result is not as satisfying as I imagined. This blue background will be modified in the next versions.

i think the creator of this game is love watching himself get cuck and dominate by someone or something
Stories, tales, odysseys are mirrors on which the reader reflects his deep and sometimes unconscious fantasies. Didn't you know that? ;)

Hope they minimize the repetitious clicking in the future. Otherwise it seems competent. Good idea to avoid silly black supremacy tropes.
I don't think "whited" is a thing. Bleached, whitened, purified, clarified, palened, decolorized, ivorized, whitewashed might work.

If you have a route where you feminize and fuck a black dude I imagine it's going to be fantastically unpopular and eventually stop being developed.
Absolutely, I'm thinking about new game mechanisms to make the progression phases better. And can you elaborate on your last sentence?
 
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max_002

Active Member
Mar 30, 2019
842
254
offline version
a bunch of errors with macros

Error: cannot execute macro <<video>>: media_resources is not defined<<video data/default/go.webm>>
 
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