Yeah. I tried curves for a bit but released quickly the tutorials on youtube make it look a lot easier then it is. Would take a long time to learn it. And the shader doesn't work well with hair particles unfortunately. Which is a bit of a bummer since the shader works great for everything ells, just this small issue. Maybe with the new curve system they are working on.
Besides i'm lazy and just prefer to take hair models from DAZ, import and alter them a bit, throw on the shader and be done. Especially if I want to try making an actual game in this artstyle with more then 2 characters.
Anyway I came across some methods that worked on the girl (long hair) but not on the male (short hair), and vice versa, in the past weeks. I will prob just stick with using different methods for different hair lengths. Not the best solution but better than nothing. Here is the female for somewhat the look It would end up with:
View attachment 2030624
Could be better, but I personally like it more than without it for situation it makes sense.
It's best to just leave it here and go on the next part i wanna work on: creating an animation.