- Mar 18, 2019
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More than a celebrity, she's my princess !She's some kind of a celebrity here, it seems![]()
More than a celebrity, she's my princess !She's some kind of a celebrity here, it seems![]()
Oye! She's Our Princess!More than a celebrity, she's my princess !
I just wait for a Displate, How fucking awesome it will be!Oye! She's Our Princess!![]()
I'm not sure if that's what it is at this point of time, but it's certainly what I'm aiming for... for Nada to become a recognizable character.She's some kind of a celebrity here, it seems![]()
Awesome!!! but she has to many fingers. I played the game, that was a sad story
DOF is the first stepRecently started in Blender, I don't understand so many things there. This is third serious scene I create... I take every suggestion that helps me improveView attachment 2741483
My initial thoughts were Skynet be sending Terminators back in time and dimensions!
Great work, eyebrows and hair are insane, I remember trying to use a Disney set that was released open source and the scene was 1TB and average model was 1GB that was probably 10 years ago.Been working on creating realistic looking character in EEVEE for a while. Think i'm almost there, but a fresh pair of eyes could never hurt. Anyone got any feedback to what could be improved? personally think the hair might need some work where it hits the scalp, and maybe the eyebrows as well (they seem a bit fake).
Ow thats actually very helpful. Think adding some variation to the hair makes it a lot more realistic. And the eyes need some work the AI ones feel much more alive somehow. Rest seems decently the same.Great work, eyebrows and hair are insane, I remember trying to use a Disney set that was released open source and the scene was 1TB and average model was 1GB that was probably 10 years ago.
I can give you an example of what AI would do (At a much lower resolution)
I in painted the model to keep the details you had I'll include the full AI image here:Ow thats actually very helpful. Think adding some variation to the hair makes it a lot more realistic. And the eyes need some work the AI ones feel much more alive somehow. Rest seems decently the same.
yeah the eyebrows are a bit weird on her. I think I will stick with the eyebrows I had. Compared to the whole AI picture I might have overdone the skin pores etc. a bit, prob should dial them down a bit. And up the specular a bit it seems. But Yeah really helpful, really shows what parts could use some more work. Thanks!I in painted the model to keep the details you had I'll include the full AI image here:
30 seconds vs 10 minutes on my rig but went ahead and did the High res, I noticed that the AI had trouble with the eyebrows for the upscale: