oh my, it's something seeing the vanilla vs ntr conversation happen as a spectator, I've seen games like business of loving or zombies retreat in that one scene have a heated discussion about adding ntr out of the blue, so I was hoping that by being up-front in the roadmap about was going to added in the future it would be easier to explain, but it's completely different when you're the dev of the game, it interesting since it really grounds your perspective of what I expected the conversation to be compared to how is the conversation going right now but I hope I can clear the air a little.
Vanilla version of the game is standard dating sim content, there's a bit of corruption going on since the goddess's crest does shift their mind a little bit into being way more willing to engage in lewd acts but it's founded in a sense of love and the mc caring enough for them and helping them navigate their problems
the ntr version would have more to do with the fallen goddess using the humans of the village to corrupt the girls, and to prevent the awakening from happen, it not apparent right now, and for that I apologize, I hope I can convey it better in a future update, but when they're fighting the crest activates and they become more susceptible to doing sexual acts, so the humans would take advantage of that to start pushing little by little since the narrative of that side would make it seem that they are just using them for combat without getting anything in return, eventually the influence of the fallen goddess would overcome the awakening
some concepts I wanna play with the ntr version of the game is exhibitionism, maybe using a glory-hole type event to service humans after a fight, I would love to implement in a way that the girls are conflicted between the awakening and being susceptible to lewd acts, and humans taking notice of that and using it, another concept I would love to use is to maybe put a assesinate the mc plot once they are corrupted by malice enough, I don't want to go the cuck route of watching them get screwed and the mc getting the sloppy seconds,
I'm even playing with the idea of having it be Vanilla version of the game = Blessing of the elven village and / ntr version of the game = curse of the elven village, but I don't know if separing the game in two would be good but I'll cross that bridge when I get there, but I want the game to be considered "complete" once the vanilla route is doneso, and just consider the NTR as free-dlc-expansion type of thing
I hope that explains my idea behind the future ntr content of the game
So the future is NTR and not Netori?
if you're looking for "Hard Netori" I think I don't have that, however Shiori is married and you're supposed to take the spot of her current husband since she is tired of her relationship
In the village defense I'm noticing that the people who had done their turn roll over into the next defense, so if 3 of the girls attacked the Goblin boss on defense 1, those 3 girls will still be on cooldown for the first turn of defense 2.
There seems to be an issue with Kyoko where she gets stuck on "I have already done something with her today" for the Evening bar, when I know she had asked me previously if I wanted to help with the tavern. I don't know if it's triggered because I said no the first time, but even if I pass time directly to evening it doesn't change.
Your whole post was incredible helpful, thank you so much for taking the time to type out your suggestions, I'll be implementing most of the things you said in the next version
I'm still not fully commited to the idea but I'm planning on once that you progress enough with a storyline, the girls will form a volleyball team instead of just hard training, like you said, maybe it costs more AP but it's a level up for the whole squad, and it would be a cutesy way of implementing outfits
How do you help out at the tavern again? Just keeps saying you have already helped.
How do you select which 9 girls go into combat? Honoka is my boss killer, but she did not go into battle.
Random stat gains from level ups are very bad. You can end up doing no damage.
Adding an icon by girls who have had their turn would be immensely helpful.
Game is great, mate. Keep it up.
You're supposed to just talk to Kyoko to trigger her evening conversation and that would make it so you can help her
but maybe I screwed up the boolean check, I'll look into it and if it's a bug I'll create version 1.1.3
The squad selection is dependant on what day of the week it is, the game has 3 cycles, Cycle 1 = Monday Wednesday Thursday / Cycle 2 = Tuesday, Friday / Cycle 3 = Saturday, Sunday
Random stat gains are a staple of Fire Emblem games so I thought it would be a nice idea, but maybe I'll balance it with selling stat boosters or something to help the player
Excellent Idea, I'll start working on it