if i may can you make it were you could turn the ntr off in the option menu. the art looks good hope for a good story. also mybe it's just me but i never thought ntr and herams went together mybe i am wrong
I'll look into that option, The general response I'm seeing that if people want to avoid it I should just not include any combat corruption scenes until you get to select what type of experience you want, So I'll work on that for the next version.
There's a bug with the enemy gallery animations staying on screen after you leave the gallery. It seems like it's only the wolves' animations, but I haven't checked them all.
I'll get down my thoughts about the battle system adjustments in more detail later, but right now it feels okay. I like the change to one wave, because having to do multiple rounds with the dark elf enemies would be brutal, even with high level characters. I'll try it from a new save to see how organic it feels later.
Edit: Oh, one more bug: After the scene in which you choose what path you want and it goes back to the village, it seems like it's supposed to be night time (Everyone in their night spots and can't start battle), but it's not. This was on an old save brought from the previous version, after it gave me all the new story scenes in a row after fighting once. Going to bed fixes it, but I just wanted to mention it.
Thank you, I'll look into these errors and will have them fix.
This is comically bad. So they get 11 attacks off before I can complete 1 round in combat.
I did test it but looks like I did a pretty bad job testing it then, I'll ajust numbers and continue to tune as neccesary, I'm sorry the state of the combat is in such mess, I'll lower agility and attack scaling and go from there.
1) The MC is useless to the game imo, he's essentially just a vehicle to watch the girls scenes (which consists of mostly a 1st kiss for the majority of the LI) and does nothing else, he's got virtually no personality and unless there is a plan to add him to the battles as a support character or something then he's just...there.
2) As much as I've had issue with both sides of the harem purists and ntr purists, having played through it, I kinda have to throw them a bone here, from the battle-fuck system to the male npcs making plans to rape the LIs etc it seems to geared more towards "NTR" than harem/vanilla.
3) Adding to the 2 points above, wouldn't this have been better as a FMC corruption game? It could have been, for example, a multiple female protagonist game with the karryn prison style combat (haven't played the other game you referenced), and you wouldn't have 3/4 of the vitriol.
4) There's too many LI, don't get me wrong I like the majority of them, but it's a bit much, unless you are planning to add a lot of scenes per update it will take ages to do them all, but I'm not familiar with your update cycle so maybe you do plan on doing that. Even then it's happened in other games and the LIs end up being kind of hollow with a few scenes each and nothing else.
5) There are a couple of minor UI issues, at least for me, when you are training the LIs the green bar you need to mash to fill up is behind the character and towards the end you can't see if it's filling up or not. The Compass occasionally disappears and the reappears randomly and lastly, the text box is a bit too high, you have to constantly hide it to see those juicy melons.
1) Honestly, because of my writting style, I'm probably not a good Male MC writter from what I'm learning, I struggle a lot to use him in a meaningful way because it's easier for me to write female characters, this is a suggestion I've gotten multiple times, My train of thought here is that a boring Mc is better than an annoying Mc, I would actually like some pointers to what would you like to see from the MC to make him feel more important or that he has more agency.
2) I'll just combine what you say here with the general comment of the game seems to be geared towards NTR, my line of thinking is that for the Love Route I want to have several dates locations alongside different costumes, a pregnancy and marriage plotline, and 3p+ scenes with the Mc and two girls, so in my head that is the plus to playing Love side, but again, I'm asking to the people that want to see love/harem/vanilla content, what other suggestions would you like or what type of content would you want to see then that you would feel both sides are equally represented? again, I'm not trying to be smart ass or looking to defend myself here, I want to improve so I'm open to hearing people's opinion in this front.
4) Yeah I can see that, I could probably cut down from 15 to 10 and my life would be so much easier, but I like all of them and everytime I seriously considered eliminating two of them, I can't really justify it, I'm okay with a heavy workload.
5)I'm getting rid off the training mini game next version, I honestly forgot about it if not I would have taken it off. I'll look into what events have issues with the compass and I'll see if I can modify the talk hud as well.
EDIT: I updated the links to v0.4.A.3
v0.4.A.3
-Adjusted the way enemies scale, combat should not be as oppressive as it was.
-Enemies won’t attempt to use corruption attacks until the player as made a decision in the story to interact with corruption/ntr content. (Experimental, please report any unwanted behavior)
Hopefully this fixes the most urgent issues I'm seeing in regards to the newest version. I'll attach the data files of the files I changed, I don't know if it will work but it's a nice alternative if people don't want to download 2.5 GB's again.