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Toramizu

Member
Game Developer
Oct 14, 2017
174
334


This month's update is more content for Debora. I'll focus on making her catch up to the others before continuing the main story and adding more events for all characters.

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What's new?
  • 4 new events for Debora : 2 Friendship, 1 Love & 1 Lust
Not the most thrilling update, I know. I spent a lot of (too much?) time on Moon's Daughter, and more polls & information on it will come soon. Go check out my for more info!
 
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timeracers

Newbie
Mar 24, 2018
40
12
I found a few bugs, and fixes.
Both forms of Nap Time ability deal negative arousal instead of calm, so if you have any focus you don't get healed but instead have focus increased. When changing pages of backup abilities going backwards below page 0 often errors because it will try to go to non-integer number page. Lastly swapping or otherwise interacting with backup abilities outside of page 0 will instead use the ability on page 0, so I added 9 * abilityPage + in 6 places in dreamDive.
 

timeracers

Newbie
Mar 24, 2018
40
12
I found some more bugs, and fixes.
Dubious Remedy doesn't follow convention, so is unclear what it's intended effect should be, by default poison is applied to opponent and calm is applied yourself (but the help section lists it incorrectly), what the card actually does is apply both effects to yourself.
Focus works differently for the player compared to the opponent, the opponent's focus can mitigate poison damage or other damage that bypasses defenses, but the player's focus can't. To add that ability this code needs to be added to the hpToPlayer function, otherwise if poison is intended to bypass focus then the corresponding code from hpToOpponent needs to be removed. EDIT: Adding this breaks some effects that are supposed to bypass focus.
Python:
        if pEffects.has_key(focusEff):
                val = focusEff.onDamaged(val, True, isReaction)
Also found that abilityPage wasn't automatically changed when necessary, such as when discarding abilities or starting a new dream dive, so for the former I changed this block of code in removeCard.
Python:
        if card in backupAbilities:
            backupAbilities.pop(backupAbilities.index(card))
            if abilityPage > 0 and abilityPage > (len(backupAbilities) - 1) / 9:
                previousPage()
On the side I noticed that the hippy can't accomplish anything if you have any aphro cards.
 
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Toramizu

Member
Game Developer
Oct 14, 2017
174
334
I found a few bugs, and fixes.
Both forms of Nap Time ability deal negative arousal instead of calm, so if you have any focus you don't get healed but instead have focus increased. When changing pages of backup abilities going backwards below page 0 often errors because it will try to go to non-integer number page. Lastly swapping or otherwise interacting with backup abilities outside of page 0 will instead use the ability on page 0, so I added 9 * abilityPage + in 6 places in dreamDive.
I found some more bugs, and fixes.
Dubious Remedy doesn't follow convention, so is unclear what it's intended effect should be, by default poison is applied to opponent and calm is applied yourself (but the help section lists it incorrectly), what the card actually does is apply both effects to yourself.
Focus works differently for the player compared to the opponent, the opponent's focus can mitigate poison damage or other damage that bypasses defenses, but the player's focus can't. To add that ability this code needs to be added to the hpToPlayer function, otherwise if poison is intended to bypass focus then the corresponding code from hpToOpponent needs to be removed. EDIT: Adding this breaks some effects that are supposed to bypass focus.
Python:
        if pEffects.has_key(focusEff):
                val = focusEff.onDamaged(val, True, isReaction)
Also found that abilityPage wasn't automatically changed when necessary, such as when discarding abilities or starting a new dream dive, so for the former I changed this block of code in removeCard.
Python:
        if card in backupAbilities:
            backupAbilities.pop(backupAbilities.index(card))
            if abilityPage > 0 and abilityPage > (len(backupAbilities) - 1) / 9:
                previousPage()
On the side I noticed that the hippy can't accomplish anything if you have any aphro cards.
Thanks for noticing all that, it's really helpful, especially if you fix most of it yourself :p.
All that should be fixed now.
  • Nap Time is fixed, an old leftover from when I didn't have a dedicated calm effect.
  • Swapping pages crashed because 1.0 wasn't equal to 1, bad assumption on my part.
  • I also added 9 * abilityPage + to fix grabbing the page 0 (now page 1) when on another page.
  • Dubious Remedy worked as intended, but it's text clarifies it. It should poison you in addition to heal, so you can use it when close to victory but loses it's advantage if you take too long after.
  • Poison should bypass focus, I just forgot to remove the "if oEffects.has_key(focusEff):..." part from the opponent damage calculation.
  • Emptying a page should swap to the previous one, and I fixed a small softlock if you swapped your 10th ability to an empty slot.

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Toramizu

Member
Game Developer
Oct 14, 2017
174
334

New bugfixes, thanks to Demoet for finding them. I simply forgot a couple line of code in 0.3.2 and all of its content was locked...

  • Debora's Friendship 3-4, Love 1 & Lust 1 will now play correctly, she was too busy until now.
  • Succubi were a bit too eager recently and always played their scene when defeated. They will now restrain themselves again... until you edge them.
  • The Queen's Minions shouldn't keep fighting you endlessly, they are loyal, but not that much.

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Toramizu

Member
Game Developer
Oct 14, 2017
174
334


Demoet found new bugs, and here are the fixes.
  • Debora kept coming back to the Princess' Harem to check up on you... next time, Lucia will remind her that she already did.
  • The Knight and one of the Queen's Minion had a Slash ability and were unable to share when you saved. Due to Copyright, the new girl had to find a new name.
Also, I've started posting weekly news on my . They're about my progress on Moon's Daughter, my next game still in early development. I'll post polls and previews as the game progresses, and everything is available for free, so don't hesitate to join us over there!

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Toramizu

Member
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Oct 14, 2017
174
334
Just a small fix preventing Debora's Love and Lust events from triggering. Hopefully it's the last important bug for this version.
  • Debora can love again.

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Toramizu

Member
Game Developer
Oct 14, 2017
174
334


The Queen will finally stop toying with you and start fighting for real. You'll need to use multiple succubi to continue the story, so be sure to play with a few different characters.
Hopefully there will be less bugs in this version, thanks to Demoet for the beta testing. If you find any, don't hesitate to report them.


What's new?
  • Continuation of the main story
  • Queen 2.0
What's fixed?
  • Debora's love stops resetting each time you load the game
  • The Merchant should stop crashing when you trade with her
  • You can correctly offer a drink to the Drunk. Now is it a good idea, I'm not sure...
What's next?
  • Preparations for the next and last character.
  • More of Debora
  • New events during the night
  • New activity during the day

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Jlame

Newbie
Aug 4, 2024
15
16
I get an error at the beginning after the narration about a fun and unexpected side effect of the barrier ignoring the error skips to a tutorial about battles 1724973760391.png 1724973808341.png 1724973879158.png attached is a dump of the error log
I pulled this off the go file link, will try others and online
update:tried the online error not present, tried mega link from dev's most recent post. No error either. Conclusion: gofile upload is bjorked.
 
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Toramizu

Member
Game Developer
Oct 14, 2017
174
334
I get an error at the beginning after the narration about a fun and unexpected side effect of the barrier ignoring the error skips to a tutorial about battles View attachment 3980735 View attachment 3980738 View attachment 3980742 attached is a dump of the error log
I pulled this off the go file link, will try others and online
update:tried the online error not present, tried mega link from dev's most recent post. No error either. Conclusion: gofile upload is bjorked.
I'll check it out, thanks.

Edit : I've downloaded that file, and no problem. It was probably a bug in your download, can't say.
But at least, it's fixed =D
 
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super_slicer

Member
Jul 16, 2017
240
332
Toramizu

Bugs: If you've maxed friendship with deborah on a previous version love and lust won't unlock. Might want to put in a button to force the game to check friendship levels and do the unlocks if you don't want to re-write the code to make it check every time you talk to them.

Buying abilities in the shop that cost lust causes an erro,r might be because lust is maxed out or not unlocked yet can't be sure, if you ignore the error and continue playing it won't let you save. Please fix this dumb thing, lust is a pain to grind without these and sometimes it's the ability you need to go through the run smoothly too.

lol dragon romp-a-stomps pretty much everything even with only 3 dice as long as you talk to deborah 3 times a day and nab an attack ability that can handle dice above 3 early on. Castle is the only place where I ran into much trouble using her. Oh and the cat in the park, nerf the fuck out of that thing please, it's just too much damage considering she's not a boss, hell she out dps the boss of the park, I avoid fighting her at pretty much any cost.
 
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Toramizu

Member
Game Developer
Oct 14, 2017
174
334
Toramizu

Bugs: If you've maxed friendship with deborah on a previous version love and lust won't unlock. Might want to put in a button to force the game to check friendship levels and do the unlocks if you don't want to re-write the code to make it check every time you talk to them.

Buying abilities in the shop that cost lust causes an erro,r might be because lust is maxed out or not unlocked yet can't be sure, if you ignore the error and continue playing it won't let you save. Please fix this dumb thing, lust is a pain to grind without these and sometimes it's the ability you need to go through the run smoothly too.

lol dragon romp-a-stomps pretty much everything even with only 3 dice as long as you talk to deborah 3 times a day and nab an attack ability that can handle dice above 3 early on. Castle is the only place where I ran into much trouble using her. Oh and the cat in the park, nerf the fuck out of that thing please, it's just too much damage considering she's not a boss, hell she out dps the boss of the park, I avoid fighting her at pretty much any cost.
The shop error will be fixed in the next patch, so it shouldn't be a problem (it's one of the most recurrent source of bugs, so let's hope).
Debora's love/lust events should be unlocked once you load your game, but I might have missed something, so I'll look into it.
The Dragon being too strong is something that I'll fix later, but I'll have a look at the Cat. I'll make a balance update for everything that's making the game too easy (like Dragon or reputation gain scaling), but it's not really bothering too much, rather that than making things too hard ^^

Thanks for the feedback, the update will be a bit late this month, maybe even early in October. Sorry for the inconvenience with the shop.
 
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super_slicer

Member
Jul 16, 2017
240
332
The Dragon being too strong is something that I'll fix later, but I'll have a look at the Cat. I'll make a balance update for everything that's making the game too easy (like Dragon or reputation gain scaling), but it's not really bothering too much, rather that than making things too hard ^^

Thanks for the feedback, the update will be a bit late this month, maybe even early in October. Sorry for the inconvenience with the shop.
Oh, sorry I should have clarified I wasn't saying that the dragon's difficulty was a bug. The nurse is even easier to manage with since she only needs 5's to stack burn each turn. I think it's more the change of perspective of being able to play more aggressively by using an aggressive character, I'm used to playing as the fairy who's far more technical, indirect and dependent on good rolls.
 
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Toramizu

Member
Game Developer
Oct 14, 2017
174
334



It's finally time for the update. This month, I added a couple of activities to do during the day. They both give bonus abilities for the night, once focusing on giving a random ability and the other is dice manipulation.

What's new?
  • Two new Locations :
    • Hot Brewnette : A coffee shop that gives simple dice manipulation abilities
    • Take a walk : Chose a location and you'll gain the ability from a random succubus in that dream.
  • Love & Lust 2 for Debora
What changed?
  • Fixed a crash from the merchant (again again)
  • The auto-fixes when updating the game should now trigger correctly, including Debora's love events being locked for older save games
What's next?
  • As I said in the previous post, I'll switch focus to a single girl at a time, so if you haven't voted yet, you can choose your favorite girl . In a week, I'll work on that girl until all of her relationship events are done.

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stloleo

New Member
Feb 23, 2017
7
5
about to try this game for the first time. just wanted to tell Toramizu that's it's cool how much you interact with your players beforehand. even if i don't end up personally enjoying the game, i hope for your success because it seems like you take your work seriously and really give a shit.
 
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Toramizu

Member
Game Developer
Oct 14, 2017
174
334


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Everything went as planned. I managed to finish Evelyn's Friendship events, so I'll continue working like that for now and complete Evelyn first before working on another character.

What's new?
  • 4 new friendship events for Evelyn, finishing that route.
What next?
  • Finishing Evelyn's Love and Lust events.
 

Toramizu

Member
Game Developer
Oct 14, 2017
174
334


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Evelyn is finally complete. All her scenes are written, all that's waiting for her is the epilogue once everything is done. She might still appear in the story or other character's events but her development is complete.

Quick info, I plan on doing multiple epilogue for each character, mainly depending on what route you've completed but there might be some variant for choices that appeared during their stories.

What's new?
  • Evelyn Love & Lust events complete
What's next?
  • Writing Evelyn's epilogue
  • Polling the next character to complete
 
3.80 star(s) 4 Votes