More events will be implemented in the game.
I'm working on the first job for mc. (I plan to implement more than one job opportunity)
However, keep in mind that I have a full time job besides this hobby. I release small chunks of the game and read the feedback.
For example someone suggested to implement opacity for the dialogue box and scalable text - I did.
A lot of you asked for a hint system. I did.
The game will have several independent paths. I agree that with only one character the house felt empty ->added 2 more characters.
I will also add more events, independent from characters, to the house.
With the job (next update) you are able to earn money. After that I can implement certein other things. Like the upgradable femdom dungeon, some training courses, equipment to buy, ...
All of that is fine, its the inconsistent dialogue that is the main issue to me. Like it being empty because things aren't implemented and are being built is fine, but there is just some dialogue that happens at points that make zero sense. If you have those dialogues in place to be set for when you plan to have an event that isn't there yet, it might be better to not have that in the game just yet.
Like this talk of other girls, taking a trip, what the deal with the passport is (like why was he even looking for it, or rather how long was he even supposed to be staying?), Why does she (and the sister) randomly say "You look down your nose on me" when I've literally done nothing to earn their ire, it just sort of happened.
The whole dialogue regarding the "prize" is very strange too, but I am attributing that to some sort of future content planned given its nature, but the highly sexual dialogue regarding it was...strange. Really strange.
I am not meaning anything bad, I really do like your game. I understand having a life and being busy (I barely have free time to play games...none actually), I am commenting on these things so you're aware of them as you do things in the future. I'm honestly looking forward to where this goes.