VN Ren'Py Blurring the Walls [v0.5.2] [Torimiata]

4.50 star(s) 45 Votes

Athres

Newbie
May 25, 2020
36
70
Well, since Dev doesn't give us 0.6.0 soon, I decided to make scene from Patreon august platinum post myself through AI.

Share with anyone who wants it - to "DropMeFiles"
 

mmm1374

Member
Jul 11, 2023
142
99
Well, since Dev doesn't give us 0.6.0 soon, I decided to make scene from Patreon august platinum post myself through AI.

Share with anyone who wants it - to "DropMeFiles"
What's the password? I downloaded it but it needs a password
 

sin(α)

Member
Apr 11, 2020
342
647
You never know, rather safe then getting your shit fucked for some supposedly pics
Oh c'mon, sure you can know - differentiate between an actual image and some malware executable pretending to be an image. Even if a malicious code is hidden inside the image code (like using bit substitution and spread-spectrum techniques) it's potential is limited by the vulnerabilities in image processing libraries or image viewer software. We're really crossing the border between being cautious and being paranoid here.

e: Those images are safe, I can guarantee you. (A sort of fan art.)
 
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quandin

Active Member
Feb 9, 2021
514
1,102
Oh c'mon, sure you can know - differentiate between an actual image and some malware executable pretending to be an image. Even if a malicious code is hidden inside the image code (like using bit substitution and spread-spectrum techniques) it's potential is limited by the vulnerabilities in image processing libraries or image viewer software. We're really crossing the border between being cautious and being paranoid here.

e: Those images are safe, I can guarantee you. (A sort of fan art.)
After the "malware found in games news" I'm probably the most paranoid I've ever been :KEK:
 
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Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,774
10,144
Oh c'mon, sure you can know - differentiate between an actual image and some malware executable pretending to be an image. Even if a malicious code is hidden inside the image code (like using bit substitution and spread-spectrum techniques) it's potential is limited by the vulnerabilities in image processing libraries or image viewer software. We're really crossing the border between being cautious and being paranoid here.

e: Those images are safe, I can guarantee you. (A sort of fan art.)
Ofc that all goes out the window when we're talking about a renpy client which can easily run python scripts in the background to excecute hidden code in the image - I realize that's not what you're talking about here; I believe the guy's mod was just images, still, hardly fault overly cautious attitudes given the non-vetted source.
 

Pich168

Member
Oct 9, 2022
197
285
Hey everyone,

"Maybe the real NTR was the delays we experienced along the way."

I know, I’ve been saying "it’s close" more times than I'd like to admit, and trust me, even I'm starting to cringe when I type it. But I meant it every time. What happens is, I keep revising scenes, adding CGs, and making sure everything fits together just right. As a solo developer, even small changes can push things back by 1-2 weeks, and those delays add up.

I totally understand if that’s frustrating, especially without concrete updates. So, based on your feedback, I’m introducing a progress tracker to help provide more visibility. Here’s where I am at:

Remaster Progress (The current focus):

  • New CGs: Around 750 new images/CGs are done, including key scenes and variations. For context, the original game had about 900 images, but that included animation frames, which the remaster doesn’t. In terms of key CGs, I’ve surpassed the original - but no, I’m not quite done yet.
  • Remaining CGs: There are 6 scenes left that need some work based on my last playthrough. These will likely result in around 30-50 more CGs (about 12 key CGs + variations). Some scenes are being completely reimagined, but I’m excited about how they’re shaping up. If you are on Discord, you know one reimagined scene is now my favorite in the whole game, so I think it’s worth the extra effort.
  • Character Sprites: 10/10 done. This includes a new side character I’ve wanted to introduce for a while. Found the perfect scene for them!
  • Script Work: 90-95% complete, needs polishing.
  • Menu UI & Resolution Support: 99% done. Just final checks to ensure everything looks good.
  • Gallery & Skip-to-Day Feature: 0%. This is lower priority and will be tackled toward the end since it’s relatively quick to implement.
  • Secret Element: 0%. Can’t say much without spoiling it, but it’s a fun addition that will add a little extra something to the game.

As many of you know, this game was one of the first to use AI in its development, and that tech has evolved rapidly since I started. With the introduction of the 2-path system later in the game, the narrative also became more complex.

Revisiting older scenes with these paths in mind has helped bring more consistency to the story. Without reworking the old content, the new tech and the 2-path system would have clashed visually and tonally.

I get that not everyone is on board with the idea of the remaster, and that’s fair. But I hope this breakdown gives you a better sense of the work involved.

I don’t expect the initial remaster release to be perfect. I’m sure there will be plenty of feedback, and I’m actually looking forward to that. Working 'in the dark' for so long is not ideal, and your insights will help - as they always do.

If you’re still here supporting me, I genuinely appreciate it. It’s been a long journey, but I’m confident these efforts will lead to a better game in the end.

As always, feel free to reach out with any questions or thoughts. I’ll keep you updated on significant progress.
This translates to “calm your horny horse for a while I need few more months to just finish this remaster “.
“For new update don’t expect before January “
 

garmander

Newbie
Aug 15, 2020
58
190
Here’s where I am at:

Remaster Progress (The current focus):
  • Remaining CGs: There are 6 scenes left that need some work based on my last playthrough. These will likely result in around 30-50 more CGs (about 12 key CGs + variations). Some scenes are being completely reimagined, but I’m excited about how they’re shaping up. If you are on Discord, you know one reimagined scene is now my favorite in the whole game, so I think it’s worth the extra effort.
  • Script Work: 90-95% complete, needs polishing.
  • Gallery & Skip-to-Day Feature: 0%. This is lower priority and will be tackled toward the end since it’s relatively quick to implement.
  • Secret Element: 0%. Can’t say much without spoiling it, but it’s a fun addition that will add a little extra something to the game.
I’ll keep you updated on significant progress.
I'm cautiously excited to let you know that I'm aiming to release it on Sunday.
tyler-lie.gif
 

Athres

Newbie
May 25, 2020
36
70
You never know, rather safe then getting your shit fucked for some supposedly pics
I could post all pics from archive right here. I was just afraid that it is forbidden to post such a pictures here. So if it is OK, i could post them right here without any links to dropmefiles and archives.
 

quandin

Active Member
Feb 9, 2021
514
1,102
I could post all pics from archive right here. I was just afraid that it is forbidden to post such a pictures here. So if it is OK, i could post them right here without any links to dropmefiles and archives.
Checked the pictures they looked good, how long did it take you to make them?
 

Athres

Newbie
May 25, 2020
36
70
Checked the pictures they looked good, how long did it take you to make them?
I use "pixai.art" site and train my own LORA based on dataset from 38 Ayumi pictures from the game. It took me around 3 hours to create a dataset (need to create descriptions to each picture, edit them to 768x1280/1024x1024/1280x768 format), but after that creating arts itself is not a big deal and I got all this 15 arts like in 15 minutes. I had some help from my friend who is making money through creating AI-arts with promt and settings for certain model I use (Prefect Pony XL - Lightning). I create 4 more today not with licking, but with blowjob this time, but I want to save some free points for later since I am gonna train one more model for MFH from different H-game.
 

Griev

Active Member
Dec 7, 2021
808
2,063
I use "pixai.art" site and train my own LORA based on dataset from 38 Ayumi pictures from the game. It took me around 3 hours to create a dataset (need to create descriptions to each picture, edit them to 768x1280/1024x1024/1280x768 format), but after that creating arts itself is not a big deal and I got all this 15 arts like in 15 minutes. I had some help from my friend who is making money through creating AI-arts with promt and settings for certain model I use (Prefect Pony XL - Lightning). I create 4 more today not with licking, but with blowjob this time, but I want to save some free points for later since I am gonna train one more model for MFH from different H-game.
Ok. Now recreate all the pics from the game, but also continue the story. Lmfao! Will you be done before Tori!?
 

Athres

Newbie
May 25, 2020
36
70
Ha-ha. I don't have that much time for it, free points are limited, I could only get 20k per day for free and set of 4 pic cost 3400. And I also have my novel translation from japanese hobby, so sorry, but I couldn't do it, even if want it. I am also terrible writer. But I could promise to do more such an art in future.
 
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mmm1374

Member
Jul 11, 2023
142
99
Ha-ha. I don't have that much time for it, free points are limited, I could only get 20k per day for free and set of 4 pic cost 3400. And I also have my novel translation from japanese hobby, so sorry, but I couldn't do it, even if want it. I am also terrible writer. But I could promise to do more such an art in future.
Man i wish i could find someone that could make some raiden mei nts pics for me were she is blinking
 
4.50 star(s) 45 Votes