RPGM Bones' Tales: The Manor [v0.30.3 Hotfix] [Dr Bones]

4.00 star(s) 183 Votes

-Maniackanime-

Active Member
Apr 16, 2020
557
867
Man I can't wait for Doyle to occasionally possess MC and then it would turn into this weird psychological ntr, where did he really got ntr'd? It was his body and all.

Same situation as the dog, can you really get jealous from a dog?

Lmao, like this will get updated anyway
 
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Sep 9, 2021
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I have no idea how rpgmaker games work but how hard would it be to add mechanics like mouse movement and fast forwarding? I'm struggling to enjoy this after being so used to daily lives of my countryside, would I basically have to remake the whole game to add those two features?
 

exirock

Well-Known Member
Game Developer
May 4, 2018
1,317
2,001
I have no idea how rpgmaker games work but how hard would it be to add mechanics like mouse movement and fast forwarding? I'm struggling to enjoy this after being so used to daily lives of my countryside, would I basically have to remake the whole game to add those two features?
Its possible to implement those 2 features with puglins, but the mouse one its a tricky one cause the puglin could start messing with other puglins and even events depending how the game is structured, so it would be faster to remake the game in a more recent rpg maker engine.
 

Sukme

Well-Known Member
Dec 21, 2017
1,319
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Its possible to implement those 2 features with puglins, but the mouse one its a tricky one cause the puglin could start messing with other puglins and even events depending how the game is structured, so it would be faster to remake the game in a more recent rpg maker engine.
"Puglin"...is that a new species of troll or elf? Sorry just messing with you...when I first read it my brain read it as plugin then kinda went - whats wrong with that word?
 
Sep 9, 2021
111
172
Its possible to implement those 2 features with puglins, but the mouse one its a tricky one cause the puglin could start messing with other puglins and even events depending how the game is structured, so it would be faster to remake the game in a more recent rpg maker engine.
ended up actually finding out that TrialRagnarok has gotten a mouse puglin to work and released a "rodent edition". others have also mentioned converting it to MZ/MV before but the scripts are the hard part. I really don't understand why the dev used such an old ass version of rpgmaker, with him being the artist you'd think he'd want his work to shine at a higher resolution than what we got.

I'm surprised how many "remasters" Big Brother has gotten meanwhile this game hasn't been touched, despite being more popular (atleast on this site).
 

thirstyman

Active Member
Mar 7, 2020
683
828
ended up actually finding out that TrialRagnarok has gotten a mouse puglin to work and released a "rodent edition". others have also mentioned converting it to MZ/MV before but the scripts are the hard part. I really don't understand why the dev used such an old ass version of rpgmaker, with him being the artist you'd think he'd want his work to shine at a higher resolution than what we got.

I'm surprised how many "remasters" Big Brother has gotten meanwhile this game hasn't been touched, despite being more popular (atleast on this site).
big brother is 3d. You just need blender and the models. This has drawings and they are not easy or cheap. AI still sucks hard.
 
Sep 9, 2021
111
172
well I ended up spending the night getting a somewhat working build going in MZ. I upscaled the images a bit too much which in return zoomed the map out more than I'd like. But besides that and a few minor script changes, it's going easier than I expected. The difference is a game changer for me, not just visually but also the movement and dialogue are way smoother.
 

zarqupang

Conversation Conqueror
Nov 2, 2017
7,058
2,043
off topic so it got deleted on of the rules of the forum. if the chatter is not about are anything to do with this game it will be removed.the tube one i thought was martha
 
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4.00 star(s) 183 Votes