don't NTR the dog! ... hahahaha ^^ But i like the way you think
Now to topic. There is an easy transfer method from RPGM ACE to RPGM MV ... only problems would be the resizing of the Pics and Tilesets. I think Dr. Bones has his images in higher resolution so that wont be a problem. I really dont get it because his new "Patreon-friendly" Game is on MV
Here is a Tutorial i found on youtube
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Funny enough, I remembered this comment and I was bored as fuck so I decided to try it out. Granted, I'm a massive ignorant cunt when it comes to RPGM, so I wasn't really expecting it to work as easily given the amount of custom sprites and whatnot and me still being lazy af to resize everything cause fuck that, it's 5k+ files, ain't nobody got time for that! And the resizing doesn't seem to be "oh, 2x so use an upscaler", there are little changes here and there in pixels (so TL;DR no thanks).
I got to say, the images look to have good enough quality as they are, the aliasing is something to do with RPGMVXAce (probably because the images are higher res than 800x600, iouno). So here, a "comparison" despite the fact my backwoods bootleg of a port to MV makes it look like this guy did it:
I did NO changes to the images already in the game (the original in VX Ace) but they look way better even if the image in itself it's not properly to the side, the text box has no transparency and all the other adjustments the Doc has done so... yeah, there ya go, I guess? Maybe I'm just stupid and/or have no patience to try a proper porting, even as a side side hobby.