My thoughts exactly. I used to be one of the Patrons, but I withdrew my support when Hogswild switched focus to sandbox/multiplayer. Making an open-world/sandbox and not suck badly requires a team of skilled developers. I think this game should be a focused, story-driven single-player experience. Outback could have been scaled down to act as a hub with portals to different interesting locations that could be explored, with quests that would guide players through said locations. That way it could naturally expand with further updates. And the main focus should have been the main story arc from the very beginning. And of course adding additional poses and interactions, to keep players happy. After finishing that Hogswild could add additional side-stories or locations, or focus on posing, sandboxing, multiplayer, and stuff.
This game has great potential, but it´s sad that after years of development the main story arc shows almost zero progress. I understand that development may slow down. Whether it's due to necessary adjustments to the engine, game mechanics, creating tools to speed up development, or improving workflow. It should eventually pick up the pace. So far that´s not the case.