Alright. Been checking out the new build. Got a few things.
For starters the frame rate seems
massively improved. Don't know what sorcery you did to pull that off but good work. The scene with Kara in the prison works now too which is awesome.
The layout of Riebe is still kind of broken. I like the new areas but it still teleports you around a bit. Taking the staircase leading to the West bell tower works but trying to head back the way you came takes you to the North East Aisle right by the entrance to the East bell tower.
Unfortunately death still removes gear seemingly at random. I died having leather armor, a shield, a blindfold, and a bone equipped with a whip in my inventory. When I respawned I had nothing (except for the horn and chain gauntlets) equipped and a bone in my inventory. While I can understand death making you lose weapons that can be dropped by enemies it seems unfair for it to make me lose unique items I had to go out of my way to get like the shield or armor. It also removes progress including bosses defeated and sex scenes seen.
Loading is still kind of broken. Sometimes you're fine. Sometimes it removes gear just like you had died.
Throwing a pot in the dungeon froze Kovald in place. He's not doing animations and no buttons are working. Can't even exit to the menu. Music in the background and the animation of the health and a chandelier in the back is still working so it's not a game freeze.
Slide attack still seems jank. It's now doing even more damage. Before it did around 55. Now it's doing over 70. Although now it doesn't knock enemies back, just down onto the ground. Throwing is also insane. As far as I can tell there are 2 throw animations. The first one you just pick them up with both hands and throw them back dealing 70-80 damage to them when they land. The second one you pick them up with one hand and throw them onto the ground dealing 70-80 damage. But then they still fly back and it does
another 70-80 damage when they land.
The damage of the execution animations don't scale with weapon damage. It's a flat 70-80 no matter what you have equipped.
Opening the book while paused and then closing it again will let you resume playing the game with the pause menu still up.
Sometimes enemy attacks don't have attached animations or the damage is done the exact same time the animation begins. Making the shield pretty much useless. Your own attacks also sometimes don't animate. Especially the mid air ones.
I was able to send the first Brother of the Departed into the shadow realm. I went to slide attack him, he moved up into the air a bit into that dark area but he never came back down, and now he's gone. I can hear him still trying to hit me though so he's either clipped out of one of the walls or he's floating in that dark bit and has become intangible because I can't hit him and he can't hit me
Doing a slide attack on knights in the forest after doing a drop attack on them will rocket them into the stratosphere off the screen. If they survive the fall then you can launch them up again with a second slide attack. This also sometimes happens with Templar knights but not every time. It doesn't happen to sisters though.
Edit: After more testing I found out that you don't even need to do drop attacks. Any slide attacks on knights are now shooting them into space. Even in Riebe.
Edit2: I think I figured out what causes it. I realized that I don't shoot knights into space when I start the slide from far away. Turns out that while sliding through an enemy Korvald does a bunch of chip damage. Each bit of damage pushes the knights up a bit. If I slide from far away I only hit them with one or 2 chips and push them up a bit. When sliding close I hit them with each one and for some reason on knights it stacks, seemingly exponentially.
The stair clipping still happens. And now without that platform on the side I can't jump the gap due to the shortened jump height when facing down the stairs.
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The "Say everything by saying nothing at all" sex scene doesn't actually play. It just stays on the first animation with no text. You can back out though. It plays fine in the gallery.
I tried following your instructions to find the nuns but the door on the upper far right of Apse leads to the ambulatory encounter with the angel. The door beyond her ends the game and forces me to restart. (luckily I had been copying key saves into a separate folder to avoid them being overwritten)
I later found the nuns in the Iron Abbey but when you try to leave the scene with the nun jacking you off it teleports you to the door in the Apse. Of course going through that takes you right back to the ambulatory.
Here's an imgur gallery with some extra gifs of various glitches including those knight ones.
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Overall great update! Can't wait to see more.