I am not a native English speaker, but I still want to express my thoughts:
I have been following this game for about 6 years...
I am a creator who has been involved in video game programming since 2003, and I have made 11 "point & shoot" games so far...Isn't it ridiculous...Yes, my ability is limited, and my life and social circle are not prosperous, and it has been even more difficult in recent years.
For this work, I found that the author of the work was mainly trapped in the huge obstacles of the system. Because of the "possession", "pregnancy" and "command" in the game, the mating animation needs to produce about 90 sets of animations, yes...90! 90! ! ! !
According to the formula, if any two people in the play mate (excluding body swapping), including succubus control and pregnant women, it is enough to produce more than 90 animations...(10 characters that can be selected now, not counting dreams, hosts, goats, horses, and other characters that are not yet included in the game.)
Not counting the plot in the dream, the newly added withering fire, blue lightning, goats, horses, bats...OH, NO! I feel scared when I think about the workload of the author... I don't know if a few "agents" and "passersby" are disposable products...
If this game will not be "unfinished", the best way at the moment is to reduce the mating animation as much as possible and try every means to strictly control the number of animations...
like me,I don't give up hand-painted pixel production for my own works, but "human flintlock" cannot be as efficient as "Terminator's Gatling gun"... Not to mention the huge number of systems and animations. Recently, my work has also fallen into a huge bottleneck of materials...
If the author can see the discussion here, I hope that the work can take "pornography" as a secondary option, and mainly focus on the story system and the adventure stories of different identities... At least this story is very good. I don't like Fury and SEX, but I like "Cthulhu Mythos" and "Quest"... But I only knew this game because of the music... Then, the simple and thoughtful story touched me, and this game became one of the works I paid attention to the longest... Of course, Duke Nukem is the longest...
. Although there are... BL, incest, cuckold, monsters, tentacles... in the game, players can choose to avoid them. (Using body swap to let the succubus control the horse, there is no need for incest.)
Finally, the idea:
1. The game should try to abandon the huge animation content and focus on the plot. If necessary, use AI for the pornographic part... I know, this is the last resort.
2. Adjust the game logistics system. I know that cheating mode can be used, but... sometimes, I have to waste time boringly mating in front of rabbits and constantly resting and mating to gain experience... I even want a woman as a breeding tool to become a MANA replenishment device and a toy for succubus... (I don't know what happened to the agent who was shot in the head by the withering fire. Maybe the dead character can be resurrected and locked in the basement as a tool... evil smile, new fun?)
3. I am very grateful that the author added a bus station to the commercial street... and listened to the feedback from players and fixed bugs in time (for example, the rooftop of the blue lightning can't leave and is soft locked...) I know that this game is not "Soul" and the author is not a person who spreads suffering. What players want is a smooth work and a satisfying story. Instead of "pressing the spacebar to wait for sex" or constantly switching scenes like DQ7 "Runner". Similarly, if a novel game is only about sexual fetishes, then this game is also a failure...
4. I have modified the game (sorry) and changed all women to permanent pregnant women... If possible, I hope that double pregnancy will lead to HYPER pregnancy. There is no need to make additional SEX animations. They will refuse SEX because of the heavy burden on their bodies. However, this will trigger more plots. Similarly, this will affect the side plots and daily life. If you "stop pregnancy", many NPCs will even have their own ideas, and automatically reduce or increase their favorability over time. It's just for entertainment, just fetish, just a side plot.
5. The dream in Chapter 2 has always been a place I am very
curious about. The thing similar to Jack and the Beanstalk, the story of the seven gems, the story of the champion Morning Star and the Crow Mother, etc. And the host of the "stubborn fertility tool" who is single and pregnant... uh, and the mouse who was hit on still doesn't know what happened. It seems that there are still a lot of foreshadowing in Chapter 2. I don't know if the author has written a good story outline. If there are too many plots to be told at one time, it can be reduced and integrated. The plot and character introduction of my new game plan are as high as 350 pages, with more than 300,000 words. Later, I found that many plots and stories were unnecessary. After half a year of sorting, I deleted and compressed about one-seventh of the things. "We can create Donald to take responsibility because of Mickey's stupidity, but we can't create a second Mickey because of Donald's intelligence."
6. If it is correct: It can be reflected in the game that the author does not want players to "run at a fast speed". I once found that if you advance too fast, you will skip the news story of the leopard owner. The author wants players to experience more things, but it is difficult to design because of the bloated system and the consideration of a large number of gameplay points, but the author does not want to force players to do some side quests they don't like, or some disgusting sexual activities or fetish gameplay. The author is like... catching a "sea urchin": every side quest must be done once, even if it is known that the player will not play... Whether it is pure love or Conan, the author must make all these side quests, which is precisely one of the problems of the game's workload surge, and this does not count the possible branching plots. Moreover, there are too many "one-time" materials in the game, and even the piano music of the rabbit plot is only used once. It can even be said that the two maps where the deer family works have been useless for 6 years except for meeting the NPC after arriving.
7. I will continue to pay attention to this game. I will not complain about the author's procrastination, because... I also procrastinated (not pornographic games). Although procrastination is only a word, there are many reasons... huge workload, personal life problems, technical problems, and various mistakes caused by lack of professional experience. Most of these games are not aimed at business and making money, and this group of players are not "wearing glasses". This is not a 3A circle, but just for "LOVE".