Feb 24, 2019
38
65
How do i level up the girls. I'm not talking about the stars just the regular level up
Talk to them then do actions, which costs your character's energy. You also have passive skills in the book\skills tab that can increase the amount of xp they get per action as well decrease the amount of stamina consumed per action.
 

U'm$@UPj

New Member
Dec 11, 2022
5
6
So we have:
Manual clicker with an auto-clicker choice that forces you to consume skill points a lots of stat points to make it half useful.
Supplies, another useless item for some fake realism.
Weight, a hoarder's last boss buffed by the finite funds shops have, forcing you to skip lots of days so the shop can restock money to sell excess items or simply sell them for nothing.
Every update this game keeps getting "better".
The only downside for auto-clicker is the AP consumption imo. It is a steep investment of AP at the start. While AGI does boost the auto-clicker speed it was useful to me early on without investing into auto-clicker specific stats. I have not invested a single point into AGI in my last playthrough now that I look at it. Maybe I'm just bad at clicking/too afraid my mouse takes damage, but auto-clicker outperforms me when I get it in the early game (first island).
How many points did you invest into AGI until you felt it became worth it to you?

As for supplies: If I read it correctly, this is the start of an extensive ship upgrade system. Time will tell how it develops.
In a new game it wasn't much of an issue until I entered post-game grinding for the beastiary, but if coming from an old game with 2tonnes of weight, I can easily see how that is a lot of work to come down from.

Great game, but there's too many girls. Having too many girls just makes them seem less valuable.
Which girls do you include for the too many girls count and what would you be comfortable with?
If it is crewmates there are 4 right now, the same amount as the crew had in the original One Piece series at that point in time.
Though I don't feel the game has to tie itself in that regard to the original series.
 

G1TC4

Newbie
Dec 29, 2017
21
29
The ship storage system isn't bad but item weights need to be adjusted. It doesn't make sense that the ship's max carry weight is 100 and a single piece of armor or weapon is 10. That and the prices of said armor are too high to sell to shops, so you cant even get rid of it without first investing millions into random islands you will only be at for 1-2 days in game. Not to mention the incredibly high AP cost to even get the ability to invest in shops in the first place. Also if your going to add a storage based punishment system, give the player a trash can they can throw away items at; half the islands don't even have shops to sell at.
 

halil123

Active Member
May 23, 2017
678
1,342
The ship storage system isn't bad but item weights need to be adjusted. It doesn't make sense that the ship's max carry weight is 100 and a single piece of armor or weapon is 10. That and the prices of said armor are too high to sell to shops, so you cant even get rid of it without first investing millions into random islands you will only be at for 1-2 days in game. Not to mention the incredibly high AP cost to even get the ability to invest in shops in the first place. Also if your going to add a storage based punishment system, give the player a trash can they can throw away items at; half the islands don't even have shops to sell at.
I think the ship weight system is there so people won't cheat 50000 ship supplies.
 

Riujin

Member
Jul 29, 2018
363
257
how do the skill points economy work? I saw some of them decreasing their price, but based on what? Story progression? Levelling up? Bugs?
 

G1TC4

Newbie
Dec 29, 2017
21
29
how do the skill points economy work? I saw some of them decreasing their price, but based on what? Story progression? Levelling up? Bugs?
bugs. Skills are not suppose to decrease in cost but due to a bug where if you load in, the cost of skills reset to their value at level 1 of the skill. Will probably be patched.
 
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BoodyDoo

New Member
Jul 3, 2022
1
0
Does armor count as a weapon? Was wondering if I could use passive defense perk with armor equipped or not.
 

The Alley Guy

Have you played Booty Hunter today?
Game Developer
Sep 30, 2018
126
565
how do the skill points economy work? I saw some of them decreasing their price, but based on what? Story progression? Levelling up? Bugs?
bugs. Skills are not suppose to decrease in cost but due to a bug where if you load in, the cost of skills reset to their value at level 1 of the skill. Will probably be patched.
It's already fixed on the code, will arrive in next update.

Does armor count as a weapon? Was wondering if I could use passive defense perk with armor equipped or not.
you can use armors, no problem
 
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Aug 5, 2017
55
51
bug: adding sp to a stat that is about to increase in price will take the increased price of sp example. increasing vit says it will cost 2 SP and i have 2 SP so it lets me buy it but it leaves me with -1 sp
Screenshot 2024-11-06 000834.png Screenshot 2024-11-06 000844.png


Suggestion: remove the weight of cards and instead make boosters heavier to encourage using them when possible
^the only real issue i have with the weight system
 

The Alley Guy

Have you played Booty Hunter today?
Game Developer
Sep 30, 2018
126
565
bug: adding sp to a stat that is about to increase in price will take the increased price of sp example. increasing vit says it will cost 2 SP and i have 2 SP so it lets me buy it but it leaves me with -1 sp
View attachment 4204923 View attachment 4204924


Suggestion: remove the weight of cards and instead make boosters heavier to encourage using them when possible
^the only real issue i have with the weight system
The SP bug was fixed in 0.8, btw 0.8 will be available today in a few hours.

And about the cards. Cards don't weights nothing, you can have 2,000 of then and it'll not increase the weight of you cargo hold. Card boosters in other hand, indeed have weight but it's just 0.5.
 

The Alley Guy

Have you played Booty Hunter today?
Game Developer
Sep 30, 2018
126
565
Actually I was checking the code and I didn't fix it. I fixed a similar issue with the Ability points in Skill trees. that's why I thought I had fixed this one too.

I fixed it now:
1730904841270.png

The problem was cause I was defining the new price after increasing the stat. putting the calc of cost before applying solve it. Thanks for reporting me that dankmasterzerber
 
4.30 star(s) 23 Votes