neronwtf

Well-Known Member
Nov 12, 2019
1,019
914
189
It looks like the Dev has included content in some parts of the game, that Emma hasn't really reached yet. Which it appears you can get to, but then the game doesn't acknowledge afterwards. Because other parts of the game haven't been developed to that point yet?

For it to work properly, you likely have to complete other scenes first, that currently don't exist?
So, no gallery, guide or in-game walkthrough from what I understand from your answer and from other players in the thread. A little bit of gallery, a little bit of diary and exploration with some luck. Shame is not totally freeroam and you get blocked once the truth or dare game begins. Other games let you keep exploring after notifying that you reached the end of the version.
 

nemoi

Member
Nov 4, 2019
253
471
217
It looks like the Dev has included content in some parts of the game, that Emma hasn't really reached yet. Which it appears you can get to, but then the game doesn't acknowledge afterwards. Because other parts of the game haven't been developed to that point yet?

For it to work properly, you likely have to complete other scenes first, that currently don't exist?
There are many scenes in the game that are saved for future updates including a lot of unused art as well.

So, no gallery, guide or in-game walkthrough from what I understand from your answer and from other players in the thread. A little bit of gallery, a little bit of diary and exploration with some luck. Shame is not totally freeroam and you get blocked once the truth or dare game begins. Other games let you keep exploring after notifying that you reached the end of the version.
No one is forced to play it. No one is even asked to. Those who are interested play, those who aren’t just leave.
 

JenMistress

Engaged Member
Oct 1, 2019
3,320
3,995
470
Anyone else getting an exception error when trying to advance with Liliana? It happens during the movie, the 2nd time, after choosing to feel her up (chest or butt) for the 2nd time. You can successfully feel her up and as he's stopping this error pops up:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/sandbox.rpy", line 67, in script call
  File "game/s_events.rpy", line 5493, in script call
  File "game/s_events.rpy", line 6631, in script
  File "game/s_events.rpy", line 6631
    |
    ^
SyntaxError: invalid syntax

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/sandbox.rpy", line 67, in script call
  File "game/s_events.rpy", line 5493, in script call
  File "game/s_events.rpy", line 6631, in script
  File "renpy/ast.py", line 1690, in execute
    renpy.store._return = renpy.python.py_eval(self.expression)
                          ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1290, in py_eval
    code = py_compile(code, "eval")
           ~~~~~~~~~~^^^^^^^^^^^^^^
  File "renpy/python.py", line 1247, in py_compile
    raise e
  File "renpy/python.py", line 1177, in py_compile
    tree = compile(source, filename, py_mode, ast.PyCF_ONLY_AST | flags, True)
           ~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/s_events.rpy", line 6631
    |
    ^
SyntaxError: invalid syntax

Windows-10-10.0.19045-SP0 AMD64
Ren'Py 8.4.1.25072401
Boundaries of Morality 0.551
Sat Sep 13 14:23:57 2025
OK, so it isn't just on my end. Hopefully it gets fixed, as there isn't any Skip choice, so it is very much a Dead End here.
 
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Xesnrop

New Member
May 6, 2019
9
2
126
I'm there only one that is having this error?
ps I'm playing on a MacBook

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/sandbox.rpy", line 939, in script
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 970, in execute
  File "game/sandbox.rpy", line 971, in execute
  File "game/sandbox.rpy", line 971, in <module>
NameError: name 'poss_5' is not defined. Did you mean: 'poss_1'?

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/sandbox.rpy", line 939, in script
  File "renpy/ast.py", line 2231, in execute
    self.call("execute")
    ~~~~~~~~~^^^^^^^^^^^
  File "renpy/ast.py", line 2195, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
           ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/statements.py", line 379, in call
    return method(parsed, *args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/000statements.rpy", line 695, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
                    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/exports/statementexports.py", line 348, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2219, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^                
  File "renpy/display/core.py", line 2757, in interact_core
    root_widget.visit_all(lambda d: d.per_interact())
    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 503, in visit_all
    callback(self)
    ~~~~~~~~^^^^^^
  File "renpy/display/core.py", line 2757, in <lambda>
    root_widget.visit_all(lambda d: d.per_interact())
                                    ~~~~~~~~~~~~~~^^ 
  File "renpy/display/screen.py", line 514, in per_interact
    self.update()
    ~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 715, in update
    self.screen.function(**self.scope)
    ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 970, in execute
  File "game/sandbox.rpy", line 971, in execute
  File "renpy/python.py", line 1292, in py_eval
    return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1285, in py_eval_bytecode
    return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/sandbox.rpy", line 971, in <module>
NameError: name 'poss_5' is not defined. Did you mean: 'poss_1'?
 

neronwtf

Well-Known Member
Nov 12, 2019
1,019
914
189
I'm there only one that is having this error?
ps I'm playing on a MacBook

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/sandbox.rpy", line 939, in script
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 970, in execute
  File "game/sandbox.rpy", line 971, in execute
  File "game/sandbox.rpy", line 971, in <module>
NameError: name 'poss_5' is not defined. Did you mean: 'poss_1'?

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):
  File "game/sandbox.rpy", line 939, in script
  File "renpy/ast.py", line 2231, in execute
    self.call("execute")
    ~~~~~~~~~^^^^^^^^^^^
  File "renpy/ast.py", line 2195, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
           ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/statements.py", line 379, in call
    return method(parsed, *args, **kwargs)
           ~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/common/000statements.rpy", line 695, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
                    ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/exports/statementexports.py", line 348, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
         ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/ui.py", line 304, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/core.py", line 2219, in interact
    repeat, rv = self.interact_core(
                 ~~~~~~~~~~~~~~~~~~^
        preloads=preloads,
        ^^^^^^^^^^^^^^^^^^
    ...<4 lines>...
        **kwargs,
        ^^^^^^^^^
    )  # type: ignore
    ^               
  File "renpy/display/core.py", line 2757, in interact_core
    root_widget.visit_all(lambda d: d.per_interact())
    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/displayable.py", line 432, in visit_all
    d.visit_all(callback, seen)
    ~~~~~~~~~~~^^^^^^^^^^^^^^^^
  File "renpy/display/screen.py", line 503, in visit_all
    callback(self)
    ~~~~~~~~^^^^^^
  File "renpy/display/core.py", line 2757, in <lambda>
    root_widget.visit_all(lambda d: d.per_interact())
                                    ~~~~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 514, in per_interact
    self.update()
    ~~~~~~~~~~~^^
  File "renpy/display/screen.py", line 715, in update
    self.screen.function(**self.scope)
    ~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 942, in execute
  File "game/sandbox.rpy", line 970, in execute
  File "game/sandbox.rpy", line 971, in execute
  File "renpy/python.py", line 1292, in py_eval
    return py_eval_bytecode(code, globals, locals)
           ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
  File "renpy/python.py", line 1285, in py_eval_bytecode
    return eval(bytecode, globals, locals)
           ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "game/sandbox.rpy", line 971, in <module>
NameError: name 'poss_5' is not defined. Did you mean: 'poss_1'?
Did you used old saves? At which point of the game? In windows, when I wanted to use the map I had this problem. I restarted and it worked.
 

Xesnrop

New Member
May 6, 2019
9
2
126
Did you used old saves? At which point of the game? In windows, when I wanted to use the map I had this problem. I restarted and it worked.
yes I used a old file, I don't know if it wanted to open me the map, it was after she went a work
 

neronwtf

Well-Known Member
Nov 12, 2019
1,019
914
189
yes I used a old file, I don't know if it wanted to open me the map, it was after she went a work
Yes, I think it was at the same point for me. I know it's a PIA, but the best it's to restart the game. It's weird because only a few of us got this error.
 

Markus13

New Member
Sep 5, 2021
4
5
126
HELLO EVERYONE, does anyone know what the correct code is?
Loya1 Supporter -it doesn't work at all
Thank u !!
 

nemoi

Member
Nov 4, 2019
253
471
217
So the Dev found out about this site. I wonder if they will open an account here if they don't have it already.
The fact that he knows what’s being written here is 100% certain :) But the message you’re quoting isn’t from him it’s a joke :)
 
Last edited:
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