FAQ (Answers to Frequently Asked Questions):
1) Where is the subscriber code? The code is always in the description of the post for $20+ patrons. You can find this post by searching for the word “code”.
2) Are you selling a code for $20? I am not selling anything. Patreon is a subscription platform. The subscriber code is just a small, optional bonus.
3) I downloaded the release, but nothing has been added. Releases come out with a 3-day delay between different subscription tiers. I create a new post for each tier, one by one. So, if you have a $20 subscription, you will see the release notification appear four more times (for lower tiers). It makes sense that we aren’t creating a whole new update every three days.
4) You are selling the game for $20, that is too much. I am not selling the game; this is a subscription service. Just wait 14 days, and you will get everything for free.
5) Why are subscription prices so high? The prices are the same as everyone else’s. I basically copied the subscription system from other creators. If you want to change the world and make it fair, I’d be happy to see it. Don’t forget that only a tiny percentage of people subscribe to the project. Do you think more people would subscribe if I lowered the price? No, unfortunately, that’s not how it works.
6) “You should add [something]…” Our obligation is to make an interesting game and, if possible, release it on schedule. We don’t make promises regarding specific content. The game isn’t made for just one person; we strive to make it interesting for the fanbase as a whole. That is exactly what polls and comments are for.
7) Add voice acting to the game. There will be no voice acting in this project.
8) Add more sounds. Today, my programmer sent me a comment like this, saying: “Good idea.” I replied: “Dude, why do you think we leave sound for last? Is it because I think it’s unimportant? No, it’s because there is no time.” I always leave sound for the very final stage of update preparation because the rest of the time I am busy with the main things: graphics, animations, and the plot. If we had someone dedicated solely to sound, it would be better. But when one person does 80% of the work, every task eats into already limited time.