If you click some words like Zuhr, Kosan or Amr there'll be a pop up message on top of the screen that will explain what that words means. Is that not enough to help people accustomed to our game setting ? The thing is if we're going to reduce that the we'll lose our setting completely and it will be just like any other games.There's a bit too much Bahasa for the international audience to make sense of. I'm not Indonesian, but I know a few words. Things like kosan, and stuff like that, it should be changed to English if possible, in that case it would be apartment. This will become an even bigger problem as the range of cultures increases in the game, as no one audience will be able to understand all the words.
Also, the game needs a back button. I tend to skim the text and go past things very quickly, but if I go too far I need to go backwards to see it again, but there's no ability to do that here.
In general, the plot seemed very easy. For being a religious girl, getting her in bed was not difficult at all. She's not living with her parents, which is kind of odd in the situation, and there's basically not even any pretext of actually taking pictures once the clothes come off.
Good start.
Also you can scroll up to check any dialogues that you miss before.
For the last paragraph, she's not that religious and that's basically Naya's theme. Players need to not judge her by her outlook, it's kinda the reverse thing though with the normally being "Just because some people looks bad doesn't mean they're criminal" with Naya it's "Just because she looks religious, doesn't mean that she's a saint". From what I've learn, living alone while in college isn't an uncommon thing, there's even a terms for that people = Perantau.
Hey, I just answer you first paragraph above.I tried the game and what I can say is that coming from "a third world country" myself I can perfectly understand the local terms perfectly. But i doubt that people from Europe or US can understand the concept of and what is kosan. Some localization would be better.
Just out of curiosity is Naya going to be the only heroine in the game?
also it may sound a bit harsh but are you sure with the visual design and artstyle of the characters? speaking from personal experience, almost 90% of the visual novels (nukige) that I choose to play are influenced by the artstyle....
Keep it up
No, Naya isn't going to be the only one. We're planning on each updates there would be a clear story up until you clear the task given to you and different girl that needs your help.
Yes, I know it's not the best. But we're planning on improving it when we reach 300$ goal, either ViChan will give more efforts to improve the art style or we'll ask different artist to improve it for us.
Hey, I love your comments by the way and to answer that I'll share some future contents here.Some Genre Never to be too much Saturated.
-->Superheroes Genre , Spiderman , Batman , Superman , X-man , all is about Superheroes against Monster
-->One Piece , Naruto , Dragon Balls , all about teens adventure, having friends , character growth & always meet more powerful opponent
-->Walking Dead , Dawn Of The Dead , Zombieland , Shaun Of The Dead, Resident Evil , all about the same zombies apocalypse.
Fanboys always want their same genre , Incest & Harem
Dream of Desires is not the same crap as Big Brother , My New Life is not the same crap to Milf City , The Twist is not the same crap to summertime saga.
You can still be creative without trying to avoid Incest genre
- I already answer your first point above
- You can see from my answer before this that the thing is we have limited resources, we can't have lesser text in the game because we simply don't have enough assets / game mechanic to accommodate that. This is also why it seems like I tried too hard in giving some information to the players, because without that we don't have any way to show the players what kind of game we're going to develop.
- There'll be some more taboo contents like that in the future, stuff like helping / exploiting a canteen worker to paid of her debt in exchange of having fun with her or helping people work in a traditional market which open a way to get close with some MILFs inside the game or even taking a bet with journalism professor if you can write an articles for big name newspaper she would do anything with you. The thing is give us a chance so we can deliver more contents to the players.
- I agree that some genres never to be too much saturated and in our case Summertime Saga is the closer one in terms of game play when we've enough supports to build that, with the difference being its setting would be more mature and some stuff would be a bit darker like dealing with an addict, a failing students or just like you said, exploiting poverty.
Anyway, thank you so much for the constructive criticism.