Hey, I think I got it working..
The script should rise the barn cap from 60 to 250.
One little point to care about is, if barns are already at cap limit (60/60) you have to release one creature to make it work.
I only tested with v0.755.4A (Cheat Engine 7.4) and please backup your saves before using my script.
Please let me know your results and have fun.
I don't suppose you have a link or a page number you could drop me then for the download? Because the latest version I could find was 10.0, and that's the one that keeps breaking my save file.actually, the program has been updated and compatible with the most recent version of the game
No the Male Naga (Snake) and Male Vulwarg (Wolf) on the cover as well as the rest on the cover are from the early version of the game long before the Starfallen (Alien) variant was added to the game a few years back the male Naga were removed and female remade to a two Named Naga sisters one that guards the cunt portal and another one that is stuck in a cave entrance the other Nephelym variants were remade laterThere's no male snake man in the game?but I saw a snake man on the cover of the game,And the werewolves look different, Is it a new breed.
How do I type in the codes? I can't find a way to open a console like before the redesign...Hybrid Guide
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Full List of working codes as of v0.756.9
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that's the same version that I have and I don't have any problem with my saveI don't suppose you have a link or a page number you could drop me then for the download? Because the latest version I could find was 10.0, and that's the one that keeps breaking my save file.
launch the game, when it's loaded, go to settings in the menu, on your left click on key bindings, scroll until you see : Console.Hi, how do I use cheats in this game? I could open the menu in the options before the redesign, but now there is nothing
It's not disabled, it's just the NPC that enables them now must be first found in theI was about to ask if the way to open fast travel was changed, but looks like it was disabled for now, hope it's back soon.
Also the game seems to love crashing, especially when I try to view my wulwargs.
It's weird to be sure... I didn't have any issues up until I opened up the dragons and nekos. Now, whenever I change the order of the Nephelym in my barns (even a single one) the save gets corrupted and won't open. The first time I managed to fix it by removing the Stoic trait from all of them, but despite adding no other new traits since it's started happening again. I guess, maybe, it breaks if any given Nephelym has more than a certain number of traits on them? But I haven't been able to say for sure yet.that's the same version that I have and I don't have any problem with my save
Oooh, ok, thanks for the info. Doesn't help that the game keeps crashing every time I go to check my Wulwarg Kennel, it's making claiming the first key stone a bit difficult when it comes to checking their traits.It's not disabled, it's just the NPC that enables them now must be first found in thebefore she appears anywhere else. Which is a bit annoying, given it's like half the gates in.You don't have permission to view the spoiler content. Log in or register now.
did you tried extracting milk or cum before leaving the kennel? If you don't do that, your game will crash, or avoid visiting your kennel and other structuresOooh, ok, thanks for the info. Doesn't help that the game keeps crashing every time I go to check my Wulwarg Kennel, it's making claiming the first key stone a bit difficult when it comes to checking their traits.
I had not and that's really weird... I'll try that though, thanks.did you tried extracting milk or cum before leaving the kennel? If you don't do that, your game will crash, or avoid visiting your kennel and other structures
I had not and that's really weird... I'll try that though, thanks.
Well dpeending on what you mean one is a cow, another is a Neko, another is a goblin, there's an elf, a mermaid... least off the top of my head, and the wild ones are fairly varied i would think, at the least that some are anthro and some are kemonomimi style.Haven't played this game in years, do the NPCs have different faces or are they all the same still?
Not sure about the Intelligent ones, but I'm pretty sure by default the wild ones do. That said, if you enter the Variant Customization code you can design new faces and save them to variants; There's even a copy button specifically for the face, so you can apply it to any other custom variants that already exist. I know I wouldn't mind a few variants for faces, but faces are also (personally) by far the hardest to get looking good... so I haven't tried on my own end aside from my breeder's.Haven't played this game in years, do the NPCs have different faces or are they all the same still?