Not to beat a likely dead horse, but whenever I use the editing tools from github, the changes work (traits added to the breeder, breeder name changed, breeder race changed, etc) but Nephelym also stop spawning after applying the changes. I have no clue what might cause it, considering I'm just using the stock .py that comes with the editor, adding verbatim lines from the 'examples' link provided, and some extrapolation for additional edits (such as specific trait/stat names). It's really a shame, because having your breeder with Swift 3 does make traversal a bit less tedious, and Chubby/Slim/Meaty/Busty/Buxom do actually have effects on your appearance, provided you set them up during character creation to be different from your standard look. A reliable source of tier 3 traits is very useful to whittle down some of the early game grind, and it seems that it's only something you can do once you no longer care about capturing wild Nephelym any more, unless I somehow managed to do something VERY wrong.