defnotalt

Member
Jul 13, 2021
410
1,460
Hey, i scanned your exe file on virus total and it flagged on 8 vendors.
View attachment 4290745

Here's the behavior of it- View attachment 4290754

However, the python files are safe.

There may be a possibility of false positive but, why would they flag the exe as malware despite being simple save editor that changes hex in the save file ?
Yeah idk, I used a known tool to convert from python to windows exe, I forgot the name. I think these tools are known for false positives like these, probably because their behavior is non-trivial and some patterns might be similar to some malware.
 

Dirgha

Member
Mar 11, 2020
260
206
Interesting, maybe that could be something to add in the future?
It looks like the developer does not want to add any more males at all.

You see, there were male titans in the earliest version of the game but later he removed them.

So, I doubt he would be willing to add hobbits or dwarves or something.
 

MouseyBoy

New Member
Oct 27, 2023
12
0
It looks like the developer does not want to add any more males at all.

You see, there were male titans in the earliest version of the game but later he removed them.

So, I doubt he would be willing to add hobbits or dwarves or something.
Ah that is disappointing, the amount of male options was something I liked about breeding seasons.

I was thinking more male Mice, Foxes and such over short humanoids.
 

mckHH

Member
Dec 27, 2018
197
145
Interesting, maybe that could be something to add in the future?
Probably Dev will remove all males in future versions so... i dont think.

About small males you need Diminutive trait (only at goblins), at farm you can get even a small titan, so you can make all species you wanna small.

1733248066806.png

https://f95zone.to/threads/breeders-of-the-nephelym-v0-761-52-derelicthelmsman.2483/post-15210232

1733247606869.png
https://f95zone.to/threads/breeders-of-the-nephelym-v0-761-52-derelicthelmsman.2483/post-15238576
 
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Dirgha

Member
Mar 11, 2020
260
206
New version dropped (761.53), and it literally looks like clothing colours... wow

Release Notes: 0.761.53
  • First pass on the clothing system
  • Added new blessed clothing merchant: Celeste
  • Clothing color is again exposed in the creator
  • Added support for randomized dialogue
  • Improved dialogue system, escape now works properly
  • Switched all GameplayTags to native; performance increase
  • Fixed various bugs and issues

Hmmm... not sure what's the point in having the clothing system, while it's more fun to walk naked?
 

theKimb

Newbie
Jun 4, 2019
82
427
I just read the last few release notes.
So, in the last 2 years he basically added only a gallery (that shows existing stuff) as a new "gameplay" element?
The rest is just playing with some numbers and tweaking existing stuff?
He's taking half a year for stuff that should be done in max. 2 weeks (for a lazy dev).

Nice.
 

Braves

Member
Dec 10, 2020
174
93
I just read the last few release notes.
So, in the last 2 years he basically added only a gallery (that shows existing stuff) as a new "gameplay" element?
The rest is just playing with some numbers and tweaking existing stuff?
He's taking half a year for stuff that should be done in max. 2 weeks (for a lazy dev).

Nice.
He also hasn't added the modularity that could've been capable 3 years ago, like traits affecting the PC for example, Honey (which is finally a WIP placeholder), swappable animal parts at will rather than presets (hybrid of hybrid, for example), etc etc etc
 

joena

New Member
Jun 12, 2024
13
18
I just read the last few release notes.
So, in the last 2 years he basically added only a gallery (that shows existing stuff) as a new "gameplay" element?
The rest is just playing with some numbers and tweaking existing stuff?
He's taking half a year for stuff that should be done in max. 2 weeks (for a lazy dev).

Nice.
A lot more was added/changed in the last 2 years. UI rewrite, reworked traits and stats etc.
Even a switch to UE5 was tried and abandoned.
But I don't want to argue about how slow game dev can be. Specially when it's only one dev with a normal dayjob.
I understand the frustration to want things to progress faster.
I however can't understand how assuming laziness and downplaying the efforts would change anything about that.
If anything it might even contribute to the dev not wanting to do any work on it for a while.
It's easy to assume things but hard to give constructive criticism.
For example I could just as well assume from the only 2 posts of you I looked at about the VN you are working on, that all you did the last 2 years is a few renders.
But instead I just wanted to say the renders look promising and I hope things progress nicely with your VN.
 
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Artix0

Active Member
Modder
Jun 26, 2017
822
1,254
Release Notes: 0.761.53
  • First pass on the clothing system
  • Added new blessed clothing merchant: Celeste
  • Clothing color is again exposed in the creator
  • Added support for randomized dialogue
  • Improved dialogue system, escape now works properly
  • Switched all GameplayTags to native; performance increase
  • Fixed various bugs and issues

Hmmm... not sure what's the point in having the clothing system, while it's more fun to walk naked?
Okay so what I'm seeing here is that there's a new girl called Celeste, so if she's fuckable, technically that could count as new content? :BootyTime:

Be me, a fool, still waiting to be able to fuck oyster girl tho :HideThePain:
 

theKimb

Newbie
Jun 4, 2019
82
427
A lot more was added/changed in the last 2 years. UI rewrite, reworked traits and stats etc.
Even a switch to UE5 was tried and abandoned.
But I don't want to argue about how slow game dev can be. Specially when it's only one dev with a normal dayjob.
I understand the frustration to want things to progress faster.
I however can't understand how assuming laziness and downplaying the efforts would change anything about that.
If anything it might even contribute to the dev not wanting to do any work on it for a while.
It's easy to assume things but hard to give constructive criticism.
That's literally just playing around with some attributes and editing the Strings. A UI rewrite for this game shouldn't take longer than a month - even for a novice. Especially since there are so many assets in the stores to make stuff like this as simple as possible.

I followed this game since may 2017 and was a patron back then. With all the money he got during the prime of the game and even now, I doubt he's entertaining a normal dayjob right now.

Given the games update sizes and his schedule, I naturally assume that he doesn't wanna work on this game anymore. He probably still gets more in a month than a lot of people in a whole year for barely doing the absolute minimum to maintain his Patreon.

For example I could just as well assume from the only 2 posts of you I looked at about the VN you are working on, that all you did the last 2 years is a few renders.
But instead I just wanted to say the renders look promising and I hope things progress nicely with your VN.
If my VN would bring me mid-ranged 5-digits $$$, trust me, I would be working everyday on it. But I'm getting 0$ from my VNs (since I haven't released them) so I actually have to deal with a full time job.
In those 2 years I finished an apprenticeship as a Java developer and was busy working on other (non-gaming) projects.
For the VNs I even created a label (and held a competition for the label logo lol) for publishing.

I was already working a few months on that VN before posting the renders. Planned out most of the things I wanted to implement: Main story from beginning to the end (yes, an ending so I don't increment the games version by 0.0001 every 2 months until the end of time), all the characters, key story events, repeatable events, timeline, all locations, technical stuff to immidiately start rendering and not playing around with settings. Very soon I noticed that it got way bigger than I was expecting it to be since it would be my first Renpy game.

I put it on hold and decided to create a much smaller VN that I'm working on rn. I'm writing a novel since a few years and I use the lore I've written for my book for the VNs. They're basically spin-offs of my novel and connected. (Already written the stories for a total of 5 VNs xd)

And the VN I'm working on now? Started it this october. Story is done, I completed the script 2 weeks ago. Characters & dialogues are finished, locations are set, scenes are fully planned. Main characters are done and ready for rendering. I'm fine-tuning the locations and will then begin with the scenes. Progress for this VN is good so far, thanks.
 

Darth Picard

New Member
Dec 3, 2024
5
13
That's literally just playing around with some attributes and editing the Strings. A UI rewrite for this game shouldn't take longer than a month - even for a novice. Especially since there are so many assets in the stores to make stuff like this as simple as possible.

I followed this game since may 2017 and was a patron back then. With all the money he got during the prime of the game and even now, I doubt he's entertaining a normal dayjob right now.

Given the games update sizes and his schedule, I naturally assume that he doesn't wanna work on this game anymore. He probably still gets more in a month than a lot of people in a whole year for barely doing the absolute minimum to maintain his Patreon.



If my VN would bring me mid-ranged 5-digits $$$, trust me, I would be working everyday on it. But I'm getting 0$ from my VNs (since I haven't released them) so I actually have to deal with a full time job.
In those 2 years I finished an apprenticeship as a Java developer and was busy working on other (non-gaming) projects.
For the VNs I even created a label (and held a competition for the label logo lol) for publishing.

I was already working a few months on that VN before posting the renders. Planned out most of the things I wanted to implement: Main story from beginning to the end (yes, an ending so I don't increment the games version by 0.0001 every 2 months until the end of time), all the characters, key story events, repeatable events, timeline, all locations, technical stuff to immidiately start rendering and not playing around with settings. Very soon I noticed that it got way bigger than I was expecting it to be since it would be my first Renpy game.

I put it on hold and decided to create a much smaller VN that I'm working on rn. I'm writing a novel since a few years and I use the lore I've written for my book for the VNs. They're basically spin-offs of my novel and connected. (Already written the stories for a total of 5 VNs xd)

And the VN I'm working on now? Started it this october. Story is done, I completed the script 2 weeks ago. Characters & dialogues are finished, locations are set, scenes are fully planned. Main characters are done and ready for rendering. I'm fine-tuning the locations and will then begin with the scenes. Progress for this VN is good so far, thanks.
I'd say so too since they even got Ssethtzeentach and a few other big youtubers to shill his game too.

I dont see what the point of sharing your work is when you'll just be permabanned by some shitstain jannie just because they dont like you. Even when your work is SFW.
 

Jentry24

New Member
Oct 19, 2022
2
0
I customized all of my Nephelym (visual only, using the included tool), if I update to the latest version, will I lose them, have to redo all my customizations again?
Thanks!
 

Eroitch

Newbie
May 21, 2023
27
226
A lot more was added/changed in the last 2 years. UI rewrite, reworked traits and stats etc.
Even a switch to UE5 was tried and abandoned...
Excuse me what? You are contradicting yourself.
But I don't want to argue about how slow game dev can be. Specially when it's only one dev with a normal dayjob...
Then don't put your work up on patreon or expect people to support you for doing essentially nothing. The problem isn't with laziness, IDC what he does he had enough with developing this shit or whatever I can understand that. I won't understand how you can expect people to stay loyal or support you for doing something like that and then suddenly come out of the woodworks 2 years later and act as if nothing happened. Fuck that, should've just left this game dead like all the others before in this niche genre.
 
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