...which is not fuckable for some obscure reason...the only specie/variant/character added was the merchant Celeste
...which is not fuckable for some obscure reason...the only specie/variant/character added was the merchant Celeste
Yes, this is exactly what I mean by players not liking the changes. Content is first released as freely available, then gets locked behind unlocks. This makes perfect sense for testing purposes, but players feel that their stuff gets taken away.That would be believable if he added new content that is to be unlocked after doing said quests. Not locking previously available from start content behind hours of grind like he has been doing since the bloody Pawsmatti update. Which basically made us having to unlock the sex positions that in previous updates you started having all unlocked....
this is extremely true, I know of an old patreon that used to belong to a group called cowchop that got converted to a new and defunct group by one guy called muscle party, which has been inactive for years now and still rakes in over 200bucks a month because of the old subscribers of the cowchop, for a total of 6-7 yearsDon't underestimate the "subscribe and forget" or the "braindead dedication" patreons can have in devs. No matter what they will get at least a few dozen who are lifelong subscribers.
How in the world does that makes perfect sense? If you add new quests to do, that is supposed to bring you something NEW as a reward in order for you to get invested in doing the new stuff for. That's basically the reason on why you would want to do the new quest at all on the first place. The vast majority of developers and studios when they update their games with new content, that is usually how they do it and is for a reason. You have new content available but that requires you to do something new to access, well, the NEW content.Yes, this is exactly what I mean by players not liking the changes. Content is first released as freely available, then gets locked behind unlocks. This makes perfect sense for testing purposes, but players feel that their stuff gets taken away.
Which has been precisely my main point of criticism with BotN since I started playing it and noticed the fetish this dev has for making his playerbase to suffer by making them grind for ages to get nothing new. He adds a couple of nice things to then lock one of them and another 10 already existing ones from before behind some extra grind that nobody asked for, nobody needs, nobody wants and makes the game actually a boring thing to put yourself to "play". Frankly if he has so much time to add the stupid progression BS he has time to add meaningful NEW content to justify having to do the grind for. Like that bloody Pride quest which is hard AF to pull but hey, that in a way feels like something NEW. Pride is there and she won't have sex with you until you give her a demon that is hard as balls to get but at least is a grind you get to smash some NEW booty you know. I find that quest way too grindy to be worthy, specially for how despicable Pride is personality wise, but that's just me having frictions with that personality, not something I find genuinely bad XDYeah, this. I would be more forgiving if all the grind and tedium actually would lead to something new or interesting, but he's just taking away things we already had before and making us grind for it piece by piece.
Speaking of anything new or interesting, has he added any new nephs besides Risu?
And speaking of Risu, are there any variants of them other than bunnies? You'd think there would be Squirrels since Risu is "squirrel" in Japanese.
Honestly, I don't understand the neverending rants about the "hours of added grind" and "locked content".extra grind
The fact that THAT cheat basically makes content that was worth doing the initial "grind" to be skipped for starters? Before I didn't had to skip the base progression to access some stuff so it was worth seeing Fern grow into a full Alraune, specially having her grow from phase 1 to phase 2, then phase 3 in which she's a full grown one, the "imma lazy sack" cheat (which btw, such a nice name huh) basically skips the whole phase 2 of Fern. Not to mention that makes the interactions with any character added in that meanwhile pointless. Like before you had to sex Neela each time you wanted to activate a portal. By adding that cheat you basically have no reason to sex her anymore. Sure that's a way to play that basically half the players have to do now so they can at least enjoy the game, but it makes it feel extremely hollow in comparison as before. And even then there's still a big ass problem those cheats do not happen to be able to fix and it's the saves compatibility ones.Honestly, I don't understand the neverending rants about the "hours of added grind" and "locked content".
I, personally, completed that quest chain twice, it was enough to fully enjoy it, and never try it again.
Just enter the cheats ("imma lazy sack", "all barns", "all sex positions" etc), and you are fine, and ready to do whatever you please. So, what's the problem?![]()
Agree with everything you said, except this part. There's nothing questionably odd about this. It's just a matter of preference. I for one am not a fan of male on male, anal or balls on futa. If I was making a game:in a game that has many questionable odd restrictions like no male on male content, no anal, no balls for futas, etc etc
And normally that would be okey, the thing is that before there used to be options for some of those stuff. In fact males got a huge cut in variety while they didn't looked that bad frankly. Not to mention that Breeding Season, the game that Derelict took direct inspiration had stuff like that, both for male on male and female on female. Yet it took him a lot of updates to add the latter.Agree with everything you said, except this part. There's nothing questionably odd about this. It's just a matter of preference. I for one am not a fan of male on male, anal or balls on futa. If I was making a game:
Male on male - is a absolute turn off for me and 100% wouldn't be in the game unless it was added by a 3rd party and even then it'll be a maybe at most.
Futa - in itself is a neutral for me, but I prefer ball-less futa because futa with balls is visually a slight turn off. And in terms of content, I enjoy futa x female, am neutral with futa x futa, but male x futa is a slight turn off and futa x male is pretty much the same as male x male for me. Also, a "futa" without a vagina is just a male with breasts, brining this up as I see them more and more in Western H games over Eastern ones. Verdict, I'm not opposed to Futa in a game I make but it would be restricted in reflection of my preferences, unless again a 3rd party handles it.
Anal - This one is a bit tricky. I don't care for anal in the first place, even male x female. It's not a turn on, it's not a turn off, nor is it neutral like futa for me. With M x F, it's a "Ok, but why though?" thing. Futa x Futa, I see it the exact same as M x M so it's a turn off. Futa x F is the same as M x F. Male x Futa....is where my brain goes "How do I process this?" In same cases, my brain sees it the same as M x F and in others M x M. So the inclusion of anal in a game I'm making would be depending and again restricted.
Extra credit:
Feet focus - I hate feet, I find feet disgusting. There's a higher chance of you seeing M x M in a game I make than any feet related actions.
Scat - Yeah, nah.
Guro - Yeah, nah.
And ALL of these decisions would be perfected fine since I would be the one putting in the time and energy to make the game, while the players have the choice to avoid stuff they don't like by simply avoiding it or playing another game. So long story short, there's nothing odd about making a game aligned with your personal preferences.
And....your point is what exactly? If I make a game directly inspired by another game, I am in no way or fashion obligated to include the same exact content as that game. It would still be MY game, using MY time and would be made towards MY preferences. Changing their mind partway through production is a half-assed action (one I called out various devs for) but it's still a choice they are completely allowed to make.And normally that would be okey, the thing is that before there used to be options for some of those stuff. In fact males got a huge cut in variety while they didn't looked that bad frankly. Not to mention that Breeding Season, the game that Derelict took direct inspiration had stuff like that, both for male on male and female on female. Yet it took him a lot of updates to add the latter.
IDK, if I'm truly honest.... There are times in which I get the impression Derelict didn't made this game from the start but more like someone else did it, had a completely different vision and it was the time for Derelict to build a playerbase to start inserting his many biases and turning the game into something else entirely. Who did the OG version I cannot say but knowing that Drages helped him and that appearently wasn't the only dev that worked for real on BotN regardless how much Dere himself wants to claim he did this all on his own. Things just don't add up. And frankly the more that I think about this idea the more that it starts to make some shocking sense....
Exactly and again I'm not saying there's something wrong with having preferences in design as a dev, I'm making a game myself and I'm already having clear certain things won't be there. What is definitely wrong is starting with one concept and changing it entirely mid development like he did to fit his needs when he should have done that from the start. Unless of course he took the work of someone else and he released his personal barely modified version to make some cash, then later on with more experience keeping just the things that pleased him while claiming he did everything from scratch all along like he's been saying since I knew the game existed. And again, just because they're allowed means they won't get endless backlash for it cause is deserved.And....your point is what exactly? If I make a game directly inspired by another game, I am in no way or fashion obligated to include the same exact content as that game. It would still be MY game, using MY time and would be made towards MY preferences. Changing their mind partway through production is a half-assed action (one I called out various devs for) but it's still a choice they are completely allowed to make.
100% Derelict did not do this on his own, total bs if he's saying that but if he's the only one claiming the game then sadly he's totally free to change stuff and "insert his many biases", commonly referred to as "preferences", as he sees fit. That's just the truth of the matter.
While I do agree with the sentiment, and it is free...Game is A: free and B: alpha which generally means not even feature complete. So random changes based on developer whim is more or less what's on the tin. Also make a better game for free, then we will have two.
But why would that work? What method would a solo project be all, "Actually there is a change of solo developer" instead of just doing literally any other thing?While I do agree with the sentiment, and it is free...
The entire project is mismanaged.
It needs a new developer plain and simple.
A lot.But why would that work? What method would a solo project be all, "Actually there is a change of solo developer" instead of just doing literally any other thing?
Free game is free.A lot.
It is a list.
A solo developer that...
... A lone mechanic fixing my car wants to be paid everyday that my car is in the shop.
He's not fixing it, but holding it and making small efforts to do the job required, just enough to satisfy my desire for my broken car.
Now, this is clearly my fault for choosing the mechanic, but at the same time, the mechanic is a drain on society.
I don't know how else to explain it without covering every aspect of management.
Now we are getting somewhere!Free game is free.
You are complaining that the corner street performer's performance isn't worth the coins others are tossing.
Also what I meant was that as a solo developer, there is absolutely no way to compel that developer to do something else then what they want, other then throwing money at them I suppose, but it seems that doesn't work either so?
Are you suggesting someone just ponys up a lot of money to do a buyout or something? Which would be silly when they could instead just, you know, make another game instead.
Do not give the dev money if this game isn't what you want, but, I mean, otherwise it's a free game?