Nope.Are there any short male Nephelym, I couldn't find any on the wiki?
Interesting, maybe that could be something to add in the future?Nope.
But you can get them eventually by crossbreeding with goblins or harpies.
It looks like the developer does not want to add any more males at all.Interesting, maybe that could be something to add in the future?
Ah that is disappointing, the amount of male options was something I liked about breeding seasons.It looks like the developer does not want to add any more males at all.
You see, there were male titans in the earliest version of the game but later he removed them.
So, I doubt he would be willing to add hobbits or dwarves or something.
Probably Dev will remove all males in future versions so... i dont think.Interesting, maybe that could be something to add in the future?
New version dropped (761.53), and it literally looks like clothing colours... wow
He also hasn't added the modularity that could've been capable 3 years ago, like traits affecting the PC for example, Honey (which is finally a WIP placeholder), swappable animal parts at will rather than presets (hybrid of hybrid, for example), etc etc etcI just read the last few release notes.
So, in the last 2 years he basically added only a gallery (that shows existing stuff) as a new "gameplay" element?
The rest is just playing with some numbers and tweaking existing stuff?
He's taking half a year for stuff that should be done in max. 2 weeks (for a lazy dev).
Nice.
A lot more was added/changed in the last 2 years. UI rewrite, reworked traits and stats etc.I just read the last few release notes.
So, in the last 2 years he basically added only a gallery (that shows existing stuff) as a new "gameplay" element?
The rest is just playing with some numbers and tweaking existing stuff?
He's taking half a year for stuff that should be done in max. 2 weeks (for a lazy dev).
Nice.
Okay so what I'm seeing here is that there's a new girl called Celeste, so if she's fuckable, technically that could count as new content?Release Notes: 0.761.53
- First pass on the clothing system
- Added new blessed clothing merchant: Celeste
- Clothing color is again exposed in the creator
- Added support for randomized dialogue
- Improved dialogue system, escape now works properly
- Switched all GameplayTags to native; performance increase
- Fixed various bugs and issues
Hmmm... not sure what's the point in having the clothing system, while it's more fun to walk naked?
That's literally just playing around with some attributes and editing the Strings. A UI rewrite for this game shouldn't take longer than a month - even for a novice. Especially since there are so many assets in the stores to make stuff like this as simple as possible.A lot more was added/changed in the last 2 years. UI rewrite, reworked traits and stats etc.
Even a switch to UE5 was tried and abandoned.
But I don't want to argue about how slow game dev can be. Specially when it's only one dev with a normal dayjob.
I understand the frustration to want things to progress faster.
I however can't understand how assuming laziness and downplaying the efforts would change anything about that.
If anything it might even contribute to the dev not wanting to do any work on it for a while.
It's easy to assume things but hard to give constructive criticism.
If my VN would bring me mid-ranged 5-digits $$$, trust me, I would be working everyday on it. But I'm getting 0$ from my VNs (since I haven't released them) so I actually have to deal with a full time job.For example I could just as well assume from the only 2 posts of you I looked at about the VN you are working on, that all you did the last 2 years is a few renders.
But instead I just wanted to say the renders look promising and I hope things progress nicely with your VN.
I'd say so too since they even got Ssethtzeentach and a few other big youtubers to shill his game too.That's literally just playing around with some attributes and editing the Strings. A UI rewrite for this game shouldn't take longer than a month - even for a novice. Especially since there are so many assets in the stores to make stuff like this as simple as possible.
I followed this game since may 2017 and was a patron back then. With all the money he got during the prime of the game and even now, I doubt he's entertaining a normal dayjob right now.
Given the games update sizes and his schedule, I naturally assume that he doesn't wanna work on this game anymore. He probably still gets more in a month than a lot of people in a whole year for barely doing the absolute minimum to maintain his Patreon.
If my VN would bring me mid-ranged 5-digits $$$, trust me, I would be working everyday on it. But I'm getting 0$ from my VNs (since I haven't released them) so I actually have to deal with a full time job.
In those 2 years I finished an apprenticeship as a Java developer and was busy working on other (non-gaming) projects.
For the VNs I even created a label (and held a competition for the label logo lol) for publishing.
I was already working a few months on that VN before posting the renders. Planned out most of the things I wanted to implement: Main story from beginning to the end (yes, an ending so I don't increment the games version by 0.0001 every 2 months until the end of time), all the characters, key story events, repeatable events, timeline, all locations, technical stuff to immidiately start rendering and not playing around with settings. Very soon I noticed that it got way bigger than I was expecting it to be since it would be my first Renpy game.
I put it on hold and decided to create a much smaller VN that I'm working on rn. I'm writing a novel since a few years and I use the lore I've written for my book for the VNs. They're basically spin-offs of my novel and connected. (Already written the stories for a total of 5 VNs xd)
And the VN I'm working on now? Started it this october. Story is done, I completed the script 2 weeks ago. Characters & dialogues are finished, locations are set, scenes are fully planned. Main characters are done and ready for rendering. I'm fine-tuning the locations and will then begin with the scenes. Progress for this VN is good so far, thanks.
Wait almost a year, sounds right from a degenerate creator like DirectHelmsmanNew version dropped (761.53), and it literally looks like clothing colours... wow
Excuse me what? You are contradicting yourself.A lot more was added/changed in the last 2 years. UI rewrite, reworked traits and stats etc.
Even a switch to UE5 was tried and abandoned...
Then don't put your work up on patreon or expect people to support you for doing essentially nothing. The problem isn't with laziness, IDC what he does he had enough with developing this shit or whatever I can understand that. I won't understand how you can expect people to stay loyal or support you for doing something like that and then suddenly come out of the woodworks 2 years later and act as if nothing happened. Fuck that, should've just left this game dead like all the others before in this niche genre.But I don't want to argue about how slow game dev can be. Specially when it's only one dev with a normal dayjob...